Пример #1
0
int locks_mandatory_area(int read_write, struct inode *inode,
			 struct file *filp, unsigned int offset,
			 unsigned int count)
{
	struct file_lock *fl;
	struct file_lock tfl;

	memset(&tfl, 0, sizeof(tfl));

	tfl.fl_file = filp;
	tfl.fl_flags = FL_POSIX | FL_ACCESS;
	tfl.fl_owner = current;
	tfl.fl_type = (read_write == FLOCK_VERIFY_WRITE) ? F_WRLCK : F_RDLCK;
	tfl.fl_start = offset;
	tfl.fl_end = offset + count - 1;

repeat:
	/* If there are no FL_POSIX locks then go ahead. */
	if (!(fl = inode->i_flock) || !(fl->fl_flags & FL_POSIX))
		return (0);

	/* Search the lock list for this inode for locks that conflict with
	 * the proposed read/write.
	 */
	while (fl != NULL) {
		/* Block for writes against a "read" lock,
		 * and both reads and writes against a "write" lock.
		 */
		if (posix_locks_conflict(fl, &tfl)) {
			if (filp && (filp->f_flags & O_NONBLOCK))
				return (-EAGAIN);
			if (current->signal & ~current->blocked)
				return (-ERESTARTSYS);
			if (posix_locks_deadlock(current, fl->fl_owner))
				return (-EDEADLK);

			locks_insert_block(fl, &tfl);
			interruptible_sleep_on(&tfl.fl_wait);
			locks_delete_block(fl, &tfl);

			if (current->signal & ~current->blocked)
				return (-ERESTARTSYS);
			/* If we've been sleeping someone might have
			 * changed the permissions behind our back.
			 */
			if ((inode->i_mode & (S_ISGID | S_IXGRP)) != S_ISGID)
				break;
			goto repeat;
		}
		fl = fl->fl_next;
	}
	return (0);
}
Пример #2
0
int locks_mandatory_area(int read_write, struct inode *inode,
			 struct file *filp, unsigned int offset,
			 unsigned int count)
{
#ifdef CONFIG_LOCK_MANDATORY	
	struct file_lock *fl;

repeat:
	/* Check that there are locks, and that they're not F_FLOCK locks.
	 */
	if ((fl = inode->i_flock) && (fl->fl_flags & F_FLOCK))
		return (0);
	
	/*
	 * Search the lock list for this inode for locks that conflict with
	 * the proposed read/write.
	 */
	while (fl != NULL) {
		if (fl->fl_owner == current ||
		    fl->fl_end < offset || fl->fl_start >= offset + count)
			goto next_lock;

		/*
		 * Block for writes against a "read" lock,
		 * and both reads and writes against a "write" lock.
		 */
		if ((read_write == FLOCK_VERIFY_WRITE) ||
		    (fl->fl_type == F_WRLCK)) {
			if (filp && (filp->f_flags & O_NONBLOCK))
				return (-EAGAIN);
			if (current->signal & ~current->blocked)
				return (-ERESTARTSYS);
			if (posix_locks_deadlock(current, fl->fl_owner))
				return (-EDEADLK);
			interruptible_sleep_on(&fl->fl_wait);
			if (current->signal & ~current->blocked)
				return (-ERESTARTSYS);
			/*
			 * If we've been sleeping someone might have
			 * changed the permissions behind our back.
			 */
			if ((inode->i_mode & (S_ISGID | S_IXGRP)) != S_ISGID)
				break;
			goto repeat;
		}
	next_lock:
		fl = fl->fl_next;
	}
#endif
	return (0);
}
Пример #3
0
static int posix_lock_file(struct file *filp, struct file_lock *caller,
			   unsigned int wait)
{
	struct file_lock *fl;
	struct file_lock *new_fl, *new_fl2;
	struct file_lock *left = NULL;
	struct file_lock *right = NULL;
	struct file_lock **before;
	int error;
	int added = 0;

