Пример #1
0
/*!
 *  pixRotate180()
 *
 *      Input:  pixd  (<optional>; can be null, equal to pixs,
 *                     or different from pixs)
 *              pixs (all depths)
 *      Return: pixd, or null on error
 *
 *  Notes:
 *      (1) This does a 180 rotation of the image about the center,
 *          which is equivalent to a left-right flip about a vertical
 *          line through the image center, followed by a top-bottom
 *          flip about a horizontal line through the image center.
 *      (2) There are 3 cases for input:
 *          (a) pixd == null (creates a new pixd)
 *          (b) pixd == pixs (in-place operation)
 *          (c) pixd != pixs (existing pixd)
 *      (3) For clarity, use these three patterns, respectively:
 *          (a) pixd = pixRotate180(NULL, pixs);
 *          (b) pixRotate180(pixs, pixs);
 *          (c) pixRotate180(pixd, pixs);
 */
PIX *
pixRotate180(PIX  *pixd,
             PIX  *pixs)
{
l_int32  d;

    PROCNAME("pixRotate180");

    if (!pixs)
        return (PIX *)ERROR_PTR("pixs not defined", procName, NULL);
    d = pixGetDepth(pixs);
    if (d != 1 && d != 2 && d != 4 && d != 8 && d != 16 && d != 32)
        return (PIX *)ERROR_PTR("pixs not in {1,2,4,8,16,32} bpp",
                                procName, NULL);

        /* Prepare pixd for in-place operation */
    if ((pixd = pixCopy(pixd, pixs)) == NULL)
	return (PIX *)ERROR_PTR("pixd not made", procName, NULL);

    pixFlipLR(pixd, pixd);
    pixFlipTB(pixd, pixd);
    return pixd;
}
Пример #2
0
void
RotateOrthTest(PIX          *pixs,
               L_REGPARAMS  *rp)
{
l_int32   zero, count;
PIX      *pixt, *pixd;
PIXCMAP  *cmap;

    cmap = pixGetColormap(pixs);

	/* Test 4 successive 90 degree rotations */
    pixt = pixRotate90(pixs, 1);
    pixd = pixRotate90(pixt, 1);
    pixDestroy(&pixt);
    pixt = pixRotate90(pixd, 1);
    pixDestroy(&pixd);
    pixd = pixRotate90(pixt, 1);
    pixDestroy(&pixt);
    regTestComparePix(rp, pixs, pixd);
    if (!cmap) {
        pixXor(pixd, pixd, pixs);
        pixZero(pixd, &zero);
        if (zero)
            fprintf(stderr, "OK.  Four 90-degree rotations gives I\n");
        else {
             pixCountPixels(pixd, &count, NULL);
             fprintf(stderr, "Failure for four 90-degree rots; count = %d\n",
                     count);
        }
    }
    pixDestroy(&pixd);

	/* Test 2 successive 180 degree rotations */
    pixt = pixRotate180(NULL, pixs);
    pixRotate180(pixt, pixt);
    regTestComparePix(rp, pixs, pixt);
    if (!cmap) {
        pixXor(pixt, pixt, pixs);
        pixZero(pixt, &zero);
        if (zero)
            fprintf(stderr, "OK.  Two 180-degree rotations gives I\n");
        else {
            pixCountPixels(pixt, &count, NULL);
            fprintf(stderr, "Failure for two 180-degree rots; count = %d\n",
                    count);
        }
    }
    pixDestroy(&pixt);

	/* Test 2 successive LR flips */
    pixt = pixFlipLR(NULL, pixs);
    pixFlipLR(pixt, pixt);
    regTestComparePix(rp, pixs, pixt);
    if (!cmap) {
        pixXor(pixt, pixt, pixs);
        pixZero(pixt, &zero);
        if (zero)
            fprintf(stderr, "OK.  Two LR flips gives I\n");
        else {
            pixCountPixels(pixt, &count, NULL);
            fprintf(stderr, "Failure for two LR flips; count = %d\n", count);
        }
    }
    pixDestroy(&pixt);

