DisplayGroupGraphicsScene::DisplayGroupGraphicsScene() { setSceneRect(0., 0., 1., 1.); // for the tiled display addRect(0., 0., 1., 1.); // add rectangles for the tiles refreshTileRects(); }
DisplayGroupGraphicsScene::DisplayGroupGraphicsScene() { setSceneRect(0., 0., 1., 1.); // for the tiled display addRect(0., 0., 1., 1.); // add rectangles for the tiles refreshTileRects(); // get marker for this scene marker_ = g_displayGroupManager->getNewMarker(); }
DisplayGroupGraphicsScene::DisplayGroupGraphicsScene(DisplayGroupManagerPtr displayGroup) : displayGroup_(displayGroup) { setSceneRect(0., 0., 1., 1.); // for the tiled display addRect(0., 0., 1., 1.); // add rectangles for the tiles refreshTileRects(); // get marker for this scene markers_.push_back( displayGroup_->getNewMarker( )); }