Пример #1
0
FuncAnalysis do_analyze_collect(const Index& index,
                                Context const inputCtx,
                                CollectedInfo& collect,
                                ClassAnalysis* clsAnalysis,
                                const std::vector<Type>* knownArgs) {
  auto const ctx = adjust_closure_context(inputCtx);
  FuncAnalysis ai(ctx);

  Trace::Bump bumper{Trace::hhbbc, kTraceFuncBump,
    is_trace_function(ctx.cls, ctx.func)};
  FTRACE(2, "{:-^70}\n-- {}\n", "Analyze", show(ctx));

  /*
   * Set of RPO ids that still need to be visited.
   *
   * Initially, we need each entry block in this list.  As we visit
   * blocks, we propagate states to their successors and across their
   * back edges---when state merges cause a change to the block
   * stateIn, we will add it to this queue so it gets visited again.
   */
  auto incompleteQ = prepare_incompleteQ(index, ai, clsAnalysis, knownArgs);

  /*
   * There are potentially infinitely growing types when we're using
   * union_of to merge states, so occasonially we need to apply a
   * widening operator.
   *
   * Currently this is done by having a straight-forward hueristic: if
   * you visit a block too many times, we'll start doing all the
   * merges with the widening operator until we've had a chance to
   * visit the block again.  We must then continue iterating in case
   * the actual fixed point is higher than the result of widening.
   *
   * Terminiation is guaranteed because the widening operator has only
   * finite chains in the type lattice.
   */
  auto nonWideVisits = std::vector<uint32_t>(ctx.func->nextBlockId);

  // For debugging, count how many times basic blocks get interpreted.
  auto interp_counter = uint32_t{0};

  /*
   * Iterate until a fixed point.
   *
   * Each time a stateIn for a block changes, we re-insert the block's
   * rpo ID in incompleteQ.  Since incompleteQ is ordered, we'll
   * always visit blocks with earlier RPO ids first, which hopefully
   * means less iterations.
   */
  while (!incompleteQ.empty()) {
    auto const blk = ai.rpoBlocks[incompleteQ.pop()];

    if (nonWideVisits[blk->id]++ > options.analyzeFuncWideningLimit) {
      nonWideVisits[blk->id] = 0;
    }

    FTRACE(2, "block #{}\nin {}{}", blk->id,
      state_string(*ctx.func, ai.bdata[blk->id].stateIn),
      property_state_string(collect.props));
    ++interp_counter;

    auto propagate = [&] (php::Block& target, const State& st) {
      auto const needsWiden =
        nonWideVisits[target.id] >= options.analyzeFuncWideningLimit;

      // We haven't optimized the widening operator much, because it
      // doesn't happen in practice right now.  We want to know when
      // it starts happening:
      if (needsWiden) {
        std::fprintf(stderr, "widening in %s on %s\n",
          ctx.unit->filename->data(),
          ctx.func->name->data());
      }

      FTRACE(2, "     {}-> {}\n", needsWiden ? "widening " : "", target.id);
      FTRACE(4, "target old {}",
        state_string(*ctx.func, ai.bdata[target.id].stateIn));

      auto const changed =
        needsWiden ? widen_into(ai.bdata[target.id].stateIn, st)
                   : merge_into(ai.bdata[target.id].stateIn, st);
      if (changed) {
        incompleteQ.push(rpoId(ai, &target));
      }
      FTRACE(4, "target new {}",
        state_string(*ctx.func, ai.bdata[target.id].stateIn));
    };

    auto stateOut = ai.bdata[blk->id].stateIn;
    auto interp   = Interp { index, ctx, collect, blk, stateOut };
    auto flags    = run(interp, propagate);
    if (flags.returned) {
      ai.inferredReturn = union_of(std::move(ai.inferredReturn),
                                   std::move(*flags.returned));
    }
  }

  ai.closureUseTypes = std::move(collect.closureUseTypes);

  if (ctx.func->isGenerator) {
    if (ctx.func->isAsync) {
      // Async generators always return AsyncGenerator object.
      ai.inferredReturn = objExact(index.builtin_class(s_AsyncGenerator.get()));
    } else {
      // Non-async generators always return Generator object.
      ai.inferredReturn = objExact(index.builtin_class(s_Generator.get()));
    }
  } else if (ctx.func->isAsync) {
    // Async functions always return WaitH<T>, where T is the type returned
    // internally.
    ai.inferredReturn = wait_handle(index, ai.inferredReturn);
  }