	/* Test 2 successive TB flips */
    pixt = pixFlipTB(NULL, pixs);
    pixFlipTB(pixt, pixt);
    regTestComparePix(rp, pixs, pixt);
    if (!cmap) {
        pixXor(pixt, pixt, pixs);
        pixZero(pixt, &zero);
        if (zero)
            fprintf(stderr, "OK.  Two TB flips gives I\n");
        else {
            pixCountPixels(pixt, &count, NULL);
            fprintf(stderr, "Failure for two TB flips; count = %d\n", count);
        }
    }
    pixDestroy(&pixt);
    return;
}
Пример #3
0
l_int32 main(int    argc,
             char **argv)
{
l_int32       bx, by, bw, bh;
l_uint32      pixval;
BOX          *box1, *box2;
BOXA         *boxa;
PIX          *pixs, *pixm, *pixd;
PIX          *pix0, *pix1, *pix2, *pix3, *pix4, *pix5, *pix6;
L_REGPARAMS  *rp;

    if (regTestSetup(argc, argv, &rp))
        return 1;

        /* Find a mask for repainting pixels */
    pixs = pixRead("amoris.2.150.jpg");
    pix1 = MakeReplacementMask(pixs);
    boxa = pixConnCompBB(pix1, 8);
    box1 = boxaGetBox(boxa, 0, L_COPY);
    boxaDestroy(&boxa);

    /*--------------------------------------------------------*
     *                Show the individual steps               *
     *--------------------------------------------------------*/
        /* Locate a good tile to use */
    pixFindRepCloseTile(pixs, box1, L_VERT, 20, 30, 7, &box2, 1);
    pix0 = pixCopy(NULL, pix1);
    pixRenderBox(pix0, box2, 2, L_SET_PIXELS);

        /* Make a patch using this tile */
    boxGetGeometry(box1, &bx, &by, &bw, &bh);
    pix2 = pixClipRectangle(pixs, box2, NULL);
    regTestWritePixAndCheck(rp, pix2, IFF_PNG);  /* 0 */
    pixDisplayWithTitle(pix2, 400, 100, NULL, rp->display);
    pix3 = pixMirroredTiling(pix2, bw, bh);
    regTestWritePixAndCheck(rp, pix3, IFF_PNG);  /* 1 */
    pixDisplayWithTitle(pix3, 1000, 0, NULL, rp->display);

        /* Paint the patch through the mask */
    pixd = pixCopy(NULL, pixs);
    pixm = pixClipRectangle(pix1, box1, NULL);
    pixCombineMaskedGeneral(pixd, pix3, pixm, bx, by);
    regTestWritePixAndCheck(rp, pixd, IFF_PNG);  /* 2 */
    pixDisplayWithTitle(pixd, 0, 0, NULL, rp->display);
    boxDestroy(&box2);
    pixDestroy(&pixm);
    pixDestroy(&pixd);
    pixDestroy(&pix2);

        /* Blend two patches and then overlay.  Use the previous
         * tile found vertically and a new one found horizontally. */
    pixFindRepCloseTile(pixs, box1, L_HORIZ, 20, 30, 7, &box2, 1);
    pixRenderBox(pix0, box2, 2, L_SET_PIXELS);
    regTestWritePixAndCheck(rp, pix0, IFF_TIFF_G4);  /* 3 */
    pixDisplayWithTitle(pix0, 100, 100, NULL, rp->display);
    pix2 = pixClipRectangle(pixs, box2, NULL);
    pix4 = pixMirroredTiling(pix2, bw, bh);
    regTestWritePixAndCheck(rp, pix4, IFF_PNG);  /* 4 */
    pixDisplayWithTitle(pix4, 1100, 0, NULL, rp->display);
    pix5 = pixBlend(pix3, pix4, 0, 0, 0.5);
    regTestWritePixAndCheck(rp, pix5, IFF_PNG);  /* 5 */
    pixDisplayWithTitle(pix5, 1200, 0, NULL, rp->display);
    pix6 = pixClipRectangle(pix1, box1, NULL);
    pixd = pixCopy(NULL, pixs);
    pixCombineMaskedGeneral(pixd, pix5, pix6, bx, by);
    regTestWritePixAndCheck(rp, pixd, IFF_PNG);  /* 6 */
    pixDisplayWithTitle(pixd, 700, 200, NULL, rp->display);
    boxDestroy(&box2);
    pixDestroy(&pixd);
    pixDestroy(&pix0);
    pixDestroy(&pix2);
    pixDestroy(&pix3);
    pixDestroy(&pix4);
    pixDestroy(&pix5);
    pixDestroy(&pix6);

