Пример #1
0
void test() {
  /* Matrix:
   * 0 1 0
   * 0 | 0
   * 1 & 1
   * 0 1 0 */

  printf("Test: Sblock Matrix\n");

  write_lut(LUT_SELF, 0);
  write_lut(LUT_AND4, 1);
  write_lut(LUT_OR,   2);

  write_type(0,1,1, 2);
  write_type(0,2,1, 1);

  write_state(0,0,1, 1);
  write_state(0,2,0, 1);
  write_state(0,2,2, 1);
  write_state(0,3,1, 1);

  swap_cell_storage();
  config();

  step(1);
  readback();

  swap_cell_storage();
  read_state(0,0,1);
  read_state(0,1,1);
  read_state(0,2,1);
  read_state(0,3,1);

  step(1);
  readback();

  swap_cell_storage();
  read_state(0,0,1);
  read_state(0,1,1);
  read_state(0,2,1);
  read_state(0,3,1);

  assert_uint32(1, get_state());
  assert_uint32(1, get_state());
  assert_uint32(0, get_state());
  assert_uint32(1, get_state());

  assert_uint32(1, get_state());
  assert_uint32(1, get_state());
  assert_uint32(1, get_state());
  assert_uint32(1, get_state());
}
Пример #2
0
void swap_run_swap() {
  swap_cell_storage();
  config();
  step(7);
  readback();
  swap_cell_storage();
}
Пример #3
0
/*
 * Print an error message to the error output (either stderr, or
 * if trapping errors, to the error trap file).  We precede this
 * with the program's name and an optional string (a0), then use
 * the format and variable argument list, then append an optional
 * Unix error string.  Finally, if errors are being trapped, we
 * pass the error text and the quit flag to the trap function.
 *
 * In the interest of `look and feel', if errors are being trapped,
 * the program name is omitted.
 */
static void
verror(int quit, const char *a0, const char *fmt, va_list l, int e)
{
	register FILE *fp = trap_file;

	/* print to the trap file, if any, else stderr */
	if ((fp = trap_file) != NULL)
		rewind(fp);		/* now can write */
	else {
		fp = stderr;
		(void) fflush(fp);
	}
	if (trap_file == NULL)
		(void) fprintf(fp, "%s: ", ProgName);
	if (a0)
		(void) fprintf(fp, "%s", a0);
	(void) vfprintf(fp, fmt, l);
	if (e)
		(void) fprintf(fp, ": %s", strerror(e));
	(void) putc('\n', fp);
	(void) fflush(fp);
	if (trap_file != NULL)
		(*trap_fn)(quit, readback());
	if (quit)
		exit(quit);
}
Пример #4
0
void DebugOutput::process(struct GPUOutputBatch& gpu_batch,
                          const AlignmentMate mate,
                          const AlignmentScore score)
{
    // read back the data into the CPU for later processing
    readback(cpu_batch, gpu_batch, mate, score);
}
Пример #5
0
// Draw a blurred version of the provided path.
// Return the right half of the middle row in 'result'.
static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma,
                          int* result, int resultCount) {

    SkBitmap bitmap;
    bitmap.allocN32Pixels(resultCount, 30);
    SkCanvas canvas(bitmap);

    blur_path(&canvas, path, gaussianSigma);
    readback(&canvas, result, resultCount);
}
Пример #6
0
// temporary disable; see below for explanation
static bool gpu_blur_path(GrContext* context, const SkPath& path,
                          SkScalar gaussianSigma,
                          int* result, int resultCount) {
    GrSurfaceDesc desc;
    desc.fConfig = kSkia8888_GrPixelConfig;
    desc.fFlags = kRenderTarget_GrSurfaceFlag;
    desc.fWidth = resultCount;
    desc.fHeight = 30;
    desc.fSampleCnt = 0;

    SkAutoTUnref<GrTexture> texture(grContext->createTexture(desc, false, nullptr, 0));
    SkAutoTUnref<SkGpuDevice> device(new SkGpuDevice  (grContext, texture.get()));
    SkCanvas canvas(device.get());

    blur_path(&canvas, path, gaussianSigma);
    readback(&canvas, result, resultCount);
    return true;
}
Пример #7
0
// temporary disable; see below for explanation
static bool gpu_blur_path(GrContextFactory* factory, const SkPath& path,
                          SkScalar gaussianSigma,
                          int* result, int resultCount) {

    GrContext* grContext = factory->get(GrContextFactory::kNative_GLContextType);
    if (NULL == grContext) {
        return false;
    }

