Пример #1
0
static bool voice_files(void)
{
    int oldval = global_settings.talk_file;
    bool ret;
    ret = set_option( str(LANG_VOICE_FILE), 
                       &global_settings.talk_file, INT, voice_names, 4, NULL);
    if (oldval != 3 && global_settings.talk_file == 3)
    {   /* force reload if newly talking thumbnails, 
           because the clip presence is cached only if enabled */  
        reload_directory();
    }
    return ret;
}
Пример #2
0
static bool sort_dir(void)
{
    int oldval = global_settings.sort_dir;
    bool ret;
    static const struct opt_items names[] = {
        { STR(LANG_SORT_ALPHA) },
        { STR(LANG_SORT_DATE) },
        { STR(LANG_SORT_DATE_REVERSE) }
    };
    ret = set_option( str(LANG_SORT_DIR), &global_settings.sort_dir, INT,
                       names, 3, NULL );
    if (global_settings.sort_dir != oldval)
        reload_directory(); /* force reload if this has changed */
    return ret;
}
Пример #3
0
static int fileview_callback(int action,const struct menu_item_ex *this_item)
{
    static int oldval;
    int *variable = this_item->variable;
    switch (action)
    {
        case ACTION_ENTER_MENUITEM: /* on entering an item */
            oldval = *variable;
            break;
        case ACTION_EXIT_MENUITEM: /* on exit */
            if (*variable != oldval)
                reload_directory(); /* force reload if this has changed */
            break;
    }
    return action;
}
Пример #4
0
static int talk_callback(int action,const struct menu_item_ex *this_item)
{
    static int oldval = 0;
    switch (action)
    {
        case ACTION_ENTER_MENUITEM:
            oldval = global_settings.talk_file_clip;
            break;
        case ACTION_EXIT_MENUITEM:
#ifdef HAVE_CROSSFADE
            audio_set_crossfade(global_settings.crossfade);
#endif
            if (this_item == &talk_dir_clip_item)
                break;
            if (!oldval && global_settings.talk_file_clip)
            {
                /* force reload if newly talking thumbnails,
                because the clip presence is cached only if enabled */
                reload_directory();
            }
            break;
    }
    return action;
}
/* Add "sel" file into specified "playlist".  How to insert depends on type
   of file */
static int add_to_playlist(const char* playlist, bool new_playlist,
                           const char* sel, int sel_attr)
{
    int fd;
    int result = -1;

    if (new_playlist)
        fd = open_utf8(playlist, O_CREAT|O_WRONLY|O_TRUNC);
    else
        fd = open(playlist, O_CREAT|O_WRONLY|O_APPEND, 0666);

    if(fd < 0)
        return result;

    /* In case we're in the playlist directory */
    reload_directory();

    if ((sel_attr & FILE_ATTR_MASK) == FILE_ATTR_AUDIO)
    {
        /* append the selected file */
        if (fdprintf(fd, "%s\n", sel) > 0)
            result = 0;
    }
    else if ((sel_attr & FILE_ATTR_MASK) == FILE_ATTR_M3U)
    {
        /* append playlist */
        int f, fs, i;
        char buf[1024];

        if(strcasecmp(playlist, sel) == 0)
            goto exit;

        f = open_utf8(sel, O_RDONLY);
        if (f < 0)
            goto exit;

        i = lseek(f, 0, SEEK_CUR);
        fs = filesize(f);
        while (i < fs)
        {
            int n;

            n = read(f, buf, sizeof(buf));
            if (n < 0)
                break;

            if (write(fd, buf, n) < 0)
                break;

            i += n;
        }

        if (i >= fs)
            result = 0;

        close(f);
    }
    else if (sel_attr & ATTR_DIRECTORY)
    {
        /* search directory for tracks and append to playlist */
        bool recurse = false;
        const char *lines[] = {
            ID2P(LANG_RECURSE_DIRECTORY_QUESTION), sel};
        const struct text_message message={lines, 2};
        struct add_track_context context;

        if (global_settings.recursive_dir_insert != RECURSE_ASK)
            recurse = (bool)global_settings.recursive_dir_insert;
        else
        {
            /* Ask if user wants to recurse directory */
            recurse = (gui_syncyesno_run(&message, NULL, NULL)==YESNO_YES);
        }

        context.fd = fd;
        context.count = 0;

        display_insert_count(0);

        result = playlist_directory_tracksearch(sel, recurse,
            add_track_to_playlist, &context);

        display_insert_count(context.count);
    }

exit:
    close(fd);
    return result;
}