  /*
   * If inferredReturn is TBottom, the callee didn't execute a return
   * at all.  (E.g. it unconditionally throws, or is an abstract
   * function body.)
   *
   * In this case, we leave the return type as TBottom, to indicate
   * the same to callers.
   */
  assert(ai.inferredReturn.subtypeOf(TGen));

  // For debugging, print the final input states for each block.
  FTRACE(2, "{}", [&] {
    auto const bsep = std::string(60, '=') + "\n";
    auto const sep = std::string(60, '-') + "\n";
    auto ret = folly::format(
      "{}function {} ({} block interps):\n{}",
      bsep,
      show(ctx),
      interp_counter,
      bsep
    ).str();
    for (auto& bd : ai.bdata) {
      ret += folly::format(
        "{}block {}:\nin {}",
        sep,
        ai.rpoBlocks[bd.rpoId]->id,
        state_string(*ctx.func, bd.stateIn)
      ).str();
    }
    ret += sep + bsep;
    folly::format(&ret,
      "Inferred return type: {}\n", show(ai.inferredReturn));
    ret += bsep;
    return ret;
  }());

  return ai;
}
Пример #2
0
FuncAnalysis do_analyze_collect(const Index& index,
                                Context const ctx,
                                CollectedInfo& collect,
                                ClassAnalysis* clsAnalysis,
                                const std::vector<Type>* knownArgs) {
  assertx(ctx.cls == adjust_closure_context(ctx).cls);
  FuncAnalysis ai{ctx};

  auto const bump = trace_bump_for(ctx.cls, ctx.func);
  Trace::Bump bumper1{Trace::hhbbc, bump};
  Trace::Bump bumper2{Trace::hhbbc_cfg, bump};

  if (knownArgs) {
    FTRACE(2, "{:.^70}\n", "Inline Interp");
  }
  SCOPE_EXIT {
    if (knownArgs) {
      FTRACE(2, "{:.^70}\n", "End Inline Interp");
    }
  };

  FTRACE(2, "{:-^70}\n-- {}\n", "Analyze", show(ctx));

  /*
   * Set of RPO ids that still need to be visited.
   *
   * Initially, we need each entry block in this list.  As we visit
   * blocks, we propagate states to their successors and across their
   * back edges---when state merges cause a change to the block
   * stateIn, we will add it to this queue so it gets visited again.
   */
  auto incompleteQ = prepare_incompleteQ(index, ai, clsAnalysis, knownArgs);

  /*
   * There are potentially infinitely growing types when we're using union_of to
   * merge states, so occasionally we need to apply a widening operator.
   *
   * Currently this is done by having a straight-forward hueristic: if you visit
   * a block too many times, we'll start doing all the merges with the widening
   * operator. We must then continue iterating in case the actual fixed point is
   * higher than the result of widening. Likewise if we loop too much because of
   * local static types changing, we'll widen those.
   *
   * Termination is guaranteed because the widening operator has only finite
   * chains in the type lattice.
   */
  auto totalVisits = std::vector<uint32_t>(ctx.func->blocks.size());
  auto totalLoops = uint32_t{0};

  // For debugging, count how many times basic blocks get interpreted.
  auto interp_counter = uint32_t{0};

  // Used to force blocks that depended on the types of local statics
  // to be re-analyzed when the local statics change.
  std::unordered_map<borrowed_ptr<const php::Block>, std::map<LocalId, Type>>
    usedLocalStatics;

  /*
   * Iterate until a fixed point.
   *
   * Each time a stateIn for a block changes, we re-insert the block's
   * rpo ID in incompleteQ.  Since incompleteQ is ordered, we'll
   * always visit blocks with earlier RPO ids first, which hopefully
   * means less iterations.
   */
  do {
    while (!incompleteQ.empty()) {
      auto const blk = ai.rpoBlocks[incompleteQ.pop()];

      totalVisits[blk->id]++;