    GrSurfaceDesc desc;
    desc.fConfig = kSkia8888_GrPixelConfig;
    desc.fFlags = kRenderTarget_GrSurfaceFlag;
    desc.fWidth = resultCount;
    desc.fHeight = 30;
    desc.fSampleCnt = 0;

    SkAutoTUnref<GrTexture> texture(grContext->createUncachedTexture(desc, NULL, 0));
    SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (grContext, texture.get())));
    SkCanvas canvas(device.get());

    blur_path(&canvas, path, gaussianSigma);
    readback(&canvas, result, resultCount);
    return true;
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, context) {
    unsigned char alphaData[X_SIZE * Y_SIZE];

    bool match;
    static const size_t kRowBytes[] = {0, X_SIZE, X_SIZE + 1, 2 * X_SIZE - 1};
    for (int rt = 0; rt < 2; ++rt) {
        GrSurfaceDesc desc;
        // let Skia know we will be using this texture as a render target
        desc.fFlags     = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
        // it is a single channel texture
        desc.fConfig    = kAlpha_8_GrPixelConfig;
        desc.fWidth     = X_SIZE;
        desc.fHeight    = Y_SIZE;

        // We are initializing the texture with zeros here
        memset(alphaData, 0, X_SIZE * Y_SIZE);
        SkAutoTUnref<GrTexture> texture(
            context->textureProvider()->createTexture(desc, SkBudgeted::kNo , alphaData, 0));
        if (!texture) {
            if (!rt) {
                ERRORF(reporter, "Could not create alpha texture.");
            }
            continue;
        }

        // create a distinctive texture
        for (int y = 0; y < Y_SIZE; ++y) {
            for (int x = 0; x < X_SIZE; ++x) {
                alphaData[y * X_SIZE + x] = y*X_SIZE+x;
            }
        }

        for (auto rowBytes : kRowBytes) {
            // upload the texture (do per-rowbytes iteration because we may overwrite below).
            texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
                                 alphaData, 0);

            size_t nonZeroRowBytes = rowBytes ? rowBytes : X_SIZE;
            SkAutoTDeleteArray<uint8_t> readback(new uint8_t[nonZeroRowBytes * Y_SIZE]);
            // clear readback to something non-zero so we can detect readback failures
            memset(readback.get(), 0x1, nonZeroRowBytes * Y_SIZE);

            // read the texture back
            texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
                                readback.get(), rowBytes);

            // make sure the original & read back versions match
            SkString msg;
            msg.printf("rt:%d, rb:%d", rt, SkToU32(rowBytes));
            validate_alpha_data(reporter, X_SIZE, Y_SIZE, readback.get(), nonZeroRowBytes,
                                alphaData, msg);

            // Now try writing on the single channel texture (if we could create as a RT).
            if (texture->asRenderTarget()) {
                SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
                SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(
                                                      texture->asRenderTarget(), &props, SkGpuDevice::kUninit_InitContents));
                SkCanvas canvas(device);

                SkPaint paint;

                const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10);

                paint.setColor(SK_ColorWHITE);

                canvas.drawRect(rect, paint);

                memset(readback.get(), 0x1, nonZeroRowBytes * Y_SIZE);
                texture->readPixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig, readback.get(),
                                    rowBytes);

                match = true;
                for (int y = 0; y < Y_SIZE && match; ++y) {
                    for (int x = 0; x < X_SIZE && match; ++x) {
                        uint8_t rbValue = readback.get()[y * nonZeroRowBytes + x];
                        if (0xFF != rbValue) {
                            ERRORF(reporter,
                                   "Failed alpha readback after clear. Expected: 0xFF, Got: 0x%02x"
                                   " at (%d,%d), rb:%d", rbValue, x, y, SkToU32(rowBytes));
                            match = false;
                        }
                    }
                }
            }
        }
    }

    static const GrPixelConfig kRGBAConfigs[] {
        kRGBA_8888_GrPixelConfig,
        kBGRA_8888_GrPixelConfig,
        kSRGBA_8888_GrPixelConfig
    };

    for (int y = 0; y < Y_SIZE; ++y) {
        for (int x = 0; x < X_SIZE; ++x) {
            alphaData[y * X_SIZE + x] = y*X_SIZE+x;
        }
    }

