int main(int argc, char ** argv) { createFrame(); createNewBlockBatch(); renderCanvas(); while (inGame) { checkGameState(); checkRowCompletion(); spawnNewBlock(); fetchUserInput(); if(timer++ % 10 == 0 && gameState == 0) { moveDown(); } renderCanvas(); usleep(wait); } endwin(); return 0; }
void resetGame() { timer = 0; points = 0; gameState = 0; wait = 100000; currentBlockInBatch = 0; resetBlock(); resetCanvas(); createNewBlockBatch(); renderCanvas(); }
/*! Paint the contents of a QwtPlot instance into a given rectangle. \param plot Plot to be rendered \param painter Painter \param plotRect Bounding rectangle \sa renderDocument(), renderTo(), QwtPainter::setRoundingAlignment() */ void QwtPlotRenderer::render( QwtPlot *plot, QPainter *painter, const QRectF &plotRect ) const { int axisId; if ( painter == 0 || !painter->isActive() || !plotRect.isValid() || plot->size().isNull() ) return; if ( !( d_data->discardFlags & DiscardBackground ) ) qwtRenderBackground( painter, plotRect, plot ); /* The layout engine uses the same methods as they are used by the Qt layout system. Therefore we need to calculate the layout in screen coordinates and paint with a scaled painter. */ QTransform transform; transform.scale( double( painter->device()->logicalDpiX() ) / plot->logicalDpiX(), double( painter->device()->logicalDpiY() ) / plot->logicalDpiY() ); QRectF layoutRect = transform.inverted().mapRect( plotRect ); if ( !( d_data->discardFlags & DiscardBackground ) ) { // subtract the contents margins int left, top, right, bottom; plot->getContentsMargins( &left, &top, &right, &bottom ); layoutRect.adjust( left, top, -right, -bottom ); } int baseLineDists[QwtPlot::axisCnt]; if ( d_data->layoutFlags & FrameWithScales ) { for ( axisId = 0; axisId < QwtPlot::axisCnt; axisId++ ) { QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) { baseLineDists[axisId] = scaleWidget->margin(); scaleWidget->setMargin( 0 ); } if ( !plot->axisEnabled( axisId ) ) { int left = 0; int right = 0; int top = 0; int bottom = 0; // When we have a scale the frame is painted on // the position of the backbone - otherwise we // need to introduce a margin around the canvas switch( axisId ) { case QwtPlot::yLeft: layoutRect.adjust( 1, 0, 0, 0 ); break; case QwtPlot::yRight: layoutRect.adjust( 0, 0, -1, 0 ); break; case QwtPlot::xTop: layoutRect.adjust( 0, 1, 0, 0 ); break; case QwtPlot::xBottom: layoutRect.adjust( 0, 0, 0, -1 ); break; default: break; } layoutRect.adjust( left, top, right, bottom ); } } } // Calculate the layout for the document. QwtPlotLayout::Options layoutOptions = QwtPlotLayout::IgnoreScrollbars | QwtPlotLayout::IgnoreFrames; if ( d_data->discardFlags & DiscardLegend ) layoutOptions |= QwtPlotLayout::IgnoreLegend; plot->plotLayout()->activate( plot, layoutRect, layoutOptions ); // now start painting painter->save(); painter->setWorldTransform( transform, true ); // canvas QwtScaleMap maps[QwtPlot::axisCnt]; buildCanvasMaps( plot, plot->plotLayout()->canvasRect(), maps ); renderCanvas( plot, painter, plot->plotLayout()->canvasRect(), maps ); if ( !( d_data->discardFlags & DiscardTitle ) && ( !plot->titleLabel()->text().isEmpty() ) ) { renderTitle( plot, painter, plot->plotLayout()->titleRect() ); } if ( !( d_data->discardFlags & DiscardLegend ) && plot->legend() && !plot->legend()->isEmpty() ) { renderLegend( plot, painter, plot->plotLayout()->legendRect() ); } for ( axisId = 0; axisId < QwtPlot::axisCnt; axisId++ ) { QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) { int baseDist = scaleWidget->margin(); int startDist, endDist; scaleWidget->getBorderDistHint( startDist, endDist ); renderScale( plot, painter, axisId, startDist, endDist, baseDist, plot->plotLayout()->scaleRect( axisId ) ); } } plot->plotLayout()->invalidate(); // reset all widgets with their original attributes. if ( d_data->layoutFlags & FrameWithScales ) { // restore the previous base line dists for ( axisId = 0; axisId < QwtPlot::axisCnt; axisId++ ) { QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) scaleWidget->setMargin( baseLineDists[axisId] ); } } painter->restore(); }
