Пример #1
0
static void processEvent(SDL_Event* e, InputContext* inputState, PlatformState* state) {
    ControllerInput* keyboardController = getContoller(inputState, 0);
    switch (e->type) {
        case SDL_QUIT:
            state->running = false;
            break;
        case SDL_WINDOWEVENT:
            processWindowEvent(&e->window);
            break;

        case SDL_KEYDOWN:
        case SDL_KEYUP:
            bool isDown = e->key.state == SDL_PRESSED;
            isDown &= e->key.state != SDL_RELEASED;
            if(e->key.repeat == 0) {
                switch(e->key.keysym.sym) {
                    case SDLK_w:
                        processKeyPress(&keyboardController->directionUp, isDown);
                        break;
                    case SDLK_s:
                        processKeyPress(&keyboardController->directionDown, isDown);
                        break;
                    case SDLK_a:
                        processKeyPress(&keyboardController->directionLeft, isDown);
                        break;
                    case SDLK_d:
                        processKeyPress(&keyboardController->directionRight, isDown);
                        break;
                    case SDLK_l: //start/stop recording
                        if(isDown && !state->isPlayingBack) {
                            if(state->isRecording) {
                                stopRecording(state);
                            }
                            else {
                                beginRecording(state);
                            }
                        }
                        break;
                    case SDLK_p: //start/stop playback
                        if(isDown && !state->isRecording) {
                            if(state->isPlayingBack) {
                                stopPlayback(state);
                                *inputState = {};
                            }
                            else {
                                beginPlayback(state);
                            }
                        }
                        break;
                }
            }
            break;
    }

}
Пример #2
0
void tick(const xen::TickContext& tick){
	//////////////////////////////////////////////////////////////////
	// Update the cached state of the keyboard
	XQueryKeymap(xwn::state->display, xwn::state->keymap_state);

	//////////////////////////////////////////////////////////////////
	// Update modifier key state
	// :TODO: we should really update this in response to actual events as well,
	// but issue is that the press or release of one of the keys does not
	// guarentee state (eg, if holding both shift keys simultaneously)
	// This is rare, but possible...
	xen::setBitState(xwn::state->modifier_keys,
	                 (xen::ModifierKeyState)xen::ModifierKeys::Control,
	                 xwn::isKeyPressed(xen::Key::RCtrl) || xwn::isKeyPressed(xen::Key::LCtrl));
	xen::setBitState(xwn::state->modifier_keys,
	                 (xen::ModifierKeyState)xen::ModifierKeys::Alt,
	                 xwn::isKeyPressed(xen::Key::RAlt) || xwn::isKeyPressed(xen::Key::LAlt));
	xen::setBitState(xwn::state->modifier_keys,
	                 (xen::ModifierKeyState)xen::ModifierKeys::Shift,
	                 xwn::isKeyPressed(xen::Key::RShift) || xwn::isKeyPressed(xen::Key::LShift));
	xen::setBitState(xwn::state->modifier_keys,
	                 (xen::ModifierKeyState)xen::ModifierKeys::System,
	                 xwn::isKeyPressed(xen::Key::RSystem) || xwn::isKeyPressed(xen::Key::LSystem));

	//////////////////////////////////////////////////////////////////
	// Process window events
  XEvent event;
  for(uint i = 0; i < xwn::state->windows.size; ++i){
	  xen::Window* win = &xwn::state->windows[i];

	  while(XCheckIfEvent(xwn::state->display, &event,
	                      &checkEventMatchesWindow,
	                      reinterpret_cast<XPointer>(win->xwindow))
	  ){
		  processWindowEvent(win, &event);
	  }
  }

  //while(XPending(xwn::state->display)){
  //  XNextEvent(xwn::state->display, &event);
  //  printf("Found pending event\n");
  //}
}
void SDLDisplay::mainLoop(FrameworkOneApp &app) {
    SDL_Event event;

    while(SDL_PollEvent(&event)) {
        
        switch(event.type) {
        case SDL_KEYDOWN:
            app.keyEvent( event.key.keysym, true);
            break;
        case SDL_KEYUP:
            app.keyEvent( event.key.keysym, false);
            break;
        case SDL_MOUSEMOTION:
            app.mouseMovementEvent(event.motion.state, event.motion.x, event.motion.y, event.motion.xrel, event.motion.yrel);
            break; 
        case SDL_WINDOWEVENT:
            processWindowEvent(event.window, app);
            break;
        case SDL_QUIT:
            app.appQuit();
            break;
        }
   }
}
Пример #4
0
LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
	GHOST_Event *event = 0;
	bool eventHandled = false;