    /*--------------------------------------------------------*
     *          Show painting from a color near region        *
     *--------------------------------------------------------*/
    pix2 = pixCopy(NULL, pixs);
    pixGetColorNearMaskBoundary(pix2, pix1, box1, 20, &pixval, 0);
    pix3 = pixClipRectangle(pix1, box1, NULL);
    boxGetGeometry(box1, &bx, &by, NULL, NULL);
    pixSetMaskedGeneral(pix2, pix3, pixval, bx, by);
    regTestWritePixAndCheck(rp, pix2, IFF_PNG);  /* 7 */
    pixDisplayWithTitle(pix2, 0, 0, NULL, rp->display);
    boxDestroy(&box1);
    pixDestroy(&pix2);
    pixDestroy(&pix3);

    /*--------------------------------------------------------*
     *             Use the higher-level function              *
     *--------------------------------------------------------*/
        /* Use various tile selections and tile blending with one component */
    pix2 = pixCopy(NULL, pixs);
    pix3 = pixCopy(NULL, pixs);
    pix4 = pixCopy(NULL, pixs);
    pixPaintSelfThroughMask(pix2, pix1, 0, 0, L_HORIZ, 30, 50, 5, 10);
    pixPaintSelfThroughMask(pix3, pix1, 0, 0, L_VERT, 30, 50, 5, 0);
    pixPaintSelfThroughMask(pixs, pix1, 0, 0, L_BOTH_DIRECTIONS, 30, 50, 5, 20);
    regTestWritePixAndCheck(rp, pix2, IFF_PNG);  /* 8 */
    regTestWritePixAndCheck(rp, pix3, IFF_PNG);  /* 9 */
    regTestWritePixAndCheck(rp, pixs, IFF_PNG);  /* 10 */
    pixDisplayWithTitle(pix2, 300, 0, NULL, rp->display);
    pixDisplayWithTitle(pix3, 500, 0, NULL, rp->display);
    pixDisplayWithTitle(pixs, 700, 0, NULL, rp->display);

        /* Test with two components; */
    pix5 = pixFlipLR(NULL, pix1);
    pixOr(pix5, pix5, pix1);
    pixPaintSelfThroughMask(pix4, pix5, 0, 0, L_BOTH_DIRECTIONS, 50, 100, 5, 9);
    regTestWritePixAndCheck(rp, pix4, IFF_PNG);  /* 11 */
    pixDisplayWithTitle(pix4, 900, 0, NULL, rp->display);
    pixDestroy(&pixs);
    pixDestroy(&pix1);
    pixDestroy(&pix2);
    pixDestroy(&pix3);
    pixDestroy(&pix4);
    pixDestroy(&pix5);

    return regTestCleanup(rp);
}
/*!
 *  pixaGenerateFont()
 *
 *      Input:  pix (of 95 characters in 3 rows)
 *              fontsize (4, 6, 8, ... , 20, in pts at 300 ppi)
 *              &bl1 (<return> baseline of row 1)
 *              &bl2 (<return> baseline of row 2)
 *              &bl3 (<return> baseline of row 3)
 *      Return: pixa of font bitmaps for 95 characters, or null on error
 *
 *  Notes:
 *      (1) This does all the work.  See pixaGenerateFontFromFile()
 *          for an overview.
 *      (2) The pix is for one of the 9 fonts.  @fontsize is only
 *          used here for debugging.
 */
PIXA *
pixaGenerateFont(PIX      *pixs,
                 l_int32   fontsize,
                 l_int32  *pbl0,
                 l_int32  *pbl1,
                 l_int32  *pbl2)
{
l_int32   i, j, nrows, nrowchars, nchars, h, yval;
l_int32   width, height;
l_int32   baseline[3];
l_int32  *tab = NULL;
BOX      *box, *box1, *box2;
BOXA     *boxar, *boxac, *boxacs;
PIX      *pix1, *pix2, *pixr, *pixrc, *pixc;
PIXA     *pixa;
l_int32   n, w, inrow, top;
l_int32  *ia;
NUMA     *na;

    PROCNAME("pixaGenerateFont");

    if (!pbl0 || !pbl1 || !pbl2)
        return (PIXA *)ERROR_PTR("&bl not all defined", procName, NULL);
    *pbl0 = *pbl1 = *pbl2 = 0;
    if (!pixs)
        return (PIXA *)ERROR_PTR("pixs not defined", procName, NULL);

