void register_artrewards(void) { at_register(&at_peaceimmune); register_item_use(use_hornofdancing, "use_hornofdancing"); register_item_use(use_trappedairelemental, "use_trappedairelemental"); register_item_useonother(useonother_trappedairelemental, "useonother_trappedairelemental"); }
void register_museum(void) { register_bordertype(&bt_questportal); at_register(&at_warden); at_register(&at_museumexit); at_register(&at_museumgivebackcookie); at_register(&at_museumgiveback); register_item_use(use_museumticket, "use_museumticket"); register_item_use(use_museumkey, "use_museumkey"); register_item_use(use_museumexitticket, "use_museumexitticket"); }
void register_tolua_helpers(void) { at_register(&at_direction); at_register(&at_building_action); register_function((pf_generic)lua_building_taxes, TOLUA_CAST "lua_building_taxes"); register_function((pf_generic)lua_agebuilding, TOLUA_CAST "lua_agebuilding"); register_function((pf_generic)lua_callspell, TOLUA_CAST "lua_castspell"); register_function((pf_generic)lua_initfamiliar, TOLUA_CAST "lua_initfamiliar"); register_item_use(&lua_useitem, TOLUA_CAST "lua_useitem"); register_function((pf_generic)lua_getresource, TOLUA_CAST "lua_getresource"); register_function((pf_generic)lua_canuse_item, TOLUA_CAST "lua_canuse_item"); register_function((pf_generic)lua_changeresource, TOLUA_CAST "lua_changeresource"); register_function((pf_generic)lua_equipmentcallback, TOLUA_CAST "lua_equip"); register_function((pf_generic)lua_wage, TOLUA_CAST "lua_wage"); register_function((pf_generic)lua_maintenance, TOLUA_CAST "lua_maintenance"); register_function((pf_generic)produce_resource, TOLUA_CAST "lua_produceresource"); register_function((pf_generic)limit_resource, TOLUA_CAST "lua_limitresource"); register_item_give(lua_giveitem, TOLUA_CAST "lua_giveitem"); }
void register_arena(void) { at_register(&at_hurting); register_item_use(use_wand_of_tears, "use_wand_of_tears"); register_function((pf_generic) enter_arena, "enter_arena"); register_function((pf_generic) leave_arena, "leave_arena"); tt_register(&tt_caldera); }
void register_demonseye(void) { register_item_use(summon_igjarjuk, "useigjarjuk"); register_item_give(give_igjarjuk, "giveigjarjuk"); }
void register_speedsail(void) { register_item_use(use_speedsail, "use_speedsail"); }