void dataconfigs::loadLevelBGO() { unsigned int i; obj_bgo sbgo; unsigned long bgo_total=0; QString bgo_ini = config_dir + "lvl_bgo.ini"; if(!QFile::exists(bgo_ini)) { addError(QString("ERROR LOADING lvl_bgo.ini: file does not exist"), PGE_LogLevel::Critical); return; } QSettings bgoset(bgo_ini, QSettings::IniFormat); bgoset.setIniCodec("UTF-8"); main_bgo.clear(); //Clear old // index_bgo.clear(); bgoset.beginGroup("background-main"); bgo_total = bgoset.value("total", "0").toInt(); total_data +=bgo_total; bgoset.endGroup(); emit progressPartNumber(1); emit progressMax(bgo_total); emit progressValue(0); emit progressTitle(QObject::tr("Loading BGOs...")); ConfStatus::total_bgo = bgo_total; main_bgo.allocateSlots(bgo_total); if(ConfStatus::total_bgo==0) { addError(QString("ERROR LOADING lvl_bgo.ini: number of items not define, or empty config"), PGE_LogLevel::Critical); return; } for(i=1; i<=bgo_total; i++) { emit progressValue(i); if( loadLevelBGO(sbgo, QString("background-"+QString::number(i)), 0, "", &bgoset) ) { sbgo.id = i; main_bgo.storeElement(i, sbgo); } if( bgoset.status() != QSettings::NoError ) { addError(QString("ERROR LOADING lvl_bgo.ini N:%1 (bgo-%2)").arg(bgoset.status()).arg(i), PGE_LogLevel::Critical); } } if((unsigned int)main_bgo.stored()<bgo_total) { addError(QString("Not all BGOs loaded! Total: %1, Loaded: %2").arg(bgo_total).arg(main_bgo.stored())); } }
void dataconfigs::loadRotationTable() { size_t i = 0; obj_rotation_table rTable; QString rtables_ini = config_dir + "rotation_table.ini"; if(!QFile::exists(rtables_ini)) { addError(QString("Rotation tables wasn't load: rotation_table.ini does not exist"), PGE_LogLevel::Warning); return; } IniProcessing rtable_set(rtables_ini); main_rotation_table.clear(); std::vector<std::string> groups = rtable_set.childGroups(); if(groups.size()==0) { addError(QString("ERROR LOADING of rotation_table.ini: number of items not define, or empty config"), PGE_LogLevel::Warning); return; } emit progressPartNumber(12); emit progressMax(static_cast<int>(groups.size())); emit progressValue(0); emit progressTitle(QObject::tr("Loading rotation rules table...")); for(i = 0; i < groups.size(); i++) { emit progressValue(static_cast<int>(i)); if(groups[i]=="main") continue; rtable_set.beginGroup( groups[i] ); { rTable.type = Items::getItemType(rtable_set.value("type", "-1").toQString()); rTable.id = rtable_set.value("id", "0").toInt(); rTable.rotate_left = rtable_set.value("rotate-left", "0").toInt(); rTable.rotate_right = rtable_set.value("rotate-right", "0").toInt(); rTable.flip_h = rtable_set.value("flip-h", "0").toInt(); rTable.flip_v = rtable_set.value("flip-v", "0").toInt(); } rtable_set.endGroup(); if(rTable.type<0) continue; main_rotation_table.push_back(rTable); if(rtable_set.lastError() != IniProcessing::ERR_OK) { addError(QString("ERROR LOADING lvl_bgo.ini N:%1 (bgo-%2)").arg(rtable_set.lastError()).arg(i), PGE_LogLevel::Critical); } } }
void Sendmail::handleFinished(const int exitCode) { // that's the last one emit progressMax(dataToSend.size() + 2); if (exitCode == 0) { emit sent(); return; } QByteArray allStdout = proc->readAllStandardOutput(); QByteArray allStderr = proc->readAllStandardError(); emit error(tr("The sendmail process has failed (%1):\n%2\n%3").arg(QString::number(exitCode), QString::fromUtf8(allStdout), QString::fromUtf8(allStderr))); }
void SMTP::sendMail(const QByteArray &from, const QList<QByteArray> &to, const QByteArray &data) { this->from = from; this->to = to; this->data = data; this->sendingMode = MODE_SMTP_DATA; this->isWaitingForPassword = true; emit progressMax(data.size()); emit progress(0); emit connecting(); if (!auth || !pass.isEmpty()) { sendContinueGotPassword(); return; } emit passwordRequested(user, host); }