	/*
	 * We may need two file_lock structures for this operation,
	 * so we get them in advance to avoid races.
	 */
	new_fl  = locks_empty_lock();
	new_fl2 = locks_empty_lock();
	error = -ENOLCK; /* "no luck" */
	if (!(new_fl && new_fl2))
		goto out;
 
	if (caller->fl_type != F_UNLCK) {
  repeat:
		error = -EBUSY;
		if ((fl = filp->f_inode->i_flock) && (fl->fl_flags & FL_FLOCK))
			goto out;

		while (fl != NULL) {
			if (!posix_locks_conflict(caller, fl)) {
				fl = fl->fl_next;
				continue;
			}
			error = -EAGAIN;
			if (!wait)
				goto out;
			error = -EDEADLK;
			if (posix_locks_deadlock(caller->fl_owner, fl->fl_owner))
				goto out;
			error = -ERESTARTSYS;
			if (current->signal & ~current->blocked)
				goto out;
			locks_insert_block(fl, caller);
			interruptible_sleep_on(&caller->fl_wait);
			locks_delete_block(fl, caller);
			goto repeat;
  		}
  	}

	/*
	 * We've allocated the new locks in advance, so there are no
	 * errors possible (and no blocking operations) from here on.
	 * 
	 * Find the first old lock with the same owner as the new lock.
	 */
	
	before = &filp->f_inode->i_flock;

	error = -EBUSY;
	if ((*before != NULL) && ((*before)->fl_flags & FL_FLOCK))
		goto out;

	/* First skip locks owned by other processes.
	 */
	while ((fl = *before) && (caller->fl_owner != fl->fl_owner)) {
		before = &fl->fl_next;
	}

	/* Process locks with this owner.
	 */
	while ((fl = *before) && (caller->fl_owner == fl->fl_owner)) {
		/* Detect adjacent or overlapping regions (if same lock type)
		 */
		if (caller->fl_type == fl->fl_type) {
			if (fl->fl_end < caller->fl_start - 1)
				goto next_lock;
			/* If the next lock in the list has entirely bigger
			 * addresses than the new one, insert the lock here.
			 */
			if (fl->fl_start > caller->fl_end + 1)
				break;

			/* If we come here, the new and old lock are of the
			 * same type and adjacent or overlapping. Make one
			 * lock yielding from the lower start address of both
			 * locks to the higher end address.
			 */
			if (fl->fl_start > caller->fl_start)
				fl->fl_start = caller->fl_start;
			else
				caller->fl_start = fl->fl_start;
			if (fl->fl_end < caller->fl_end)
				fl->fl_end = caller->fl_end;
			else
				caller->fl_end = fl->fl_end;
			if (added) {
				locks_delete_lock(before, 0);
				continue;
			}
			caller = fl;
			added = 1;
		}
		else {
			/* Processing for different lock types is a bit
			 * more complex.
			 */
			if (fl->fl_end < caller->fl_start)
				goto next_lock;
			if (fl->fl_start > caller->fl_end)
				break;
			if (caller->fl_type == F_UNLCK)
				added = 1;
			if (fl->fl_start < caller->fl_start)
				left = fl;
			/* If the next lock in the list has a higher end
			 * address than the new one, insert the new one here.
			 */
			if (fl->fl_end > caller->fl_end) {
				right = fl;
				break;
			}
			if (fl->fl_start >= caller->fl_start) {
				/* The new lock completely replaces an old
				 * one (This may happen several times).
				 */
				if (added) {
					locks_delete_lock(before, 0);
					continue;
				}
				/* Replace the old lock with the new one.
				 * Wake up anybody waiting for the old one,
				 * as the change in lock type might satisfy
				 * their needs.
				 */
				locks_wake_up_blocks(fl, 0);
				fl->fl_start = caller->fl_start;
				fl->fl_end = caller->fl_end;
				fl->fl_type = caller->fl_type;
				caller = fl;
				added = 1;
			}
		}
		/* Go on to next lock.
		 */
	next_lock:
		before = &fl->fl_next;
	}

