void Opcode80AC::_run() { Logger::debug("SCRIPT") << "[80AC] [=] int roll_vs_skill(ObjectPtr who, int skill, int modifier)" << std::endl; auto dataStack = _script->dataStack(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popObject(); dataStack->push(2); }
void Opcode80AE::_run() { Logger::debug("SCRIPT") << "[80AE] [=] int do_check(ObjectPtr who, int check, int modifier)" << std::endl; auto dataStack = _script->dataStack(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popObject(); dataStack->push(2); }
txStylesheetCompilerState::~txStylesheetCompilerState() { while (!mObjectStack.isEmpty()) { delete popObject(); } PRInt32 i; for (i = mInScopeVariables.Length() - 1; i >= 0; --i) { delete mInScopeVariables[i]; } }
void SimSet::clear() { lock(); while( !empty() ) popObject(); unlock(); getSetModificationSignal().trigger( SetCleared, this, NULL ); }
void Opcode80D0::_run() { Logger::debug("SCRIPT") << "[80D0] [=] void attack_complex(ObjectPtr who, int called_shot, int num_attacks, int bonus" ", int min_damage, int max_damage, int attacker_results, int target_results)" << std::endl; auto dataStack = _script->dataStack(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popInteger(); dataStack->popObject(); }
nsresult txStylesheetCompiler::endElement() { if (NS_FAILED(mStatus)) { // ignore content after failure // XXX reevaluate once expat stops on failure return NS_OK; } nsresult rv = flushCharacters(); NS_ENSURE_SUCCESS(rv, rv); PRInt32 i; for (i = mInScopeVariables.Length() - 1; i >= 0; --i) { txInScopeVariable* var = mInScopeVariables[i]; if (!--(var->mLevel)) { nsAutoPtr<txInstruction> instr(new txRemoveVariable(var->mName)); NS_ENSURE_TRUE(instr, NS_ERROR_OUT_OF_MEMORY); rv = addInstruction(instr); NS_ENSURE_SUCCESS(rv, rv); mInScopeVariables.RemoveElementAt(i); delete var; } } const txElementHandler* handler = const_cast<const txElementHandler*> (static_cast<txElementHandler*>(popPtr())); rv = (handler->mEndFunction)(*this); NS_ENSURE_SUCCESS(rv, rv); if (!--mElementContext->mDepth) { // this will delete the old object mElementContext = static_cast<txElementContext*>(popObject()); } return NS_OK; }
void txStylesheetCompilerState::popChooseGotoList() { // this will delete the old value mChooseGotoList = static_cast<txList*>(popObject()); }