void SMTP::sendBurl(const QByteArray &from, const QList<QByteArray> &to, const QByteArray &imapUrl) { this->from = from; this->to = to; this->data = imapUrl; this->sendingMode = MODE_SMTP_BURL; this->isWaitingForPassword = true; emit progressMax(1); emit progress(0); emit connecting(); if (!auth || !pass.isEmpty()) { sendContinueGotPassword(); return; } emit passwordRequested(user, host); }
void dataconfigs::loadLevelBGO() { unsigned long i; obj_bgo sbgo; unsigned long bgo_total=0; bool useDirectory=false; QString bgo_ini = getFullIniPath("lvl_bgo.ini"); if(bgo_ini.isEmpty()) return; QString nestDir = ""; QSettings setup(bgo_ini, QSettings::IniFormat); setup.setIniCodec("UTF-8"); main_bgo.clear(); //Clear old if(!openSection( &setup, "background-main")) return; bgo_total = setup.value("total", 0).toUInt(); defaultGrid.bgo = setup.value("grid", defaultGrid.bgo).toUInt(); total_data +=bgo_total; nestDir = setup.value("config-dir", "").toString(); if(!nestDir.isEmpty()) { nestDir = config_dir + nestDir; useDirectory = true; } closeSection(&setup); emit progressPartNumber(1); emit progressMax(static_cast<int>(bgo_total)); emit progressValue(0); emit progressTitle(QObject::tr("Loading BGOs...")); ConfStatus::total_bgo = static_cast<long>(bgo_total); main_bgo.allocateSlots(static_cast<int>(bgo_total)); if(ConfStatus::total_bgo==0) { addError(QString("ERROR LOADING lvl_bgo.ini: number of items not define, or empty config"), PGE_LogLevel::Critical); return; } for(i=1; i<=bgo_total; i++) { emit progressValue(static_cast<int>(i)); bool valid=false; if(useDirectory) { valid = loadLevelBGO(sbgo, "background", nullptr, QString("%1/background-%2.ini").arg(nestDir).arg(i)); } else { valid = loadLevelBGO(sbgo, QString("background-%1").arg(i), 0, "", &setup); } /***************Load image*******************/ if(valid) { QString errStr; GraphicsHelps::loadMaskedImage(bgoPath, sbgo.setup.image_n, sbgo.setup.mask_n, sbgo.image, errStr); if(!errStr.isEmpty()) { valid=false; addError(QString("BGO-%1 %2").arg(i).arg(errStr)); } } /***************Load image*end***************/ sbgo.setup.id = i; main_bgo.storeElement(static_cast<int>(i), sbgo, valid); if( setup.status() != QSettings::NoError ) { addError(QString("ERROR LOADING lvl_bgo.ini N:%1 (bgo-%2)").arg(setup.status()).arg(i), PGE_LogLevel::Critical); } } if(static_cast<unsigned long>(main_bgo.stored()) < bgo_total) { addError(QString("Not all BGOs loaded! Total: %1, Loaded: %2").arg(bgo_total).arg(main_bgo.stored())); } }
void dataconfigs::loadTilesets() { main_tilesets.clear(); main_tilesets_grp.clear(); QString tileset_dir = config_dir + "tilesets/"; QString tileset_grp_dir = config_dir + "group_tilesets/"; QStringList filters; if(QDir(tileset_dir).exists()) { emit progressPartNumber(10); emit progressMax(100); emit progressValue(0); emit progressTitle(QObject::tr("Loading Tilesets...")); filters.clear(); filters << "*.tileset.ini"; QDir tilesetDir(tileset_dir); tilesetDir.setSorting(QDir::Name); tilesetDir.setNameFilters(filters); QStringList files = tilesetDir.entryList(filters); emit progressMax(files.size()); for(int i=0;i<files.size(); i++) { emit progressValue(i); SimpleTileset xxx; if(tileset::OpenSimpleTileset(tileset_dir + files[i], xxx)) { main_tilesets.push_back(xxx); } } } if(QDir(tileset_grp_dir).exists()) { emit progressPartNumber(11); emit progressMax(100); emit progressValue(0); emit progressTitle(QObject::tr("Loading Tileset groups...")); filters.clear(); filters << "*.tsgrp.ini"; QDir tilesetDir(tileset_grp_dir); tilesetDir.setSorting(QDir::Name); tilesetDir.setNameFilters(filters); QStringList files = tilesetDir.entryList(filters); emit progressMax(files.size()); for(int i=0;i<files.size(); i++) { emit progressValue(i); SimpleTilesetGroup xxx; if(TilesetGroupEditor::OpenSimpleTilesetGroup(tileset_grp_dir + files[i], xxx)) { main_tilesets_grp.push_back(xxx); } } } }
