Пример #1
0
static force_inline vector unsigned int
pix_add_mul (vector unsigned int x,
             vector unsigned int a,
             vector unsigned int y,
             vector unsigned int b)
{
    vector unsigned int t1, t2;

    t1 = pix_multiply (x, a);
    t2 = pix_multiply (y, b);

    return pix_add (t1, t2);
}
Пример #2
0
static  force_inline __vector4
pix_add_mul (__vector4 x,
			 __vector4 a,
			 __vector4 y,
			 __vector4 b)
{
	__vector4 t1, t2;

    t1 = pix_multiply (x, a);
    t2 = pix_multiply (y, b);

    return pix_add (t1, t2);
}
Пример #3
0
static void
vmx128_combine_atop_ca (pixman_implementation_t *imp,
                     pixman_op_t              op,
                     uint32_t *               dest,
                     const uint32_t *         src,
                     const uint32_t *         mask,
                     int                      width)
{
    int i;
	__vector4 vdest, vsrc, vmask, vsrca;
	__vector4 tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, mask_mask, src_mask, store_mask;

    COMPUTE_SHIFT_MASKC (dest, src, mask);

    /* printf ("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORSC (dest, src, mask);

	vsrca = splat_alpha (vsrc);

	vsrc = pix_multiply (vsrc, vmask);
	vmask = pix_multiply (vmask, vsrca);

	vdest = pix_add_mul (vsrc, splat_alpha (vdest),
			     negate (vmask), vdest);

	STORE_VECTOR (dest);

	src += 4;
	dest += 4;
	mask += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t a = mask[i];
	uint32_t s = src[i];
	uint32_t d = dest[i];
	uint32_t sa = ALPHA_8 (s);
	uint32_t da = ALPHA_8 (d);

	UN8x4_MUL_UN8x4 (s, a);
	UN8x4_MUL_UN8 (a, sa);
	UN8x4_MUL_UN8x4_ADD_UN8x4_MUL_UN8 (d, ~a, s, da);

	dest[i] = d;
    }
}
Пример #4
0
static void
vmx128_combine_out_u_no_mask (uint32_t *      dest,
                           const uint32_t *src,
                           int             width)
{
    int i;
	__vector4 vdest, vsrc;
	__vector4 tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, src_mask, store_mask;

    COMPUTE_SHIFT_MASKS (dest, src);

    /* printf ("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORS (dest, src);

	vdest = pix_multiply (vsrc, splat_alpha (negate (vdest)));

	STORE_VECTOR (dest);

	src += 4;
	dest += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t s = src[i];
	uint32_t a = ALPHA_8 (~dest[i]);

	UN8x4_MUL_UN8 (s, a);

	dest[i] = s;
    }
}
Пример #5
0
static void
vmx_combine_in_reverse_u_no_mask (uint32_t *      dest,
                                  const uint32_t *src,
                                  int             width)
{
    int i;
    vector unsigned int vdest, vsrc;
    vector unsigned char tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, src_mask, store_mask;

    COMPUTE_SHIFT_MASKS (dest, src);

    /* printf ("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORS (dest, src);

	vdest = pix_multiply (vdest, splat_alpha (vsrc));

	STORE_VECTOR (dest);

	src += 4;
	dest += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t d = dest[i];
	uint32_t a = ALPHA_8 (src[i]);

	UN8x4_MUL_UN8 (d, a);

	dest[i] = d;
    }
}
Пример #6
0
/* dest*~srca + src */
static force_inline __vector4
over (__vector4 src,
	  __vector4 srca,
	  __vector4 dest)
{
	__vector4 tmp = pix_multiply (dest, negate (srca));

	tmp = __vaddubs (src, tmp);
	return tmp;
}
Пример #7
0
static void
vmx_combine_out_reverse_ca (pixman_implementation_t *imp,
                            pixman_op_t              op,
                            uint32_t *               dest,
                            const uint32_t *         src,
                            const uint32_t *         mask,
                            int                      width)
{
    int i;
    vector unsigned int vdest, vsrc, vmask;
    vector unsigned char tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, mask_mask, src_mask, store_mask;

    COMPUTE_SHIFT_MASKC (dest, src, mask);

    /* printf ("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORSC (dest, src, mask);

	vdest = pix_multiply (
	    vdest, negate (pix_multiply (vmask, splat_alpha (vsrc))));

	STORE_VECTOR (dest);

	src += 4;
	dest += 4;
	mask += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t a = mask[i];
	uint32_t s = src[i];
	uint32_t d = dest[i];
	uint32_t sa = ALPHA_8 (s);

