Пример #1
0
void Console::setUpConnections(MainWindow* parent) {
    this->parent = parent;

    /* set it up so that console can pass input to main window */
    connect(this, SIGNAL(enterPressed(QString)), parent,
            SLOT(receiveInput(QString)));
}
Пример #2
0
int main()
{
    setup();

    updateConsole();

    while(1) {
        renderScene();
        receiveInput();

        glFlush(0);
        swiWaitForVBlank();
    }

    return 0;
}
Пример #3
0
// FUNCTION: run
// Handles the main flow of control for the Converter class, including I/O
void Converter::run() {
    welcomeMessage();

    // Loop to allow for multiple conversions
    bool loop = true;
    while (loop) {
        // Receive user input
        input = receiveInput();

        // Convert number to string
        output = convertToOutput();

        // Display the output
        printOutput();

        loop = repeat();
    }

    finalMessage();
}