void dataconfigs::loadLevelBlocks() { unsigned int i; obj_block sblock; unsigned long block_total=0; QString block_ini = config_dir + "lvl_blocks.ini"; if(!QFile::exists(block_ini)) { addError(QString("ERROR LOADING lvl_blocks.ini: file does not exist"), QtCriticalMsg); return; } QSettings blockset(block_ini, QSettings::IniFormat); blockset.setIniCodec("UTF-8"); main_block.clear(); //Clear old index_blocks.clear(); blockset.beginGroup("blocks-main"); block_total = blockset.value("total", "0").toInt(); total_data +=block_total; blockset.endGroup(); emit progressMax(block_total); emit progressTitle(QApplication::tr("Loading Blocks...")); ConfStatus::total_blocks = block_total; //creation of empty indexes of arrayElements blocksIndexes blockIndex; for(i=0;i<=block_total; i++) { blockIndex.i=i; blockIndex.type=0; index_blocks.push_back(blockIndex); } if(ConfStatus::total_blocks==0) { addError(QString("ERROR LOADING lvl_blocks.ini: number of items not define, or empty config"), QtCriticalMsg); return; } for(i=1; i<=block_total; i++) { emit progressValue(i); QString errStr; blockset.beginGroup( QString("block-%1").arg(i) ); sblock.name = blockset.value("name", QString("block %1").arg(i) ).toString(); if(sblock.name=="") { addError(QString("BLOCK-%1 Item name isn't defined").arg(i)); goto skipBLOCK; } sblock.group = blockset.value("group", "_NoGroup").toString(); sblock.category = blockset.value("category", "_Other").toString(); sblock.grid = blockset.value("grid", default_grid).toInt(); sblock.image_n = blockset.value("image", "").toString(); /***************Load image*******************/ GraphicsHelps::loadMaskedImage(blockPath, sblock.image_n, sblock.mask_n, sblock.image, sblock.mask, errStr); if(!errStr.isEmpty()) { addError(QString("BLOCK-%1 %2").arg(i).arg(errStr)); goto skipBLOCK; } /***************Load image*end***************/ sblock.sizable = blockset.value("sizable", "0").toBool(); sblock.danger = blockset.value("danger", "0").toInt(); sblock.collision = blockset.value("collision", "1").toInt(); sblock.slopeslide = blockset.value("slope-slide", "0").toBool(); sblock.phys_shape = blockset.value("fixture-type", "0").toInt();// Leaved for compatibility sblock.phys_shape = blockset.value("shape-type", sblock.phys_shape).toInt();//new value-name sblock.lava = blockset.value("lava", "0").toBool(); sblock.destroyable = blockset.value("destroyable", "0").toBool(); sblock.destroyable_by_bomb = blockset.value("destroyable-by-bomb", "0").toBool(); sblock.destroyable_by_fireball= blockset.value("destroyable-by-fireball", "0").toBool(); Temp01 = blockset.value("spawn-on-destroy", "0").toString(); if(Temp01!="0") { tmp = Temp01.split("-", QString::SkipEmptyParts); if(tmp.size()==2) { if(tmp[0]=="npc") sblock.spawn_obj = 1; else if(tmp[0]=="block") sblock.spawn_obj = 2; else if(tmp[0]=="bgo") sblock.spawn_obj = 3; // 1 - NPC, 2 - block, 3 - BGO sblock.spawn_obj_id = tmp[1].toInt(); } else // if syntax error in config { sblock.spawn = false; sblock.spawn_obj = 0; sblock.spawn_obj_id = 0; } } else { sblock.spawn = false; sblock.spawn_obj = 0; sblock.spawn_obj_id = 0; } sblock.effect= blockset.value("destroy-effect", "1").toInt(); sblock.bounce = blockset.value("bounce", "0").toBool(); sblock.hitable = blockset.value("hitable", "0").toBool(); sblock.transfororm_on_hit_into= blockset.value("transform-onhit-into", "2").toInt(); sblock.algorithm = blockset.value("algorithm", "2").toInt(); sblock.view = (int)(blockset.value("view", "background").toString()=="foreground"); sblock.animated = blockset.value("animated", "0").toBool(); sblock.animation_rev = blockset.value("animation-reverse", "0").toBool(); //Reverse animation sblock.animation_bid = blockset.value("animation-bidirectional", "0").toBool(); //Bidirectional animation sblock.frames = blockset.value("frames", "1").toInt(); sblock.framespeed = blockset.value("framespeed", "125").toInt(); sblock.frame_h = (sblock.animated? qRound( qreal(sblock.image.height()) /sblock.frames) : sblock.image.height()); sblock.display_frame = blockset.value("display-frame", "0").toInt(); long iTmp; iTmp = blockset.value("default-invisible", "-1").toInt(); sblock.default_invisible = (iTmp>=0); sblock.default_invisible_value = (iTmp>=0)?(bool)iTmp:false; iTmp = blockset.value("default-slippery", "-1").toInt(); sblock.default_slippery = (iTmp>=0); sblock.default_slippery_value = (iTmp>=0)?(bool)iTmp:false; iTmp = blockset.value("default-npc-content", "-1").toInt(); sblock.default_content = (iTmp>=0); sblock.default_content_value = (iTmp>=0) ? (iTmp<1000? iTmp*-1 : iTmp-1000) : 0; sblock.id = i; main_block.push_back(sblock); /************Add to Index***************/ if(i < (unsigned int)index_blocks.size()) index_blocks[i].i = i-1; /************Add to Index***************/ skipBLOCK: blockset.endGroup(); if( blockset.status()!=QSettings::NoError) { addError(QString("ERROR LOADING lvl_blocks.ini N:%1 (block-%2)").arg(blockset.status()).arg(i), QtCriticalMsg); break; } } if((unsigned int)main_block.size()<block_total) { addError(QString("Not all blocks loaded! Total: %1, Loaded: %2)").arg(block_total).arg(main_block.size()), QtWarningMsg); } }
void dataconfigs::loadLevelBackgrounds() { unsigned int i; obj_BG sbg; unsigned long bg_total=0; bool useDirectory=false; QString bg_ini = getFullIniPath("lvl_bkgrd.ini"); if( bg_ini.isEmpty() ) return; QString nestDir = ""; QSettings setup(bg_ini, QSettings::IniFormat); setup.setIniCodec("UTF-8"); main_bg.clear(); //Clear old if(!openSection(&setup, "background2-main")) return; bg_total = setup.value("total", 0).toUInt(); total_data += bg_total; nestDir = setup.value("config-dir", "").toString(); if(!nestDir.isEmpty()) { nestDir = config_dir + nestDir; useDirectory = true; } closeSection(&setup); emit progressPartNumber(0); emit progressMax(int(bg_total)); emit progressValue(0); emit progressTitle(QObject::tr("Loading Backgrounds...")); ConfStatus::total_bg = long(bg_total); main_bg.allocateSlots(int(bg_total)); if(ConfStatus::total_bg==0) { addError(QString("ERROR LOADING lvl_bkgrd.ini: number of items not define, or empty config"), PGE_LogLevel::Critical); return; } for(i=1; i<=bg_total; i++) { emit progressValue(int(i)); bool valid = false; if(useDirectory) { valid = loadLevelBackground(sbg, "background2", nullptr, QString("%1/background2-%2.ini").arg(nestDir).arg(i)); } else { valid = loadLevelBackground(sbg, QString("background2-%1").arg(i), 0, "", &setup); } sbg.id = i; main_bg.storeElement(int(i), sbg, valid); if( setup.status() != QSettings::NoError ) { addError(QString("ERROR LOADING lvl_bgrnd.ini N:%1 (background2-%2)").arg(setup.status()).arg(i), PGE_LogLevel::Critical); } } }