/*! Paint the contents of a QwtPlot instance into a given rectangle. \param plot Plot to be rendered \param painter Painter \param plotRect Bounding rectangle \sa renderDocument(), renderTo(), QwtPainter::setRoundingAlignment() */ void QwtPlotRenderer::render( QwtPlot *plot, QPainter *painter, const QRectF &plotRect ) const { int axisId; if ( painter == 0 || !painter->isActive() || !plotRect.isValid() || plot->size().isNull() ) return; if ( !( d_data->discardFlags & DiscardBackground ) ) qwtRenderBackground( painter, plotRect, plot ); /* The layout engine uses the same methods as they are used by the Qt layout system. Therefore we need to calculate the layout in screen coordinates and paint with a scaled painter. */ QTransform transform; transform.scale( double( painter->device()->logicalDpiX() ) / plot->logicalDpiX(), double( painter->device()->logicalDpiY() ) / plot->logicalDpiY() ); painter->save(); int baseLineDists[QwtPlot::axisCnt]; if ( d_data->layoutFlags & FrameWithScales ) { for ( axisId = 0; axisId < QwtPlot::axisCnt; axisId++ ) { QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) { baseLineDists[axisId] = scaleWidget->margin(); scaleWidget->setMargin( 0 ); } } } // Calculate the layout for the print. QwtPlotLayout::Options layoutOptions = QwtPlotLayout::IgnoreScrollbars | QwtPlotLayout::IgnoreFrames; if ( d_data->discardFlags & DiscardLegend ) layoutOptions |= QwtPlotLayout::IgnoreLegend; const QRectF layoutRect = transform.inverted().mapRect( plotRect ); plot->plotLayout()->activate( plot, layoutRect, layoutOptions ); painter->setWorldTransform( transform, true ); // canvas QwtScaleMap maps[QwtPlot::axisCnt]; buildCanvasMaps( plot, plot->plotLayout()->canvasRect(), maps ); renderCanvas( plot, painter, plot->plotLayout()->canvasRect(), maps ); if ( !( d_data->discardFlags & DiscardTitle ) && ( !plot->titleLabel()->text().isEmpty() ) ) { renderTitle( plot, painter, plot->plotLayout()->titleRect() ); } if ( !( d_data->discardFlags & DiscardLegend ) && plot->legend() && !plot->legend()->isEmpty() ) { renderLegend( plot, painter, plot->plotLayout()->legendRect() ); } for ( axisId = 0; axisId < QwtPlot::axisCnt; axisId++ ) { QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) { int baseDist = scaleWidget->margin(); int startDist, endDist; scaleWidget->getBorderDistHint( startDist, endDist ); renderScale( plot, painter, axisId, startDist, endDist, baseDist, plot->plotLayout()->scaleRect( axisId ) ); } } plot->plotLayout()->invalidate(); // reset all widgets with their original attributes. if ( d_data->layoutFlags & FrameWithScales ) { // restore the previous base line dists for ( axisId = 0; axisId < QwtPlot::axisCnt; axisId++ ) { QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) scaleWidget->setMargin( baseLineDists[axisId] ); } } painter->restore(); }
void MainWindow::gesture(int code) { if(code == Gesture::Save) renderCanvas(); }
QMenuBar* MainWindow::createMenuBar() { QMenuBar* bar = new QMenuBar(this); QMenu* sessionMenu = bar->addMenu(tr("&File")); sessionMenu->addAction(QIcon(":/icons/16x16/canvas-add.png"), tr("&Create"), this, SLOT(createCanvas())); sessionMenu->addAction(QIcon(":/icons/16x16/canvas-add.png"), tr("N&etwork"), d->netWin, SLOT(show())); sessionMenu->addAction(QIcon(":/icons/16x16/save-as.png"), tr("&Save Image"), this, SLOT(renderCanvas()), tr("Ctrl+S")); sessionMenu->addSeparator(); sessionMenu->addAction(QIcon(":/icons/16x16/exit.png"), tr("&Quit"), this, SLOT(close()), tr("Ctrl+Q")); QMenu* editMenu = bar->addMenu(tr("&Edit")); editMenu->addAction(QIcon(":/icons/16x16/canvas-clear.png"), tr("&Clear"), d->containment, SLOT(clearCanvas())); editMenu->addSeparator(); editMenu->addAction(QIcon(":/icons/16x16/configure.png"), tr("&Gestures"),d->ge, SLOT(show())); editMenu->addAction(QIcon(":/icons/16x16/configure.png"), tr("&Options"))->setEnabled(false); QMenu* helpMenu = bar->addMenu(tr("&Help")); helpMenu->addAction(QIcon(":/icons/16x16/help-contents.png"), tr("&Help"))->setEnabled(false); helpMenu->addSeparator(); helpMenu->addAction(QIcon(":/icons/16x16/application.png"), tr("&About"), this, SLOT(about())); helpMenu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt())); return bar; }