        /* Locate the 3 rows of characters */
    w = pixGetWidth(pixs);
    na = pixCountPixelsByRow(pixs, NULL);
    boxar = boxaCreate(0);
    n = numaGetCount(na);
    ia = numaGetIArray(na);
    inrow = 0;
    for (i = 0; i < n; i++) {
        if (!inrow && ia[i] > 0) {
            inrow = 1;
            top = i;
        } else if (inrow && ia[i] == 0) {
            inrow = 0;
            box = boxCreate(0, top, w, i - top);
            boxaAddBox(boxar, box, L_INSERT);
        }
    }
    FREE(ia);
    numaDestroy(&na);
    nrows = boxaGetCount(boxar);
#if  DEBUG_FONT_GEN
    L_INFO("For fontsize %s, have %d rows\n", procName, fontsize, nrows);
#endif  /* DEBUG_FONT_GEN */
    if (nrows != 3) {
        L_INFO("nrows = %d; skipping fontsize %d\n", procName, nrows, fontsize);
        return (PIXA *)ERROR_PTR("3 rows not generated", procName, NULL);
    }

        /* Grab the character images and baseline data */
#if DEBUG_BASELINE
    lept_rmdir("baseline");
    lept_mkdir("baseline");
#endif  /* DEBUG_BASELINE */
    tab = makePixelSumTab8();
    pixa = pixaCreate(95);
    for (i = 0; i < nrows; i++) {
        box = boxaGetBox(boxar, i, L_CLONE);
        pixr = pixClipRectangle(pixs, box, NULL);  /* row of chars */
        pixGetTextBaseline(pixr, tab, &yval);
        baseline[i] = yval;

#if DEBUG_BASELINE
        L_INFO("Baseline info: row %d, yval = %d, h = %d\n", procName,
               i, yval, pixGetHeight(pixr));
        pix1 = pixCopy(NULL, pixr);
        pixRenderLine(pix1, 0, yval, pixGetWidth(pix1), yval, 1,
                      L_FLIP_PIXELS);
        if (i == 0 )
            pixWrite("/tmp/baseline/row0.png", pix1, IFF_PNG);
        else if (i == 1)
            pixWrite("/tmp/baseline/row1.png", pix1, IFF_PNG);
        else
            pixWrite("/tmp/baseline/row2.png", pix1, IFF_PNG);
        pixDestroy(&pix1);
#endif  /* DEBUG_BASELINE */

        boxDestroy(&box);
        pixrc = pixCloseSafeBrick(NULL, pixr, 1, 35);
        boxac = pixConnComp(pixrc, NULL, 8);
        boxacs = boxaSort(boxac, L_SORT_BY_X, L_SORT_INCREASING, NULL);
        if (i == 0) {  /* consolidate the two components of '"' */
            box1 = boxaGetBox(boxacs, 1, L_CLONE);
            box2 = boxaGetBox(boxacs, 2, L_CLONE);
            box1->w = box2->x + box2->w - box1->x;  /* increase width */
            boxDestroy(&box1);
            boxDestroy(&box2);
            boxaRemoveBox(boxacs, 2);
        }
        h = pixGetHeight(pixr);
        nrowchars = boxaGetCount(boxacs);
        for (j = 0; j < nrowchars; j++) {
            box = boxaGetBox(boxacs, j, L_COPY);
            if (box->w <= 2 && box->h == 1) {  /* skip 1x1, 2x1 components */
                boxDestroy(&box);
                continue;
            }
            box->y = 0;
            box->h = h - 1;
            pixc = pixClipRectangle(pixr, box, NULL);
            boxDestroy(&box);
            if (i == 0 && j == 0)  /* add a pix for the space; change later */
                pixaAddPix(pixa, pixc, L_COPY);
            if (i == 2 && j == 0)  /* add a pix for the '\'; change later */
                pixaAddPix(pixa, pixc, L_COPY);
            pixaAddPix(pixa, pixc, L_INSERT);
        }
        pixDestroy(&pixr);
        pixDestroy(&pixrc);
        boxaDestroy(&boxac);
        boxaDestroy(&boxacs);
    }
    FREE(tab);

    nchars = pixaGetCount(pixa);
    if (nchars != 95)
        return (PIXA *)ERROR_PTR("95 chars not generated", procName, NULL);