	LRESULT lResult = 0;
	GHOST_SystemWin32 *system = ((GHOST_SystemWin32 *)getSystem());
	GHOST_ASSERT(system, "GHOST_SystemWin32::s_wndProc(): system not initialized");

	if (hwnd) {
		GHOST_WindowWin32 *window = (GHOST_WindowWin32 *)::GetWindowLongPtr(hwnd, GWL_USERDATA);
		if (window) {
			switch (msg) {
				// we need to check if new key layout has AltGr
				case WM_INPUTLANGCHANGE:
					system->handleKeyboardChange();
					break;
				////////////////////////////////////////////////////////////////////////
				// Keyboard events, processed
				////////////////////////////////////////////////////////////////////////
				case WM_INPUT:
				{
					// check WM_INPUT from input sink when ghost window is not in the foreground
					if (wParam == RIM_INPUTSINK) {
						if (GetFocus() != hwnd) // WM_INPUT message not for this window
							return 0;
					} //else wParam == RIM_INPUT

					RAWINPUT raw;
					RAWINPUT *raw_ptr = &raw;
					UINT rawSize = sizeof(RAWINPUT);

					GetRawInputData((HRAWINPUT)lParam, RID_INPUT, raw_ptr, &rawSize, sizeof(RAWINPUTHEADER));

