Kopete::ChatSession::ChatSession( const Kopete::Contact *user,
	Kopete::ContactPtrList others, Kopete::Protocol *protocol, Kopete::ChatSession::Form form )
: QObject( user->account())
{
	d = new KMMPrivate;
	d->mUser = user;
	d->mProtocol = protocol;
	d->isEmpty = others.isEmpty();
	d->mCanBeDeleted = true;
	d->refcount = 0;
	d->view = 0L;
	d->customDisplayName = false;
	d->mayInvite = false;
	d->form = form;
	d->warnGroupChat = true;
	if ( !others.isEmpty() ) {
		d->lastUrl = initLastUrl( others.first() );
	}

	for ( int i = 0; others.size() != i; ++i )
		addContact( others[i], true );

	connect( Kopete::PluginManager::self(), SIGNAL(pluginLoaded(Kopete::Plugin*)), this, SLOT(clearChains()) );
	connect( Kopete::PluginManager::self(), SIGNAL(pluginUnloaded(QString)), this, SLOT(clearChains()) );

	connect( user, SIGNAL(contactDestroyed(Kopete::Contact*)), this, SLOT(slotMyselfDestroyed(Kopete::Contact*)) );
	connect( user, SIGNAL(onlineStatusChanged(Kopete::Contact*,Kopete::OnlineStatus,Kopete::OnlineStatus)), this,
		SLOT(slotOnlineStatusChanged(Kopete::Contact*,Kopete::OnlineStatus,Kopete::OnlineStatus)) );

	if( user->metaContact() )
		connect( user->metaContact(), SIGNAL(photoChanged()), this, SIGNAL(photoChanged()) );

	slotUpdateDisplayName();
}
Пример #2
0
Kopete::ChatSession::ChatSession( const Kopete::Contact *user,
	Kopete::ContactPtrList others, Kopete::Protocol *protocol, const char *name )
: QObject( user->account(), name )
{
	d = new KMMPrivate;
	d->mUser = user;
	d->mProtocol = protocol;
	d->isEmpty = others.isEmpty();
	d->mCanBeDeleted = true;
	d->refcount = 0;
	d->view = 0L;
	d->customDisplayName = false;
	d->mayInvite = false;

	for ( Kopete::Contact *c = others.first(); c; c = others.next() )
		addContact( c, true );

	connect( user, SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ), this,
		SLOT( slotOnlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ) );

	if( user->metaContact() )
		connect( user->metaContact(), SIGNAL( photoChanged() ), this, SIGNAL( photoChanged() ) );

	slotUpdateDisplayName();
}
Пример #3
0
void Kopete::ChatSession::addContact( const Kopete::Contact *c, bool suppress )
{
	//kdDebug( 14010 ) << k_funcinfo << endl;
	if ( d->mContactList.contains( c ) )
	{
		kdDebug( 14010 ) << k_funcinfo << "Contact already exists" <<endl;
		emit contactAdded( c, suppress );
	}
	else
	{
		if ( d->mContactList.count() == 1 && d->isEmpty )
		{
			kdDebug( 14010 ) << k_funcinfo << " F****R ZONE " << endl;
			/* We have only 1 contact before, so the status of the
			   message manager was given from that contact status */
			Kopete::Contact *old = d->mContactList.first();
			d->mContactList.remove( old );
			d->mContactList.append( c );

			disconnect( old, SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ),
			this, SLOT( slotOnlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus &) ) );

			if ( old->metaContact() )
			{
				disconnect( old->metaContact(), SIGNAL( displayNameChanged( const QString &, const QString & ) ), this, SLOT( slotUpdateDisplayName() ) );
				disconnect( old->metaContact(), SIGNAL( photoChanged() ), this, SIGNAL( photoChanged() ) );
			}
			else
Пример #4
0
void Config::setPhoto(const QString &str)
{
    qDebug() << Q_FUNC_INFO << str;
    d->mData["photo"] = QVariant(str);
    d->mSettings->setValue("photo",
            d->mData["photo"].toString());
    Q_EMIT photoChanged();
}
Пример #5
0
void UserProfile::setPhoto(QImage &photo)
{
    if (m_photo != photo)
    {
        m_photo = photo;
        emit photoChanged();
    }
}
Пример #6
0
void PhotoLoader::handleReply(AbstractProcessor *processor)
{
    Q_D(PhotoLoader);
    ObjectProcessor *objectProcessor = qobject_cast<ObjectProcessor *>(processor);
    if (d->photo) {
        d->photo->deleteLater();
    }

    d->photo = qobject_cast<Photo*>(objectProcessor->object());
    d->photo->setParent(this);
    emit photoChanged();
}
void Kopete::ChatSession::addContact( const Kopete::Contact *c, bool suppress )
{
	//kDebug( 14010 ) ;
	if ( d->contacts.contains( (Kopete::Contact*)c ) )
	{
		kDebug( 14010 ) << "Contact already exists";
//		emit contactAdded( c, suppress );
	}
	else
	{
		if ( d->contacts.count() == 1 && d->isEmpty )
		{
			kDebug( 14010 ) << " F****R ZONE ";
			/* We have only 1 contact before, so the status of the
			   message manager was given from that contact status */
			Kopete::Contact *old = d->contacts.first();
			d->contacts.removeAll( old );
			d->contacts.append( (Kopete::Contact*)c );

			disconnect( old, SIGNAL(onlineStatusChanged(Kopete::Contact*,Kopete::OnlineStatus,Kopete::OnlineStatus)),
				this, SLOT(slotOnlineStatusChanged(Kopete::Contact*,Kopete::OnlineStatus,Kopete::OnlineStatus)) );
			disconnect( old, SIGNAL(statusMessageChanged(Kopete::Contact*)), this, SIGNAL(statusMessageChanged(Kopete::Contact*)) );

			if ( old->metaContact() )
			{
				disconnect( old->metaContact(), SIGNAL(displayNameChanged(QString,QString)), this, SLOT(slotUpdateDisplayName()) );
				disconnect( old->metaContact(), SIGNAL(photoChanged()), this, SIGNAL(photoChanged()) );
			}
			else
				disconnect( old, SIGNAL(propertyChanged(Kopete::PropertyContainer*,QString,QVariant,QVariant)), this, SLOT(slotUpdateDisplayName()) );

			disconnect( old, SIGNAL(propertyChanged(Kopete::PropertyContainer*,QString,QVariant,QVariant)), this, SLOT(slotContactPropertyChanged(Kopete::PropertyContainer*,QString,QVariant,QVariant)) );

			emit contactAdded( c, suppress );
			emit contactRemoved( old, QString() );
		}
		else
		{