Пример #1
0
/**
 * @brief initialize the display context to useful values
 *
 * Zap the display context.
 * Allocate a framebuf array to save updating the bitmap when
 * there is no change in the data word.
 */
void alto2_cpu_device::init_disp()
{
	memset(&m_dsp, 0, sizeof(m_dsp));
	save_item(NAME(m_dsp.state));
	save_item(NAME(m_dsp.hlc));
	save_item(NAME(m_dsp.setmode));
	save_item(NAME(m_dsp.inverse));
	save_item(NAME(m_dsp.halfclock));
	save_item(NAME(m_dsp.fifo));
	save_item(NAME(m_dsp.wa));
	save_item(NAME(m_dsp.ra));
	save_item(NAME(m_dsp.a63));
	save_item(NAME(m_dsp.a66));
	save_item(NAME(m_dsp.dht_blocks));
	save_item(NAME(m_dsp.dwt_blocks));
	save_item(NAME(m_dsp.curt_blocks));
	save_item(NAME(m_dsp.curt_wakeup));
	save_item(NAME(m_dsp.xpreg));
	save_item(NAME(m_dsp.csr));

	m_disp_a38 = prom_load(machine(), &pl_displ_a38, memregion("displ_a38")->base());
	m_disp_a63 = prom_load(machine(), &pl_displ_a63, memregion("displ_a63")->base());
	m_disp_a66 = prom_load(machine(), &pl_displ_a66, memregion("displ_a66")->base());

	m_dsp.hlc = A2_DISP_HLC_START;

	m_dsp.framebuf = std::make_unique<uint16_t[]>(A2_DISP_TOTAL_HEIGHT * A2_DISP_SCANLINE_WORDS);
	m_dsp.patterns = auto_alloc_array(machine(), uint8_t, 65536 * 16);
	for (int y = 0; y < 65536; y++) {
		uint8_t* dst = m_dsp.patterns + y * 16;
		for (int x = 0; x < 16; x++)
			*dst++ = (~y >> (15 - x)) & 1;
	}

	// Allocate a bitmap including the V/H blank areas
	m_dsp.bitmap = std::make_unique<bitmap_ind16>(A2_DISP_TOTAL_WIDTH, A2_DISP_TOTAL_HEIGHT);
	m_dsp.state = 0;
}
Пример #2
0
/**
 * @brief initialize the mouse context to useful values
 *
 * From the Alto Hardware Manual:
 * <PRE>
 * The mouse is a hand-held pointing device which contains two encoders
 * which digitize its position as it is rolled over a table-top. It also
 * has three buttons which may be read as the three low order bits of
 * memory location UTILIN (0177030), iin the manner of the keyboard.
 * The bit/button correspondence in UTILIN are (depressed keys
 * correspond to 0's in memory):
 *
 *      UTILIN[13]      TOP or LEFT button (RED)
 *      UTILIN[14]      BOTTOM or RIGHT button (BLUE)
 *      UTILIN[15]      MIDDLE button (YELLOW)
 *
 * The mouse coordinates are maintained by the MRT microcode in locations
 * MOUSELOC(0424)=X and MOUSELOC+1(0425)=Y in page one of the Alto memory.
 * These coordinates are relative, i.e., the hardware only increments and
 * decrements them. The resolution of the mouse is approximately 100 points
 * per inch.
 * </PRE>
 */
void alto2_cpu_device::init_mouse()
{
    memset(&m_mouse, 0, sizeof(m_mouse));
    m_madr_a32 = prom_load(machine(), &pl_madr_a32, memregion("madr_a32")->base());
}
Пример #3
0
/**
 * @brief clear all keys and install the mmio handler for KBDAD to KBDAD+3
 */
void alto2_cpu_device::init_hw()
{
	memset(&m_hw, 0, sizeof(m_hw));
	m_madr_a64 = prom_load(machine(), &pl_madr_a64, memregion("madr_a64")->base());
	m_madr_a65 = prom_load(machine(), &pl_madr_a65, memregion("madr_a65")->base());
}