					switch (raw.header.dwType)
					{
						case RIM_TYPEKEYBOARD:
							event = processKeyEvent(window, raw);
							if (!event) {
								GHOST_PRINT("GHOST_SystemWin32::wndProc: key event ");
								GHOST_PRINT(msg);
								GHOST_PRINT(" key ignored\n");
							}
							break;
#ifdef WITH_INPUT_NDOF
						case RIM_TYPEHID:
							if (system->processNDOF(raw))
								eventHandled = true;
							break;
#endif
					}
					break;
				}
				////////////////////////////////////////////////////////////////////////
				// Keyboard events, ignored
				////////////////////////////////////////////////////////////////////////
				case WM_KEYDOWN:
				case WM_SYSKEYDOWN:
				case WM_KEYUP:
				case WM_SYSKEYUP:
				/* These functions were replaced by WM_INPUT*/
				case WM_CHAR:
				/* The WM_CHAR message is posted to the window with the keyboard focus when
				 * a WM_KEYDOWN message is translated by the TranslateMessage function. WM_CHAR
				 * contains the character code of the key that was pressed.
				 */
				case WM_DEADCHAR:
					/* The WM_DEADCHAR message is posted to the window with the keyboard focus when a
					 * WM_KEYUP message is translated by the TranslateMessage function. WM_DEADCHAR 
					 * specifies a character code generated by a dead key. A dead key is a key that 
					 * generates a character, such as the umlaut (double-dot), that is combined with 
					 * another character to form a composite character. For example, the umlaut-O 
					 * character (Ö) is generated by typing the dead key for the umlaut character, and
					 * then typing the O key.
					 */
					break;
				case WM_SYSDEADCHAR:
				/* The WM_SYSDEADCHAR message is sent to the window with the keyboard focus when
				 * a WM_SYSKEYDOWN message is translated by the TranslateMessage function.
				 * WM_SYSDEADCHAR specifies the character code of a system dead key - that is,
				 * a dead key that is pressed while holding down the alt key.
				 */
				case WM_SYSCHAR:
					/* The WM_SYSCHAR message is sent to the window with the keyboard focus when 
					 * a WM_SYSCHAR message is translated by the TranslateMessage function. 
					 * WM_SYSCHAR specifies the character code of a dead key - that is, 
					 * a dead key that is pressed while holding down the alt key.
					 * To prevent the sound, DefWindowProc must be avoided by return
					 */
					break;
				case WM_SYSCOMMAND:
					/* The WM_SYSCHAR message is sent to the window when system commands such as 
					 * maximize, minimize  or close the window are triggered. Also it is sent when ALT 
					 * button is press for menu. To prevent this we must return preventing DefWindowProc.
					 */
					if (wParam == SC_KEYMENU) 
					{
						eventHandled = true;
					}// else
						/* XXX Disable for now due to area resizing issue. bug# 34990 */
					/*if((wParam&0xfff0)==SC_SIZE)
					{
						window->registerMouseClickEvent(0);
						window->m_wsh.startSizing(wParam);
						eventHandled = true;
					}*/
					break;
				////////////////////////////////////////////////////////////////////////
				// Tablet events, processed
				////////////////////////////////////////////////////////////////////////
				case WT_PACKET:
					((GHOST_WindowWin32 *)window)->processWin32TabletEvent(wParam, lParam);
					break;
				case WT_CSRCHANGE:
				case WT_PROXIMITY:
					((GHOST_WindowWin32 *)window)->processWin32TabletInitEvent();
					break;
				////////////////////////////////////////////////////////////////////////
				// Mouse events, processed
				////////////////////////////////////////////////////////////////////////
				case WM_LBUTTONDOWN:
					window->registerMouseClickEvent(0);
					event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskLeft);
					break;
				case WM_MBUTTONDOWN:
					window->registerMouseClickEvent(0);
					event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskMiddle);
					break;
				case WM_RBUTTONDOWN:
					window->registerMouseClickEvent(0);
					event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskRight);
					break;
				case WM_XBUTTONDOWN:
					window->registerMouseClickEvent(0);
					if ((short) HIWORD(wParam) == XBUTTON1) {
						event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskButton4);
					}
					else if ((short) HIWORD(wParam) == XBUTTON2) {
						event = processButtonEvent(GHOST_kEventButtonDown, window, GHOST_kButtonMaskButton5);
					}
					break;
				case WM_LBUTTONUP:
					window->registerMouseClickEvent(1);
					if(window->m_wsh.isWinChanges())
						window->m_wsh.accept();
					else
						event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskLeft);
					break;
				case WM_MBUTTONUP:
					window->registerMouseClickEvent(1);
					event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskMiddle);
					break;
				case WM_RBUTTONUP:
					window->registerMouseClickEvent(1);
					event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskRight);
					break;
				case WM_XBUTTONUP:
					window->registerMouseClickEvent(1);
					if ((short) HIWORD(wParam) == XBUTTON1) {
						event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskButton4);
					}
					else if ((short) HIWORD(wParam) == XBUTTON2) {
						event = processButtonEvent(GHOST_kEventButtonUp, window, GHOST_kButtonMaskButton5);
					}
					break;
				case WM_MOUSEMOVE:
					if(window->m_wsh.isWinChanges())
						window->m_wsh.updateWindowSize();
					else
						event = processCursorEvent(GHOST_kEventCursorMove, window);
					break;
				case WM_MOUSEWHEEL:
					/* The WM_MOUSEWHEEL message is sent to the focus window 
					 * when the mouse wheel is rotated. The DefWindowProc 
					 * function propagates the message to the window's parent.
					 * There should be no internal forwarding of the message, 
					 * since DefWindowProc propagates it up the parent chain 
					 * until it finds a window that processes it.
					 */
					event = processWheelEvent(window, wParam, lParam);
					break;
				case WM_SETCURSOR:
					/* The WM_SETCURSOR message is sent to a window if the mouse causes the cursor
					 * to move within a window and mouse input is not captured.
					 * This means we have to set the cursor shape every time the mouse moves!
					 * The DefWindowProc function uses this message to set the cursor to an 
					 * arrow if it is not in the client area.
					 */
					if (LOWORD(lParam) == HTCLIENT) {
						// Load the current cursor
						window->loadCursor(window->getCursorVisibility(), window->getCursorShape());
						// Bypass call to DefWindowProc
						return 0;
					} 
					else {
						// Outside of client area show standard cursor
						window->loadCursor(true, GHOST_kStandardCursorDefault);
					}
					break;

				////////////////////////////////////////////////////////////////////////
				// Mouse events, ignored
				////////////////////////////////////////////////////////////////////////
				case WM_NCMOUSEMOVE:
				/* The WM_NCMOUSEMOVE message is posted to a window when the cursor is moved
				 * within the nonclient area of the window. This message is posted to the window
				 * that contains the cursor. If a window has captured the mouse, this message is not posted.
				 */
				case WM_NCHITTEST:
					/* The WM_NCHITTEST message is sent to a window when the cursor moves, or 
					 * when a mouse button is pressed or released. If the mouse is not captured, 
					 * the message is sent to the window beneath the cursor. Otherwise, the message 
					 * is sent to the window that has captured the mouse. 
					 */
					break;