    // Attempt to read back just alpha from a RGBA/BGRA texture. Once with a texture-only src and
    // once with a render target.
    for (auto cfg : kRGBAConfigs) {
        for (int rt = 0; rt < 2; ++rt) {
            GrSurfaceDesc desc;
            desc.fFlags     = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
            desc.fConfig    = cfg;
            desc.fWidth     = X_SIZE;
            desc.fHeight    = Y_SIZE;

            uint32_t rgbaData[X_SIZE * Y_SIZE];
            // Make the alpha channel of the rgba texture come from alphaData.
            for (int y = 0; y < Y_SIZE; ++y) {
                for (int x = 0; x < X_SIZE; ++x) {
                    rgbaData[y * X_SIZE + x] = GrColorPackRGBA(6, 7, 8, alphaData[y * X_SIZE + x]);
                }
            }
            SkAutoTUnref<GrTexture> texture(
                context->textureProvider()->createTexture(desc, SkBudgeted::kNo, rgbaData, 0));
            if (!texture) {
                // We always expect to be able to create a RGBA texture
                if (!rt  && kRGBA_8888_GrPixelConfig == desc.fConfig) {
                    ERRORF(reporter, "Failed to create RGBA texture.");
                }
                continue;
            }

            for (auto rowBytes : kRowBytes) {
                size_t nonZeroRowBytes = rowBytes ? rowBytes : X_SIZE;

                SkAutoTDeleteArray<uint8_t> readback(new uint8_t[nonZeroRowBytes * Y_SIZE]);
                // Clear so we don't accidentally see values from previous iteration.
                memset(readback.get(), 0x0, nonZeroRowBytes * Y_SIZE);

                // read the texture back
                texture->readPixels(0, 0, desc.fWidth, desc.fHeight, kAlpha_8_GrPixelConfig,
                                    readback.get(), rowBytes);

                // make sure the original & read back versions match
                SkString msg;
                msg.printf("rt:%d, rb:%d", rt, SkToU32(rowBytes));
                validate_alpha_data(reporter, X_SIZE, Y_SIZE, readback.get(), nonZeroRowBytes,
                                    alphaData, msg);
            }
        }
    }
}
Пример #9
0
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadWriteAlpha, reporter, ctxInfo) {
    GrContext* context = ctxInfo.grContext();
    unsigned char alphaData[X_SIZE * Y_SIZE];

    static const int kClearValue = 0x2;

    bool match;
    static const size_t kRowBytes[] = {0, X_SIZE, X_SIZE + 1, 2 * X_SIZE - 1};
    {
        GrSurfaceDesc desc;
        desc.fFlags     = kNone_GrSurfaceFlags;
        desc.fConfig    = kAlpha_8_GrPixelConfig;    // it is a single channel texture
        desc.fWidth     = X_SIZE;
        desc.fHeight    = Y_SIZE;

        // We are initializing the texture with zeros here
        memset(alphaData, 0, X_SIZE * Y_SIZE);

        sk_sp<GrTextureProxy> proxy(GrSurfaceProxy::MakeDeferred(context->resourceProvider(),
                                                                 desc,
                                                                 SkBudgeted::kNo,
                                                                 alphaData, 0));
        if (!proxy) {
            ERRORF(reporter, "Could not create alpha texture.");
            return;
        }
        sk_sp<GrSurfaceContext> sContext(context->contextPriv().makeWrappedSurfaceContext(
                                                                  std::move(proxy), nullptr));

        const SkImageInfo ii = SkImageInfo::MakeA8(X_SIZE, Y_SIZE);
        sk_sp<SkSurface> surf(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii));

        // create a distinctive texture
        for (int y = 0; y < Y_SIZE; ++y) {
            for (int x = 0; x < X_SIZE; ++x) {
                alphaData[y * X_SIZE + x] = y*X_SIZE+x;
            }
        }

        for (auto rowBytes : kRowBytes) {

            // upload the texture (do per-rowbytes iteration because we may overwrite below).
            bool result = sContext->writePixels(ii, alphaData, 0, 0, 0);
            REPORTER_ASSERT_MESSAGE(reporter, result, "Initial A8 writePixels failed");

            size_t nonZeroRowBytes = rowBytes ? rowBytes : X_SIZE;
            std::unique_ptr<uint8_t[]> readback(new uint8_t[nonZeroRowBytes * Y_SIZE]);
            // clear readback to something non-zero so we can detect readback failures
            memset(readback.get(), kClearValue, nonZeroRowBytes * Y_SIZE);

            // read the texture back
            result = sContext->readPixels(ii, readback.get(), rowBytes, 0, 0);
            REPORTER_ASSERT_MESSAGE(reporter, result, "Initial A8 readPixels failed");

