void QGLView::cameraChanged() { // The pick buffer will need to be refreshed at the new camera position. d->pickBufferForceUpdate = true; // Queue an update for the next event loop. queueUpdate(); }
void PatchInspector::postRedo() { // Update the PatchInspector after a redo operation queueUpdate(); }
void PatchInspector::onPatchTextureChanged() { queueUpdate(); }
void PatchInspector::onPatchControlPointsChanged() { queueUpdate(); }
MainWindow::MainWindow(QWidget *parent, Qt::WFlags flags): QMainWindow(parent, flags), petri_dish(), histogramDialog(0), changed(true), auto_save(false), update_thread(this, this) { setupUi(this); connect(&timer, SIGNAL(timeout()), &petri_dish, SLOT(step())); connect(&petri_dish, SIGNAL(changed()), worldView, SLOT(queueUpdate())); //connect(&petri_dish, SIGNAL(changed()), worldView, SLOT(repaint())); connect(&petri_dish, SIGNAL(changed()), this, SLOT(set_stats())); connect(runButton, SIGNAL(clicked()), this, SLOT(start_stop())); //connect(checkIntegrity, SIGNAL(clicked()), this, SLOT(check_integrity())); connect(stepBtn, SIGNAL(clicked()), this, SLOT(step())); connect(radViewDefault, SIGNAL(clicked()), &petri_dish, SLOT(set_default_view_mode())); connect(radViewBugs, SIGNAL(clicked()), &petri_dish, SLOT(set_bugs_view_mode())); connect(radViewEnergy, SIGNAL(clicked()), &petri_dish, SLOT(set_energy_view_mode())); connect(radViewAge, SIGNAL(clicked()), &petri_dish, SLOT(set_age_view_mode())); connect(radViewSize, SIGNAL(clicked()), &petri_dish, SLOT(set_dna_size_view_mode())); connect(radViewDNA, SIGNAL(clicked()), &petri_dish, SLOT(set_dna_view_mode())); connect(radViewTerrain, SIGNAL(clicked()), &petri_dish, SLOT(set_terrain_view_mode())); connect(actionNew, SIGNAL(triggered()), this, SLOT(new_world())); connect(actionSave, SIGNAL(triggered()), this, SLOT(save_world())); connect(actionOpen, SIGNAL(triggered()), this, SLOT(load_world())); connect(actionSave_As, SIGNAL(triggered()), this, SLOT(save_as_world())); connect(settings, SIGNAL(settingsChanged()), this, SLOT(change_world())); connect(actionAutoSave, SIGNAL(triggered()), this, SLOT(autosave_world())); connect(actionCheck_Integrity, SIGNAL(triggered()), this, SLOT(check_integrity())); connect(worldView, SIGNAL(clicked(int, int)), this, SLOT(edit_bug(int, int))); connect(idleChk, SIGNAL(clicked(bool)), this, SLOT(enableIdleDetect(bool))); connect(&idleTimer, SIGNAL(timeout()), this, SLOT(checkIdle())); autosave_timer.setInterval(1000 * 60 * 2); // every two mins connect(&autosave_timer, SIGNAL(timeout()), this, SLOT(save_world())); petri_dish.set_widget(worldView); petri_dish.init(settings->getParams()); totalEnergy->setText(QString().setNum(petri_dish.get_total_energy())); spinDNAVal->setMaximum(settings->getParams().max_data); set_stats(); last_time = 0; update_time.start(); updates_per_sec = 0; //update_thread.start(); horizontalSlider->setValue(1000); timer.start(0); setAttribute(Qt::WA_QuitOnClose, true); repaint(); if(!qApp->arguments().size() > 1) { bool running; load_from_file(qApp->arguments().at(1), running); if(running) start(); } }