	error = 0;
	if (!added) {
		if (caller->fl_type == F_UNLCK)
			goto out;
		locks_init_lock(new_fl, caller);
		locks_insert_lock(before, new_fl);
		new_fl = NULL;
	}
	if (right) {
		if (left == right) {
			/* The new lock breaks the old one in two pieces,
			 * so we have to use the second new lock (in this
			 * case, even F_UNLCK may fail!).
			 */
			left = locks_init_lock(new_fl2, right);
			locks_insert_lock(before, left);
			new_fl2 = NULL;
		}
		right->fl_start = caller->fl_end + 1;
		locks_wake_up_blocks(right, 0);
	}
	if (left) {
		left->fl_end = caller->fl_start - 1;
		locks_wake_up_blocks(left, 0);
	}
out:
	/*
	 * Free any unused locks.  (They haven't
	 * ever been used, so we use kfree().)
	 */
	if (new_fl)
		kfree(new_fl);
	if (new_fl2)
		kfree(new_fl2);
	return error;
}
Пример #4
0
/*
 * Attempt to establish a lock, and if it can't be granted, block it
 * if required.
 */
u32
nlmsvc_lock(struct svc_rqst *rqstp, struct nlm_file *file,
			struct nlm_lock *lock, int wait, struct nlm_cookie *cookie)
{
	struct file_lock	*conflock;
	struct nlm_block	*block, *nblock = NULL;
	int			error;

	dprintk("lockd: nlmsvc_lock(%04x/%ld, ty=%d, pi=%d, %Ld-%Ld, bl=%d)\n",
				file->f_file.f_dentry->d_inode->i_dev,
				file->f_file.f_dentry->d_inode->i_ino,
				lock->fl.fl_type, lock->fl.fl_pid,
				(long long)lock->fl.fl_start,
				(long long)lock->fl.fl_end,
				wait);


	/* Get existing block (in case client is busy-waiting) */
	block = nlmsvc_lookup_block(file, lock, 0);

	lock->fl.fl_flags |= FL_LOCKD;

again:
	/* Lock file against concurrent access */
	down(&file->f_sema);

	if (!(conflock = posix_test_lock(&file->f_file, &lock->fl))) {
		error = posix_lock_file(&file->f_file, &lock->fl, 0);

		if (block)
			nlmsvc_delete_block(block, 0);
		up(&file->f_sema);

		dprintk("lockd: posix_lock_file returned %d\n", -error);
		switch(-error) {
		case 0:
			return nlm_granted;
		case EDEADLK:
			return nlm_deadlock;
		case EAGAIN:
			return nlm_lck_denied;
		default:			/* includes ENOLCK */
			return nlm_lck_denied_nolocks;
		}
	}

	if (!wait) {
		up(&file->f_sema);
		return nlm_lck_denied;
	}

	if (posix_locks_deadlock(&lock->fl, conflock)) {
		if (nblock)
			nlmsvc_delete_block(nblock, 0);
		up(&file->f_sema);
		return nlm_deadlock;
	}

	/* If we don't have a block, create and initialize it. Then
	 * retry because we may have slept in kmalloc. */
	/* We have to release f_sema as nlmsvc_create_block may try to
	 * to claim it while doing host garbage collection */
	if (block == NULL) {
		up(&file->f_sema);
		dprintk("lockd: blocking on this lock (allocating).\n");
		if (!(block = nlmsvc_create_block(rqstp, file, lock, cookie)))
			return nlm_lck_denied_nolocks;
		nblock = block;
		goto again;
	}

	/* Append to list of blocked */
	nlmsvc_insert_block(block, NLM_NEVER);

	if (list_empty(&block->b_call.a_args.lock.fl.fl_block)) {
		/* Now add block to block list of the conflicting lock
		   if we haven't done so. */
		dprintk("lockd: blocking on this lock.\n");
		posix_block_lock(conflock, &block->b_call.a_args.lock.fl);
	}

	up(&file->f_sema);
	return nlm_lck_blocked;
}
Пример #5
0
static int posix_lock_file(struct file *filp, struct file_lock *caller,
			   unsigned int wait)
{
	struct file_lock *fl;
	struct file_lock *new_fl;
	struct file_lock *left = NULL;
	struct file_lock *right = NULL;
	struct file_lock **before;
	int added = 0;

repeat:
	if ((fl = filp->f_inode->i_flock) && (fl->fl_flags & F_FLOCK))
		return (-EBUSY);