	UN8x4_MUL_UN8 (a, sa);
	UN8x4_MUL_UN8x4 (d, ~a);

	dest[i] = d;
    }
}
Пример #8
0
/* dest*~srca + src */
static force_inline vector unsigned int
over (vector unsigned int src,
      vector unsigned int srca,
      vector unsigned int dest)
{
    vector unsigned char tmp = (vector unsigned char)
	pix_multiply (dest, negate (srca));

    tmp = vec_adds ((vector unsigned char)src, tmp);
    return (vector unsigned int)tmp;
}
Пример #9
0
static void
vmx128_combine_over_reverse_ca (pixman_implementation_t *imp,
                             pixman_op_t              op,
                             uint32_t *               dest,
                             const uint32_t *         src,
                             const uint32_t *         mask,
                             int                      width)
{
    int i;
	__vector4 vdest, vsrc, vmask;
	__vector4 tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, mask_mask, src_mask, store_mask;

    COMPUTE_SHIFT_MASKC (dest, src, mask);

    /* printf("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORSC (dest, src, mask);

	vdest = over (vdest, splat_alpha (vdest), pix_multiply (vsrc, vmask));

	STORE_VECTOR (dest);

	mask += 4;
	src += 4;
	dest += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t a = mask[i];
	uint32_t s = src[i];
	uint32_t d = dest[i];
	uint32_t ida = ALPHA_8 (~d);

	UN8x4_MUL_UN8x4 (s, a);
	UN8x4_MUL_UN8_ADD_UN8x4 (s, ida, d);

	dest[i] = s;
    }
}
Пример #10
0
static void
vmx_combine_add_ca (pixman_implementation_t *imp,
                    pixman_op_t              op,
                    uint32_t *               dest,
                    const uint32_t *         src,
                    const uint32_t *         mask,
                    int                      width)
{
    int i;
    vector unsigned int vdest, vsrc, vmask;
    vector unsigned char tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, mask_mask, src_mask, store_mask;

    COMPUTE_SHIFT_MASKC (dest, src, mask);

    /* printf ("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORSC (dest, src, mask);

	vdest = pix_add (pix_multiply (vsrc, vmask), vdest);

	STORE_VECTOR (dest);

	src += 4;
	dest += 4;
	mask += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t a = mask[i];
	uint32_t s = src[i];
	uint32_t d = dest[i];

	UN8x4_MUL_UN8x4 (s, a);
	UN8x4_ADD_UN8x4 (s, d);

	dest[i] = s;
    }
}
Пример #11
0
static void
vmx128_combine_out_reverse_u_mask (uint32_t *      dest,
                                const uint32_t *src,
                                const uint32_t *mask,
                                int             width)
{
    int i;
	__vector4 vdest, vsrc, vmask;
	__vector4 tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, src_mask, mask_mask, store_mask;

    COMPUTE_SHIFT_MASKC (dest, src, mask);

    /* printf ("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORSM (dest, src, mask);

	vdest = pix_multiply (vdest, splat_alpha (negate (vsrc)));

	STORE_VECTOR (dest);

	src += 4;
	dest += 4;
	mask += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t m = ALPHA_8 (mask[i]);
	uint32_t d = dest[i];
	uint32_t a = src[i];

	UN8x4_MUL_UN8 (a, m);
	a = ALPHA_8 (~a);
	UN8x4_MUL_UN8 (d, a);

	dest[i] = d;
    }
}
Пример #12
0
static void
vmx_combine_in_u_mask (uint32_t *      dest,
                       const uint32_t *src,
                       const uint32_t *mask,
                       int             width)
{
    int i;
    vector unsigned int vdest, vsrc, vmask;
    vector unsigned char tmp1, tmp2, tmp3, tmp4, edges,
	dest_mask, src_mask, mask_mask, store_mask;

    COMPUTE_SHIFT_MASKC (dest, src, mask);

    /* printf ("%s\n",__PRETTY_FUNCTION__); */
    for (i = width / 4; i > 0; i--)
    {
	LOAD_VECTORSM (dest, src, mask);

	vdest = pix_multiply (vsrc, splat_alpha (vdest));

	STORE_VECTOR (dest);

	src += 4;
	dest += 4;
	mask += 4;
    }

    for (i = width % 4; --i >= 0;)
    {
	uint32_t m = ALPHA_8 (mask[i]);
	uint32_t s = src[i];
	uint32_t a = ALPHA_8 (dest[i]);

	UN8x4_MUL_UN8 (s, m);
	UN8x4_MUL_UN8 (s, a);

	dest[i] = s;
    }
}