    *pbl0 = baseline[0];
    *pbl1 = baseline[1];
    *pbl2 = baseline[2];

        /* Fix the space character up; it should have no ON pixels,
         * and be about twice as wide as the '!' character.    */
    pix1 = pixaGetPix(pixa, 0, L_CLONE);
    width = 2 * pixGetWidth(pix1);
    height = pixGetHeight(pix1);
    pixDestroy(&pix1);
    pix1 = pixCreate(width, height, 1);
    pixaReplacePix(pixa, 0, pix1, NULL);

        /* Fix up the '\' character; use a LR flip of the '/' char */
    pix1 = pixaGetPix(pixa, 15, L_CLONE);
    pix2 = pixFlipLR(NULL, pix1);
    pixDestroy(&pix1);
    pixaReplacePix(pixa, 60, pix2, NULL);

#if DEBUG_CHARS
    pix1 = pixaDisplayTiled(pixa, 1500, 0, 10);
    pixDisplay(pix1, 100 * i, 200);
    pixDestroy(&pix1);
#endif  /* DEBUG_CHARS */

    boxaDestroy(&boxar);
    return pixa;
}
Пример #5
0
/*!
 *  pixaGenerateFont()
 *
 *      Input:  dir (directory holding image of character set)
 *              size (4, 6, 8, ... , 20, in pts at 300 ppi)
 *              &bl1 (<return> baseline of row 1)
 *              &bl2 (<return> baseline of row 2)
 *              &bl3 (<return> baseline of row 3)
 *      Return: pixa of font bitmaps for 95 characters, or null on error
 *
 *  These font generation functions use 9 sets, each with bitmaps
 *  of 94 ascii characters, all in Palatino-Roman font.
 *  Each input bitmap has 3 rows of characters.  The range of
 *  ascii values in each row is as follows:
 *    row 0:  32-57   (32 is a space)
 *    row 1:  58-91   (92, '\', is not represented in this font)
 *    row 2:  93-126 
 *  We LR flip the '/' char to generate a bitmap for the missing
 *  '\' character, so that we have representations of all 95
 *  printable chars.
 *
 *  Computation of the bitmaps and baselines for a single
 *  font takes from 40 to 200 msec on a 2 GHz processor,
 *  depending on the size.  Use pixaGetFont() to read the
 *  generated character set directly from files that were
 *  produced in prog/genfonts.c using this function.
 */
PIXA *
pixaGenerateFont(const char  *dir,
                 l_int32      size,
                 l_int32     *pbl0,
                 l_int32     *pbl1,
                 l_int32     *pbl2)
{
char     *pathname;
l_int32   fileno;
l_int32   i, j, nrows, nrowchars, nchars, h, yval;
l_int32   width, height;
l_int32   baseline[3];
l_int32  *tab;
BOX      *box, *box1, *box2;
BOXA     *boxar, *boxac, *boxacs;
PIX      *pixs, *pixt1, *pixt2, *pixt3;
PIX      *pixr, *pixrc, *pixc;
PIXA     *pixa;

    PROCNAME("pixaGenerateFont");

    if (!pbl0 || !pbl1 || !pbl2)
        return (PIXA *)ERROR_PTR("&bl not all defined", procName, NULL);
    *pbl0 = *pbl1 = *pbl2 = 0;

    fileno = (size / 2) - 2;
    if (fileno < 0 || fileno > NFONTS)
        return (PIXA *)ERROR_PTR("font size invalid", procName, NULL);
    tab = makePixelSumTab8();
    pathname = genPathname(dir, inputfonts[fileno]);
    if ((pixs = pixRead(pathname)) == NULL)
        return (PIXA *)ERROR_PTR("pixs not all defined", procName, NULL);
    FREE(pathname);

    pixa = pixaCreate(95);
    pixt1 = pixMorphSequence(pixs, "c1.35 + c101.1", 0);
    boxar = pixConnComp(pixt1, NULL, 8);  /* one box for each row */
    pixDestroy(&pixt1);
    nrows = boxaGetCount(boxar);
#if  DEBUG_FONT_GEN
    fprintf(stderr, "For font %s, number of rows is %d\n",
            inputfonts[fileno], nrows);
#endif  /* DEBUG_FONT_GEN */
    if (nrows != 3) {
        L_INFO_INT2("nrows = %d; skipping font %d", procName, nrows, fileno);
        return (PIXA *)ERROR_PTR("3 rows not generated", procName, NULL);
    }
    for (i = 0; i < nrows; i++) {
        box = boxaGetBox(boxar, i, L_CLONE);
        pixr = pixClipRectangle(pixs, box, NULL);  /* row of chars */
        pixGetTextBaseline(pixr, tab, &yval);
        baseline[i] = yval;

