Пример #1
0
Potion *potion_create(void *sp) {
  Potion *P = potion_gc_boot(sp); //zeros P
  P->vt = PN_TSTATE;
  P->uniq = (PNUniq)potion_rand_int();
  PN_FLEX_NEW(P->vts, PN_TFLEX, PNFlex, TYPE_BATCH_SIZE);
  PN_FLEX_SIZE(P->vts) = PN_TYPE_ID(PN_TUSER) + 1;
  P->prec = PN_PREC;
  P->fileno = -1;
  //P->flags = (Potion_Flags)EXEC_VM;
  potion_init(P);
  return P;
}
Пример #2
0
int main(void) {
  POTION_INIT_STACK(sp);
  int count;

  // manually initialize the older generation
  P = potion_gc_boot(sp);
  if (P->mem->old_lo == NULL) {
    struct PNMemory *M = P->mem;
    int gensz = POTION_BIRTH_SIZE * 2;
    void *page = pngc_page_new(&gensz, 0);
    SET_GEN(old, page, gensz);
  }

  CuString *out = CuStringNew();
  CuSuite *suite = gc_suite();
  CuSuiteRun(suite);
  CuSuiteSummary(suite, out);
  CuSuiteDetails(suite, out);
  printf("%s\n", out->buffer);
  count = suite->failCount;
  CuSuiteFree(suite);
  CuStringFree(out);
  return count;
}