void RenderingManager::slot_set_shading_override() { QAction* action = qobject_cast<QAction*>(sender()); const string shading_mode = action->data().toString().toStdString(); m_override_shading = true; m_override_shading_mode = shading_mode; reinitialize_rendering(); }
void RenderingManager::slot_clear_shading_override() { m_override_shading = false; reinitialize_rendering(); }
void RenderingManager::slot_reinitialize_rendering() { reinitialize_rendering(); }