#if DEBUG_BASELINE
      { PIX *pixbl;
        fprintf(stderr, "row %d, yval = %d, h = %d\n",
                i, yval, pixGetHeight(pixr));
        pixbl = pixCopy(NULL, pixr);
        pixRenderLine(pixbl, 0, yval, pixGetWidth(pixbl), yval, 1,
                      L_FLIP_PIXELS);
        if (i == 0 )
            pixWrite("junktl0", pixbl, IFF_PNG);
        else if (i == 1)
            pixWrite("junktl1", pixbl, IFF_PNG);
        else
            pixWrite("junktl2", pixbl, IFF_PNG);
        pixDestroy(&pixbl);
      }
#endif  /* DEBUG_BASELINE */

        boxDestroy(&box);
        pixrc = pixCloseSafeBrick(NULL, pixr, 1, 35);
        boxac = pixConnComp(pixrc, NULL, 8);
        boxacs = boxaSort(boxac, L_SORT_BY_X, L_SORT_INCREASING, NULL);
        if (i == 0) {  /* consolidate the two components of '"' */
            box1 = boxaGetBox(boxacs, 1, L_CLONE);
            box2 = boxaGetBox(boxacs, 2, L_CLONE);
            box1->w = box2->x + box2->w - box1->x;  /* increase width */
            boxDestroy(&box1);
            boxDestroy(&box2);
            boxaRemoveBox(boxacs, 2);
        }
        h = pixGetHeight(pixr);
        nrowchars = boxaGetCount(boxacs);
        for (j = 0; j < nrowchars; j++) {
            box = boxaGetBox(boxacs, j, L_COPY);
            if (box->w <= 2 && box->h == 1) {  /* skip 1x1, 2x1 components */
                boxDestroy(&box);
                continue;
            }
            box->y = 0;
            box->h = h - 1;
            pixc = pixClipRectangle(pixr, box, NULL);
            boxDestroy(&box);
            if (i == 0 && j == 0)  /* add a pix for the space; change later */
                pixaAddPix(pixa, pixc, L_COPY);
            if (i == 2 && j == 0)  /* add a pix for the '\'; change later */
                pixaAddPix(pixa, pixc, L_COPY);
            pixaAddPix(pixa, pixc, L_INSERT);
        }
        pixDestroy(&pixr);
        pixDestroy(&pixrc);
        boxaDestroy(&boxac);
        boxaDestroy(&boxacs);
    }

    nchars = pixaGetCount(pixa);
    if (nchars != 95)
        return (PIXA *)ERROR_PTR("95 chars not generated", procName, NULL);

    *pbl0 = baseline[0];
    *pbl1 = baseline[1];
    *pbl2 = baseline[2];
        
        /* Fix the space character up; it should have no ON pixels,
         * and be about twice as wide as the '!' character.    */
    pixt2 = pixaGetPix(pixa, 0, L_CLONE);
    width = 2 * pixGetWidth(pixt2);
    height = pixGetHeight(pixt2);
    pixDestroy(&pixt2);
    pixt2 = pixCreate(width, height, 1);
    pixaReplacePix(pixa, 0, pixt2, NULL);

        /* Fix up the '\' character; use a LR flip of the '/' char */
    pixt2 = pixaGetPix(pixa, 15, L_CLONE);
    pixt3 = pixFlipLR(NULL, pixt2);
    pixDestroy(&pixt2);
    pixaReplacePix(pixa, 60, pixt3, NULL);
    
#if DEBUG_CHARS
  { PIX *pixd;
    pixd = pixaDisplayTiled(pixa, 1500, 0, 10);
    pixDisplay(pixd, 100 * i, 200);
    pixDestroy(&pixd);
  }
#endif  /* DEBUG_CHARS */

    pixDestroy(&pixs);
    boxaDestroy(&boxar);
    FREE(tab);

    return pixa;
}