            // make sure the original & read back versions match
            SkString msg;
            msg.printf("rb:%d A8", SkToU32(rowBytes));
            validate_alpha_data(reporter, X_SIZE, Y_SIZE, readback.get(), nonZeroRowBytes,
                                alphaData, msg);

            // Now try writing to a single channel surface (if we could create one).
            if (surf) {
                SkCanvas* canvas = surf->getCanvas();

                SkPaint paint;

                const SkRect rect = SkRect::MakeLTRB(-10, -10, X_SIZE + 10, Y_SIZE + 10);

                paint.setColor(SK_ColorWHITE);

                canvas->drawRect(rect, paint);

                memset(readback.get(), kClearValue, nonZeroRowBytes * Y_SIZE);
                result = surf->readPixels(ii, readback.get(), nonZeroRowBytes, 0, 0);
                REPORTER_ASSERT_MESSAGE(reporter, result, "A8 readPixels after clear failed");

                match = true;
                for (int y = 0; y < Y_SIZE && match; ++y) {
                    for (int x = 0; x < X_SIZE && match; ++x) {
                        uint8_t rbValue = readback.get()[y * nonZeroRowBytes + x];
                        if (0xFF != rbValue) {
                            ERRORF(reporter,
                                   "Failed alpha readback after clear. Expected: 0xFF, Got: 0x%02x"
                                   " at (%d,%d), rb:%d", rbValue, x, y, SkToU32(rowBytes));
                            match = false;
                        }
                    }
                }
            }
        }
    }

    static const GrPixelConfig kRGBAConfigs[] {
        kRGBA_8888_GrPixelConfig,
        kBGRA_8888_GrPixelConfig,
        kSRGBA_8888_GrPixelConfig
    };

    for (int y = 0; y < Y_SIZE; ++y) {
        for (int x = 0; x < X_SIZE; ++x) {
            alphaData[y * X_SIZE + x] = y*X_SIZE+x;
        }
    }

    const SkImageInfo dstInfo = SkImageInfo::Make(X_SIZE, Y_SIZE,
                                                  kAlpha_8_SkColorType,
                                                  kPremul_SkAlphaType);

    // Attempt to read back just alpha from a RGBA/BGRA texture. Once with a texture-only src and
    // once with a render target.
    for (auto config : kRGBAConfigs) {
        for (int rt = 0; rt < 2; ++rt) {
            GrSurfaceDesc desc;
            desc.fFlags     = rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
            desc.fConfig    = config;
            desc.fWidth     = X_SIZE;
            desc.fHeight    = Y_SIZE;

            uint32_t rgbaData[X_SIZE * Y_SIZE];
            // Make the alpha channel of the rgba texture come from alphaData.
            for (int y = 0; y < Y_SIZE; ++y) {
                for (int x = 0; x < X_SIZE; ++x) {
                    rgbaData[y * X_SIZE + x] = GrColorPackRGBA(6, 7, 8, alphaData[y * X_SIZE + x]);
                }
            }
            sk_sp<GrTextureProxy> proxy =
                GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc, SkBudgeted::kNo,
                                             rgbaData, 0);
            if (!proxy) {
                // We always expect to be able to create a RGBA texture
                if (!rt  && kRGBA_8888_GrPixelConfig == desc.fConfig) {
                    ERRORF(reporter, "Failed to create RGBA texture.");
                }
                continue;
            }

            sk_sp<GrSurfaceContext> sContext = context->contextPriv().makeWrappedSurfaceContext(
                                                                       std::move(proxy), nullptr);

            for (auto rowBytes : kRowBytes) {
                size_t nonZeroRowBytes = rowBytes ? rowBytes : X_SIZE;

                std::unique_ptr<uint8_t[]> readback(new uint8_t[nonZeroRowBytes * Y_SIZE]);
                // Clear so we don't accidentally see values from previous iteration.
                memset(readback.get(), kClearValue, nonZeroRowBytes * Y_SIZE);

                // read the texture back
                bool result = sContext->readPixels(dstInfo, readback.get(), rowBytes, 0, 0);
                REPORTER_ASSERT_MESSAGE(reporter, result, "8888 readPixels failed");

                // make sure the original & read back versions match
                SkString msg;
                msg.printf("rt:%d, rb:%d 8888", rt, SkToU32(rowBytes));
                validate_alpha_data(reporter, X_SIZE, Y_SIZE, readback.get(), nonZeroRowBytes,
                                    alphaData, msg);
            }
        }
    }
}