/*! Paint the contents of a QwtPlot instance into a given rectangle. \param plot Plot to be rendered \param painter Painter \param plotRect Bounding rectangle \sa renderDocument(), renderTo(), QwtPainter::setRoundingAlignment() */ void QwtPlotRenderer::render( QwtPlot *plot, QPainter *painter, const QRectF &plotRect ) const { if ( painter == 0 || !painter->isActive() || !plotRect.isValid() || plot->size().isNull() ) { return; } if ( !( d_data->discardFlags & DiscardBackground ) ) QwtPainter::drawBackgound( painter, plotRect, plot ); /* The layout engine uses the same methods as they are used by the Qt layout system. Therefore we need to calculate the layout in screen coordinates and paint with a scaled painter. */ QTransform transform; transform.scale( double( painter->device()->logicalDpiX() ) / plot->logicalDpiX(), double( painter->device()->logicalDpiY() ) / plot->logicalDpiY() ); QRectF layoutRect = transform.inverted().mapRect( plotRect ); if ( !( d_data->discardFlags & DiscardBackground ) ) { // subtract the contents margins int left, top, right, bottom; plot->getContentsMargins( &left, &top, &right, &bottom ); layoutRect.adjust( left, top, -right, -bottom ); } QwtPlotLayout *layout = plot->plotLayout(); int baseLineDists[QwtAxis::PosCount]; int canvasMargins[QwtAxis::PosCount]; for ( int axisPos = 0; axisPos < QwtAxis::PosCount; axisPos++ ) { canvasMargins[ axisPos ] = layout->canvasMargin( axisPos ); if ( d_data->layoutFlags & FrameWithScales ) { const QwtAxisId axisId( axisPos, QWT_DUMMY_ID ); QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) { baseLineDists[ axisPos ] = scaleWidget->margin(); scaleWidget->setMargin( 0 ); } if ( !plot->isAxisVisible( axisId ) ) { int left = 0; int right = 0; int top = 0; int bottom = 0; // When we have a scale the frame is painted on // the position of the backbone - otherwise we // need to introduce a margin around the canvas switch( axisPos ) { case QwtAxis::yLeft: layoutRect.adjust( 1, 0, 0, 0 ); break; case QwtAxis::yRight: layoutRect.adjust( 0, 0, -1, 0 ); break; case QwtAxis::xTop: layoutRect.adjust( 0, 1, 0, 0 ); break; case QwtAxis::xBottom: layoutRect.adjust( 0, 0, 0, -1 ); break; } layoutRect.adjust( left, top, right, bottom ); } } } // Calculate the layout for the document. QwtPlotLayout::Options layoutOptions = QwtPlotLayout::IgnoreScrollbars; if ( ( d_data->layoutFlags & FrameWithScales ) || ( d_data->discardFlags & DiscardCanvasFrame ) ) { layoutOptions |= QwtPlotLayout::IgnoreFrames; } if ( d_data->discardFlags & DiscardLegend ) layoutOptions |= QwtPlotLayout::IgnoreLegend; if ( d_data->discardFlags & DiscardTitle ) layoutOptions |= QwtPlotLayout::IgnoreTitle; if ( d_data->discardFlags & DiscardFooter ) layoutOptions |= QwtPlotLayout::IgnoreFooter; layout->update( plot, layoutRect, layoutOptions ); // canvas QwtScaleMapTable mapTable = buildCanvasMaps( plot, layout->canvasRect() ); if ( updateCanvasMargins( plot, layout->canvasRect(), mapTable ) ) { // recalculate maps and layout, when the margins // have been changed layout->update( plot, layoutRect, layoutOptions ); mapTable = buildCanvasMaps( plot, layout->canvasRect() ); } // now start painting painter->save(); painter->setWorldTransform( transform, true ); renderCanvas( plot, painter, layout->canvasRect(), mapTable ); if ( !( d_data->discardFlags & DiscardTitle ) && ( !plot->titleLabel()->text().isEmpty() ) ) { renderTitle( plot, painter, layout->titleRect() ); } if ( !( d_data->discardFlags & DiscardFooter ) && ( !plot->footerLabel()->text().isEmpty() ) ) { renderFooter( plot, painter, layout->footerRect() ); } if ( !( d_data->discardFlags & DiscardLegend ) && plot->legend() && !plot->legend()->isEmpty() ) { renderLegend( plot, painter, layout->legendRect() ); } for ( int axisPos = 0; axisPos < QwtAxis::PosCount; axisPos++ ) { for ( int i = 0; i < plot->axesCount( i ); i++ ) { const QwtAxisId axisId( axisPos, i ); QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) { int baseDist = scaleWidget->margin(); int startDist, endDist; scaleWidget->getBorderDistHint( startDist, endDist ); renderScale( plot, painter, axisId, startDist, endDist, baseDist, layout->scaleRect( axisId ) ); } } } painter->restore(); // restore all setting to their original attributes. for ( int axisPos = 0; axisPos < QwtAxis::PosCount; axisPos++ ) { if ( d_data->layoutFlags & FrameWithScales ) { const QwtAxisId axisId( axisPos, QWT_DUMMY_ID ); QwtScaleWidget *scaleWidget = plot->axisWidget( axisId ); if ( scaleWidget ) scaleWidget->setMargin( baseLineDists[axisPos] ); } layout->setCanvasMargin( canvasMargins[axisPos] ); } layout->invalidate(); }