Пример #1
0
void GameStateConfigBase::updateInterface() {
	if (COMBAT_TEXT) combat_text_cb->Check();
	else combat_text_cb->unCheck();

	if (SHOW_FPS) show_fps_cb->Check();
	else show_fps_cb->unCheck();

	if (COLORBLIND) colorblind_cb->Check();
	else colorblind_cb->unCheck();

	if (HARDWARE_CURSOR) hardware_cursor_cb->Check();
	else hardware_cursor_cb->unCheck();

	if (DEV_MODE) dev_mode_cb->Check();
	else dev_mode_cb->unCheck();

	if (LOOT_TOOLTIPS) loot_tooltips_cb->Check();
	else loot_tooltips_cb->unCheck();

	if (STATBAR_LABELS) statbar_labels_cb->Check();
	else statbar_labels_cb->unCheck();

	if (AUTO_EQUIP) auto_equip_cb->Check();
	else auto_equip_cb->unCheck();

	if (SUBTITLES) subtitles_cb->Check();
	else subtitles_cb->unCheck();

	refreshLanguages();
}
void GameStateConfigBase::updateInterface() {
	if (COMBAT_TEXT) combat_text_cb->Check();
	else combat_text_cb->unCheck();
	if (SHOW_FPS) show_fps_cb->Check();
	else show_fps_cb->unCheck();
	if (COLORBLIND) colorblind_cb->Check();
	else colorblind_cb->unCheck();
	if (HARDWARE_CURSOR) hardware_cursor_cb->Check();
	else hardware_cursor_cb->unCheck();
	if (DEV_MODE) dev_mode_cb->Check();
	else dev_mode_cb->unCheck();
	if (SHOW_TARGET) show_target_cb->Check();
	else show_target_cb->unCheck();
	if (LOOT_TOOLTIPS) loot_tooltips_cb->Check();
	else loot_tooltips_cb->unCheck();

	refreshLanguages();
}