				////////////////////////////////////////////////////////////////////////
				// Window events, processed
				////////////////////////////////////////////////////////////////////////
				case WM_CLOSE:
					/* The WM_CLOSE message is sent as a signal that a window or an application should terminate. */
					event = processWindowEvent(GHOST_kEventWindowClose, window);
					break;
				case WM_ACTIVATE:
					/* The WM_ACTIVATE message is sent to both the window being activated and the window being 
					 * deactivated. If the windows use the same input queue, the message is sent synchronously, 
					 * first to the window procedure of the top-level window being deactivated, then to the window
					 * procedure of the top-level window being activated. If the windows use different input queues,
					 * the message is sent asynchronously, so the window is activated immediately. 
					 */
				{
					GHOST_ModifierKeys modifiers;
					modifiers.clear();
					system->storeModifierKeys(modifiers);
					event = processWindowEvent(LOWORD(wParam) ? GHOST_kEventWindowActivate : GHOST_kEventWindowDeactivate, window);
					/* WARNING: Let DefWindowProc handle WM_ACTIVATE, otherwise WM_MOUSEWHEEL
					 * will not be dispatched to OUR active window if we minimize one of OUR windows. */
					if(LOWORD(wParam)==WA_INACTIVE)
						window->lostMouseCapture();

					lResult = ::DefWindowProc(hwnd, msg, wParam, lParam);
					break;
				}
				case WM_PAINT:
					/* An application sends the WM_PAINT message when the system or another application 
					 * makes a request to paint a portion of an application's window. The message is sent
					 * when the UpdateWindow or RedrawWindow function is called, or by the DispatchMessage 
					 * function when the application obtains a WM_PAINT message by using the GetMessage or 
					 * PeekMessage function. 
					 */
					event = processWindowEvent(GHOST_kEventWindowUpdate, window);
					::ValidateRect(hwnd, NULL);
					break;
				case WM_GETMINMAXINFO:
					/* The WM_GETMINMAXINFO message is sent to a window when the size or 
					 * position of the window is about to change. An application can use 
					 * this message to override the window's default maximized size and 
					 * position, or its default minimum or maximum tracking size. 
					 */
					processMinMaxInfo((MINMAXINFO *) lParam);
					/* Let DefWindowProc handle it. */
					break;
				case WM_SIZE:
					/* The WM_SIZE message is sent to a window after its size has changed.
					 * The WM_SIZE and WM_MOVE messages are not sent if an application handles the 
					 * WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
					 * to perform any move or size change processing during the WM_WINDOWPOSCHANGED 
					 * message without calling DefWindowProc.
					 */
					event = processWindowEvent(GHOST_kEventWindowSize, window);
					break;
				case WM_CAPTURECHANGED:
					window->lostMouseCapture();
					break;
				case WM_MOVING:
				/* The WM_MOVING message is sent to a window that the user is moving. By processing
				 * this message, an application can monitor the size and position of the drag rectangle
				 * and, if needed, change its size or position.
				 */
				case WM_MOVE:
					/* The WM_SIZE and WM_MOVE messages are not sent if an application handles the 
					 * WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
					 * to perform any move or size change processing during the WM_WINDOWPOSCHANGED 
					 * message without calling DefWindowProc. 
					 */
					event = processWindowEvent(GHOST_kEventWindowMove, window);
					break;
				////////////////////////////////////////////////////////////////////////
				// Window events, ignored
				////////////////////////////////////////////////////////////////////////
				case WM_WINDOWPOSCHANGED:
				/* The WM_WINDOWPOSCHANGED message is sent to a window whose size, position, or place
				 * in the Z order has changed as a result of a call to the SetWindowPos function or
				 * another window-management function.
				 * The WM_SIZE and WM_MOVE messages are not sent if an application handles the
				 * WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
				 * to perform any move or size change processing during the WM_WINDOWPOSCHANGED
				 * message without calling DefWindowProc.
				 */
				case WM_ERASEBKGND:
				/* An application sends the WM_ERASEBKGND message when the window background must be
				 * erased (for example, when a window is resized). The message is sent to prepare an
