void Shake::update(float time) { Point rand = Point(rangedRand(-_strength.x, _strength.x), rangedRand(-_strength.y, _strength.y)); _target->setPosition(_initial + rand); }
void MainWindow::doPresetCM() { gb_drawMarkers = true; for ( int i=0; i<gv_PS.count(); i++ ) gv_PS[i].setMarkerOptions( true, gv_PS.at( i ).MarkerSize(), QColor( rangedRand( 0, 255 ), rangedRand( 0, 255 ), rangedRand( 0, 255 ) ) ); setUpdateGlobalParameterOptions( false ); doShowPlot(); }
void MainWindow::doPresetCL() { gb_drawLines = true; for ( int i=0; i<gv_PS.count(); i++ ) gv_PS[i].setLineOptions( true, gv_PS.at( i ).LineWidth(), QColor( rangedRand( 0, 255 ), rangedRand( 0, 255 ), rangedRand( 0, 255 ) ) ); setUpdateGlobalParameterOptions( false ); doShowPlot(); }
void MainWindow::doPresetCC() { gb_drawColorized = true; for ( int i=0; i<gv_PS.count(); i++ ) gv_PS[i].setColorizedOptions( true, gv_PS.at( i ).Pattern(), QColor( rangedRand( 0, 255 ), rangedRand( 0, 255 ), rangedRand( 0, 255 ) ), QColor( rangedRand( 0, 255 ), rangedRand( 0, 255 ), rangedRand( 0, 255 ) ) ); setUpdateGlobalParameterOptions( false ); doShowPlot(); }