Пример #1
0
bool FaceModel::render(float alpha) {
    if (!Model::render(alpha)) {
        return false;
    }
    if (Menu::getInstance()->isOptionChecked(MenuOption::CollisionProxies)) {
        renderCollisionProxies(alpha);
    }
    return true;
}
Пример #2
0
bool SkeletonModel::render(float alpha) {

    if (_jointStates.isEmpty()) {
        return false;
    }

    Model::render(alpha);

    if (Menu::getInstance()->isOptionChecked(MenuOption::CollisionProxies)) {
        renderCollisionProxies(alpha);
    }

    return true;
}