bool HudGaugeTalkingHead::canRender() { if (sexp_override) { return false; } if (hud_disabled() && !hud_disabled_except_messages()) { return false; } if(!active) return false; if ( !(Game_detail_flags & DETAIL_FLAG_HUD) ) { return false; } if ((Viewer_mode & disabled_views)) { return false; } if(pop_up) { if(!popUpActive()) { return false; } } return true; }
bool HudGaugeDirectives::canRender() { if (sexp_override) { return false; } if(hud_disabled_except_messages()) { return false; } if (hud_disabled() && !hud_disabled_except_messages()) { return false; } // force the directives list to display in training missions even if this gauge isn't active. if(!active && !(The_mission.game_type & MISSION_TYPE_TRAINING)) return false; if ( !(Game_detail_flags & DETAIL_FLAG_HUD) ) { return false; } if ((Viewer_mode & disabled_views)) { return false; } if(pop_up) { if(!popUpActive()) { return false; } } if (gauge_config == HUD_ETS_GAUGE) { if (Ships[Player_obj->instance].flags2 & SF2_NO_ETS) { return false; } } return true; }
bool HudGaugeTrainingMessages::canRender() { if (hud_disabled() && !hud_disabled_except_messages()) { return false; } if ( !(Game_detail_flags & DETAIL_FLAG_HUD) ) { return false; } if ((Viewer_mode & disabled_views)) { return false; } if(pop_up) { if(!popUpActive()) { return false; } } return true; }