      FTRACE(2, "block #{}\nin {}{}", blk->id,
             state_string(*ctx.func, ai.bdata[blk->id].stateIn, collect),
             property_state_string(collect.props));
      ++interp_counter;

      auto propagate = [&] (BlockId target, const State* st) {
        if (!st) {
          FTRACE(2, "     Force reprocess: {}\n", target);
          incompleteQ.push(rpoId(ai, target));
          return;
        }

        auto const needsWiden =
          totalVisits[target] >= options.analyzeFuncWideningLimit;

        FTRACE(2, "     {}-> {}\n", needsWiden ? "widening " : "", target);
        FTRACE(4, "target old {}",
               state_string(*ctx.func, ai.bdata[target].stateIn, collect));

        auto const changed =
          needsWiden ? widen_into(ai.bdata[target].stateIn, *st)
                     : merge_into(ai.bdata[target].stateIn, *st);
        if (changed) {
          incompleteQ.push(rpoId(ai, target));
        }
        FTRACE(4, "target new {}",
               state_string(*ctx.func, ai.bdata[target].stateIn, collect));
      };

      auto stateOut = ai.bdata[blk->id].stateIn;
      auto interp   = Interp { index, ctx, collect, blk, stateOut };
      auto flags    = run(interp, propagate);
      if (any(collect.opts & CollectionOpts::EffectFreeOnly) &&
          !collect.effectFree) {
        break;
      }
      // We only care about the usedLocalStatics from the last visit
      if (flags.usedLocalStatics) {
        usedLocalStatics[blk] = std::move(*flags.usedLocalStatics);
      } else {
        usedLocalStatics.erase(blk);
      }

      if (flags.returned) {
        ai.inferredReturn |= std::move(*flags.returned);
      }
    }

    if (any(collect.opts & CollectionOpts::EffectFreeOnly) &&
        !collect.effectFree) {
      break;
    }

    // maybe some local statics changed type since the last time their
    // blocks were visited.

    if (totalLoops++ >= options.analyzeFuncWideningLimit) {
      // If we loop too many times because of static locals, widen them to
      // ensure termination.
      for (auto& t : collect.localStaticTypes) {
        t = widen_type(std::move(t));
      }
    }

    for (auto const& elm : usedLocalStatics) {
      for (auto const& ls : elm.second) {
        if (collect.localStaticTypes[ls.first] != ls.second) {
          incompleteQ.push(rpoId(ai, elm.first->id));
          break;
        }
      }
    }
  } while (!incompleteQ.empty());

  ai.closureUseTypes = std::move(collect.closureUseTypes);
  ai.cnsMap = std::move(collect.cnsMap);
  ai.readsUntrackedConstants = collect.readsUntrackedConstants;
  ai.mayUseVV = collect.mayUseVV;
  ai.effectFree = collect.effectFree;
  ai.unfoldableFuncs = collect.unfoldableFuncs;

  index.fixup_return_type(ctx.func, ai.inferredReturn);

  /*
   * If inferredReturn is TBottom, the callee didn't execute a return
   * at all.  (E.g. it unconditionally throws, or is an abstract
   * function body.)
   *
   * In this case, we leave the return type as TBottom, to indicate
   * the same to callers.
   */
  assert(ai.inferredReturn.subtypeOf(TGen));

  // For debugging, print the final input states for each block.
  FTRACE(2, "{}", [&] {
    auto const bsep = std::string(60, '=') + "\n";
    auto const sep = std::string(60, '-') + "\n";
    auto ret = folly::format(
      "{}function {} ({} block interps):\n{}",
      bsep,
      show(ctx),
      interp_counter,
      bsep
    ).str();
    for (auto& bd : ai.bdata) {
      folly::format(
        &ret,
        "{}block {}:\nin {}",
        sep,
        ai.rpoBlocks[bd.rpoId]->id,
        state_string(*ctx.func, bd.stateIn, collect)
      );
    }
    ret += sep + bsep;
    folly::format(&ret, "Inferred return type: {}\n", show(ai.inferredReturn));
    ret += bsep;
    return ret;
  }());

  // Do this after the tracing above
  ai.localStaticTypes = std::move(collect.localStaticTypes);
  return ai;
}