void dataconfigs::loadLevelBGO() { unsigned long i; obj_bgo sbgo; unsigned long bgo_total = 0; bool useDirectory = false; QString bgo_ini = getFullIniPath("lvl_bgo.ini"); if(bgo_ini.isEmpty()) return; IniProcessing setup(bgo_ini); folderLvlBgo.items.clear(); main_bgo.clear(); //Clear old if(!openSection(&setup, "background-main")) return; { setup.read("total", bgo_total, 0); setup.read("grid", defaultGrid.bgo, defaultGrid.bgo); total_data += bgo_total; setup.read("config-dir", folderLvlBgo.items, ""); setup.read("extra-settings", folderLvlBgo.extraSettings, folderLvlBgo.items); if(!folderLvlBgo.items.isEmpty()) { folderLvlBgo.items = config_dir + folderLvlBgo.items; useDirectory = true; } } closeSection(&setup); emit progressPartNumber(1); emit progressMax(static_cast<int>(bgo_total)); emit progressValue(0); emit progressTitle(QObject::tr("Loading BGOs...")); ConfStatus::total_bgo = static_cast<long>(bgo_total); main_bgo.allocateSlots(static_cast<int>(bgo_total)); if(ConfStatus::total_bgo == 0) { addError(QString("ERROR LOADING lvl_bgo.ini: number of items not define, or empty config"), PGE_LogLevel::Critical); return; } for(i = 1; i <= bgo_total; i++) { emit progressValue(static_cast<int>(i)); bool valid = false; if(useDirectory) valid = loadLevelBGO(sbgo, "background", nullptr, QString("%1/background-%2.ini").arg(folderLvlBgo.items).arg(i)); else valid = loadLevelBGO(sbgo, QString("background-%1").arg(i), 0, "", &setup); /***************Load image*******************/ if(valid) { QString errStr; GraphicsHelps::loadMaskedImage(folderLvlBgo.graphics, sbgo.setup.image_n, sbgo.setup.mask_n, sbgo.image, errStr); if(!errStr.isEmpty()) { valid = false; addError(QString("BGO-%1 %2").arg(i).arg(errStr)); } } /***************Load image*end***************/ sbgo.setup.id = i; main_bgo.storeElement(static_cast<int>(i), sbgo, valid); if(setup.lastError() != IniProcessing::ERR_OK) addError(QString("ERROR LOADING lvl_bgo.ini N:%1 (bgo-%2)").arg(setup.lastError()).arg(i), PGE_LogLevel::Critical); } if(static_cast<unsigned long>(main_bgo.stored()) < bgo_total) addError(QString("Not all BGOs loaded! Total: %1, Loaded: %2").arg(bgo_total).arg(main_bgo.stored())); }
void dataconfigs::loadWorldScene() { unsigned int i; obj_w_scenery sScene; unsigned long scenery_total=0; QString scene_ini = config_dir + "wld_scenery.ini"; if(!QFile::exists(scene_ini)) { addError(QString("ERROR LOADING wld_scenery.ini: file does not exist"), QtCriticalMsg); return; } QSettings sceneset(scene_ini, QSettings::IniFormat); sceneset.setIniCodec("UTF-8"); main_wscene.clear(); //Clear old index_wscene.clear(); sceneset.beginGroup("scenery-main"); scenery_total = sceneset.value("total", "0").toInt(); total_data +=scenery_total; sceneset.endGroup(); emit progressMax(scenery_total); emit progressTitle(QApplication::tr("Loading Sceneries...")); ConfStatus::total_wscene= scenery_total; //creation of empty indexes of arrayElements wSceneIndexes sceneIndex; for(i=0;i<=scenery_total; i++) { sceneIndex.i=i; sceneIndex.type=0; sceneIndex.ai=0; index_wscene.push_back(sceneIndex); } if(ConfStatus::total_wscene==0) { addError(QString("ERROR LOADING wld_scenery.ini: number of items not define, or empty config"), QtCriticalMsg); return; } for(i=1; i<=scenery_total; i++) { emit progressValue(i); QString errStr; sceneset.beginGroup( QString("scenery-"+QString::number(i)) ); sScene.group = sceneset.value("group", "_NoGroup").toString(); sScene.category = sceneset.value("category", "_Other").toString(); sScene.image_n = sceneset.value("image", "").toString(); /***************Load image*******************/ GraphicsHelps::loadMaskedImage(scenePath, sScene.image_n, sScene.mask_n, sScene.image, sScene.mask, errStr); if(!errStr.isEmpty()) { addError(QString("SCENE-%1 %2").arg(i).arg(errStr)); goto skipScene; } /***************Load image*end***************/ sScene.grid = sceneset.value("grid", qRound(qreal(default_grid)/2)).toInt(); sScene.animated = (sceneset.value("animated", "0").toString()=="1"); sScene.frames = sceneset.value("frames", "1").toInt(); sScene.framespeed = sceneset.value("frame-speed", "175").toInt(); sScene.frame_h = (sScene.animated? qRound(qreal(sScene.image.height())/ sScene.frames) : sScene.image.height()); sScene.display_frame = sceneset.value("display-frame", "0").toInt(); sScene.id = i; main_wscene.push_back(sScene); /************Add to Index***************/ if(i <= (unsigned int)index_wscene.size()) { index_wscene[i].i = i-1; } /************Add to Index***************/ skipScene: sceneset.endGroup(); if( sceneset.status() != QSettings::NoError ) { addError(QString("ERROR LOADING wld_scenery.ini N:%1 (scene-%2)").arg(sceneset.status()).arg(i), QtCriticalMsg); } } if((unsigned int)main_wscene.size()<scenery_total) { addError(QString("Not all Sceneries loaded! Total: %1, Loaded: %2").arg(scenery_total).arg(main_wscene.size())); } }
void dataconfigs::loadWorldLevels() { unsigned int i; obj_w_level slevel; unsigned long levels_total=0; QString level_ini = config_dir + "wld_levels.ini"; if(!QFile::exists(level_ini)) { addError(QString("ERROR LOADING wld_levels.ini: file does not exist"), QtCriticalMsg); return; } QSettings levelset(level_ini, QSettings::IniFormat); levelset.setIniCodec("UTF-8"); main_wlevels.clear(); //Clear old index_wlvl.clear(); levelset.beginGroup("levels-main"); levels_total = levelset.value("total", "0").toInt(); marker_wlvl.path = levelset.value("path", "0").toInt(); marker_wlvl.bigpath = levelset.value("bigpath", "0").toInt(); total_data +=levels_total; levelset.endGroup(); emit progressMax(levels_total); emit progressTitle(QApplication::tr("Loading Level images...")); ConfStatus::total_wlvl = levels_total; //creation of empty indexes of arrayElements wLevelIndexes levelIndex; for(i=0;i<=levels_total; i++) { levelIndex.i=i; levelIndex.type=0; levelIndex.ai=0; index_wlvl.push_back(levelIndex); } if(ConfStatus::total_wlvl==0) { addError(QString("ERROR LOADING wld_levels.ini: number of items not define, or empty config"), QtCriticalMsg); return; } for(i=0; i<=levels_total; i++) { emit progressValue(i); QString errStr; levelset.beginGroup( QString("level-"+QString::number(i)) ); slevel.group = levelset.value("group", "_NoGroup").toString(); slevel.category = levelset.value("category", "_Other").toString(); slevel.image_n = levelset.value("image", "").toString(); /***************Load image*******************/ GraphicsHelps::loadMaskedImage(wlvlPath, slevel.image_n, slevel.mask_n, slevel.image, slevel.mask, errStr); if(!errStr.isEmpty()) { addError(QString("LEVEL-%1 %2").arg(i).arg(errStr)); goto skipLevel; } /***************Load image*end***************/ slevel.grid = levelset.value("grid", default_grid).toInt(); slevel.animated = (levelset.value("animated", "0").toString()=="1"); slevel.frames = levelset.value("frames", "1").toInt(); slevel.framespeed = levelset.value("frame-speed", "175").toInt(); slevel.frame_h = (slevel.animated? qRound(qreal(slevel.image.height())/ slevel.frames) : slevel.image.height()); slevel.display_frame = levelset.value("display-frame", "0").toInt(); slevel.id = i; main_wlevels.push_back(slevel); /************Add to Index***************/ if(i <= (unsigned int)index_wlvl.size()) { index_wlvl[i].i = i; } /************Add to Index***************/ skipLevel: levelset.endGroup(); if( levelset.status() != QSettings::NoError ) { addError(QString("ERROR LOADING wld_levels.ini N:%1 (level-%2)").arg(levelset.status()).arg(i), QtCriticalMsg); } } if((unsigned int)main_wlevels.size()<levels_total) { addError(QString("Not all Level images loaded! Total: %1, Loaded: %2").arg(levels_total).arg(main_wlevels.size())); } }