void fe_file_change (const struct line_map *new_map) { if (new_map == NULL) return; if (new_map->reason == LC_ENTER) { /* Don't stack the main buffer on the input stack; we already did in compile_file. */ if (!MAIN_FILE_P (new_map)) { #ifdef USE_MAPPED_LOCATION int included_at = LAST_SOURCE_LINE_LOCATION (new_map - 1); input_location = included_at; push_srcloc (new_map->start_location); #else int included_at = LAST_SOURCE_LINE (new_map - 1); input_line = included_at; push_srcloc (new_map->to_file, 1); #endif (*debug_hooks->start_source_file) (included_at, new_map->to_file); #ifndef NO_IMPLICIT_EXTERN_C if (c_header_level) ++c_header_level; else if (new_map->sysp == 2) { c_header_level = 1; ++pending_lang_change; } #endif } } else if (new_map->reason == LC_LEAVE) { #ifndef NO_IMPLICIT_EXTERN_C if (c_header_level && --c_header_level == 0) { if (new_map->sysp == 2) warning (0, "badly nested C headers from preprocessor"); --pending_lang_change; } #endif pop_srcloc (); (*debug_hooks->end_source_file) (new_map->to_line); } update_header_times (new_map->to_file); in_system_header = new_map->sysp != 0; #ifdef USE_MAPPED_LOCATION input_location = new_map->start_location; #else input_filename = new_map->to_file; input_line = new_map->to_line; #endif }
/* Initialize the C++ front end. This function is very sensitive to the exact order that things are done here. It would be nice if the initialization done by this routine were moved to its subroutines, and the ordering dependencies clarified and reduced. */ bool cxx_init (void) { unsigned int i; static const enum tree_code stmt_codes[] = { CTOR_INITIALIZER, TRY_BLOCK, HANDLER, EH_SPEC_BLOCK, USING_STMT, TAG_DEFN, IF_STMT, CLEANUP_STMT, FOR_STMT, WHILE_STMT, DO_STMT, BREAK_STMT, CONTINUE_STMT, SWITCH_STMT, EXPR_STMT }; memset (&statement_code_p, 0, sizeof (statement_code_p)); for (i = 0; i < ARRAY_SIZE (stmt_codes); i++) statement_code_p[stmt_codes[i]] = true; /* We cannot just assign to input_filename because it has already been initialized and will be used later as an N_BINCL for stabs+ debugging. */ #ifdef USE_MAPPED_LOCATION push_srcloc (BUILTINS_LOCATION); #else push_srcloc ("<built-in>", 0); #endif init_reswords (); init_tree (); init_cp_semantics (); init_operators (); init_method (); init_error (); current_function_decl = NULL; class_type_node = ridpointers[(int) RID_CLASS]; cxx_init_decl_processing (); /* The fact that G++ uses COMDAT for many entities (inline functions, template instantiations, virtual tables, etc.) mean that it is fundamentally unreliable to try to make decisions about whether or not to output a particular entity until the end of the compilation. However, the inliner requires that functions be provided to the back end if they are to be inlined. Therefore, we always use unit-at-a-time mode; in that mode, we can provide entities to the back end and it will decide what to emit based on what is actually needed. */ flag_unit_at_a_time = 1; if (c_common_init () == false) { pop_srcloc(); return false; } init_cp_pragma (); init_repo (); pop_srcloc(); return true; }