	if (caller->fl_type != F_UNLCK) {
		while (fl != NULL) {
			if (posix_locks_conflict(caller, fl)) {
				if (!wait)
					return (-EAGAIN);
				if (current->signal & ~current->blocked)
					return (-ERESTARTSYS);
				if (posix_locks_deadlock(caller->fl_owner, fl->fl_owner))
					return (-EDEADLK);
				interruptible_sleep_on(&fl->fl_wait);
				if (current->signal & ~current->blocked)
					return (-ERESTARTSYS);
				goto repeat;
			}
			fl = fl->fl_next;
  		}
  	}
	/*
	 * Find the first old lock with the same owner as the new lock.
	 */
	
	before = &filp->f_inode->i_flock;

	/* First skip FLOCK locks and locks owned by other processes.
	 */
	while ((fl = *before) && (caller->fl_owner != fl->fl_owner)) {
		before = &fl->fl_next;
	}
	

	/* Process locks with this owner.
	 */
	while ((fl = *before) && (caller->fl_owner == fl->fl_owner)) {
		/* Detect adjacent or overlapping regions (if same lock type)
		 */
		if (caller->fl_type == fl->fl_type) {
			if (fl->fl_end < caller->fl_start - 1)
				goto next_lock;
			/* If the next lock in the list has entirely bigger
			 * addresses than the new one, insert the lock here.
			 */
			if (fl->fl_start > caller->fl_end + 1)
				break;

			/* If we come here, the new and old lock are of the
			 * same type and adjacent or overlapping. Make one
			 * lock yielding from the lower start address of both
			 * locks to the higher end address.
			 */
			if (fl->fl_start > caller->fl_start)
				fl->fl_start = caller->fl_start;
			else
				caller->fl_start = fl->fl_start;
			if (fl->fl_end < caller->fl_end)
				fl->fl_end = caller->fl_end;
			else
				caller->fl_end = fl->fl_end;
			if (added) {
				locks_delete_lock(before, 0);
				continue;
			}
			caller = fl;
			added = 1;
		}
		else {
			/* Processing for different lock types is a bit
			 * more complex.
			 */
			if (fl->fl_end < caller->fl_start)
				goto next_lock;
			if (fl->fl_start > caller->fl_end)
				break;
			if (caller->fl_type == F_UNLCK)
				added = 1;
			if (fl->fl_start < caller->fl_start)
				left = fl;
			/* If the next lock in the list has a higher end
			 * address than the new one, insert the new one here.
			 */
			if (fl->fl_end > caller->fl_end) {
				right = fl;
				break;
			}
			if (fl->fl_start >= caller->fl_start) {
				/* The new lock completely replaces an old
				 * one (This may happen several times).
				 */
				if (added) {
					locks_delete_lock(before, 0);
					continue;
				}
				/* Replace the old lock with the new one.
				 * Wake up anybody waiting for the old one,
				 * as the change in lock type might satisfy
				 * their needs.
				 */
				wake_up(&fl->fl_wait);
				fl->fl_start = caller->fl_start;
				fl->fl_end = caller->fl_end;
				fl->fl_type = caller->fl_type;
				caller = fl;
				added = 1;
			}
		}
		/* Go on to next lock.
		 */
	next_lock:
		before = &fl->fl_next;
	}

	if (!added) {
		if (caller->fl_type == F_UNLCK)
			return (0);
		if ((new_fl = locks_alloc_lock(caller)) == NULL)
			return (-ENOLCK);
		locks_insert_lock(before, new_fl);
	}
	if (right) {
		if (left == right) {
			/* The new lock breaks the old one in two pieces, so we
			 * have to allocate one more lock (in this case, even
			 * F_UNLCK may fail!).
			 */
			if ((left = locks_alloc_lock(right)) == NULL) {
				if (!added)
					locks_delete_lock(before, 0);
				return (-ENOLCK);
			}
			locks_insert_lock(before, left);
		}
		right->fl_start = caller->fl_end + 1;
		wake_up(&right->fl_wait);
	}
	if (left) {
		left->fl_end = caller->fl_start - 1;
		wake_up(&left->fl_wait);
	}
	return (0);
}