Пример #1
0
blargg_err_t Classic_Emu::play_( int count, sample_t out [] )
{
	// read from buffer, then refill buffer and repeat if necessary
	int remain = count;
	while ( remain )
	{
		buf->disable_immediate_removal();
		remain -= buf->read_samples( &out [count - remain], remain );
		if ( remain )
		{
			if ( buf_changed_count != buf->channels_changed_count() )
			{
				buf_changed_count = buf->channels_changed_count();
				remute_voices();
			}
			
			// TODO: use more accurate length calculation
			int msec = buf->length();
			blip_time_t clocks_emulated = msec * clock_rate_ / 1000 - 100;
			RETURN_ERR( run_clocks( clocks_emulated, msec ) );
			assert( clocks_emulated );
			buf->end_frame( clocks_emulated );
		}
	}
	return blargg_ok;
}
Пример #2
0
blargg_err_t Classic_Emu::play_( long count, sample_t* out )
{
	long remain = count;
	while ( remain )
	{
		remain -= buf->read_samples( &out [count - remain], remain );
		if ( remain )
		{
			if ( buf_changed_count != buf->channels_changed_count() )
			{
				buf_changed_count = buf->channels_changed_count();
				remute_voices();
			}
			int msec = buf->length();
			blip_time_t clocks_emulated = (blargg_long) msec * clock_rate_ / 1000;
			RETURN_ERR( run_clocks( clocks_emulated, msec ) );
			assert( clocks_emulated );
			buf->end_frame( clocks_emulated );
		}
	}
	return 0;
}
Пример #3
0
blargg_err_t Music_Emu::post_load()
{
	set_tempo( tempo_ );
	remute_voices();
	return Gme_File::post_load();
}