				 * invalidated portion of a window for painting.
				 */
				case WM_NCPAINT:
				/* An application sends the WM_NCPAINT message to a window when its frame must be painted. */
				case WM_NCACTIVATE:
				/* The WM_NCACTIVATE message is sent to a window when its nonclient area needs to be changed
				 * to indicate an active or inactive state.
				 */
				case WM_DESTROY:
				/* The WM_DESTROY message is sent when a window is being destroyed. It is sent to the window
				 * procedure of the window being destroyed after the window is removed from the screen.
				 * This message is sent first to the window being destroyed and then to the child windows
				 * (if any) as they are destroyed. During the processing of the message, it can be assumed
				 * that all child windows still exist.
				 */
				case WM_NCDESTROY:
					/* The WM_NCDESTROY message informs a window that its nonclient area is being destroyed. The 
					 * DestroyWindow function sends the WM_NCDESTROY message to the window following the WM_DESTROY
					 * message. WM_DESTROY is used to free the allocated memory object associated with the window. 
					 */
					break;
				case WM_KILLFOCUS:
					/* The WM_KILLFOCUS message is sent to a window immediately before it loses the keyboard focus. 
					 * We want to prevent this if a window is still active and it loses focus to nowhere*/
					if (!wParam && hwnd == GetActiveWindow())
						SetFocus(hwnd);
				case WM_SHOWWINDOW:
				/* The WM_SHOWWINDOW message is sent to a window when the window is about to be hidden or shown. */
				case WM_WINDOWPOSCHANGING:
				/* The WM_WINDOWPOSCHANGING message is sent to a window whose size, position, or place in
				 * the Z order is about to change as a result of a call to the SetWindowPos function or
				 * another window-management function.
				 */
				case WM_SETFOCUS:
				/* The WM_SETFOCUS message is sent to a window after it has gained the keyboard focus. */
				case WM_ENTERSIZEMOVE:
					/* The WM_ENTERSIZEMOVE message is sent one time to a window after it enters the moving 
					 * or sizing modal loop. The window enters the moving or sizing modal loop when the user 
					 * clicks the window's title bar or sizing border, or when the window passes the 
					 * WM_SYSCOMMAND message to the DefWindowProc function and the wParam parameter of the 
					 * message specifies the SC_MOVE or SC_SIZE value. The operation is complete when 
					 * DefWindowProc returns. 
					 */
					break;
				////////////////////////////////////////////////////////////////////////
				// Other events
				////////////////////////////////////////////////////////////////////////
				case WM_GETTEXT:
				/* An application sends a WM_GETTEXT message to copy the text that
				 * corresponds to a window into a buffer provided by the caller.
				 */
				case WM_ACTIVATEAPP:
				/* The WM_ACTIVATEAPP message is sent when a window belonging to a
				 * different application than the active window is about to be activated.
				 * The message is sent to the application whose window is being activated
				 * and to the application whose window is being deactivated.
				 */
				case WM_TIMER:
					/* The WIN32 docs say:
					 * The WM_TIMER message is posted to the installing thread's message queue
					 * when a timer expires. You can process the message by providing a WM_TIMER
					 * case in the window procedure. Otherwise, the default window procedure will
					 * call the TimerProc callback function specified in the call to the SetTimer
					 * function used to install the timer. 
					 *
					 * In GHOST, we let DefWindowProc call the timer callback.
					 */
					break;
				case WM_CANCELMODE:
					if(window->m_wsh.isWinChanges())
						window->m_wsh.cancel();

			}
		}
		else {
			// Event found for a window before the pointer to the class has been set.
			GHOST_PRINT("GHOST_SystemWin32::wndProc: GHOST window event before creation\n");
			/* These are events we typically miss at this point:
			 * WM_GETMINMAXINFO	0x24
			 * WM_NCCREATE			0x81
			 * WM_NCCALCSIZE		0x83
			 * WM_CREATE			0x01
			 * We let DefWindowProc do the work.
			 */
		}
	}
	else {
		// Events without valid hwnd
		GHOST_PRINT("GHOST_SystemWin32::wndProc: event without window\n");
	}

	if (event) {
		system->pushEvent(event);
		eventHandled = true;
	}

	if (!eventHandled)
		lResult = ::DefWindowProcW(hwnd, msg, wParam, lParam);

	return lResult;
}