Пример #1
0
void
seqdata::on_realize ()
{
    gui_drawingarea_gtk2::on_realize();
    m_hadjust.signal_value_changed().connect
    (
        mem_fun(*this, &seqdata::change_horz)
    );
    m_gc->set_foreground(white_paint());        /* works for all drawing    */
    char num[8];                                /* pulled this out of loop  */
    memset(num, 0, sizeof num);                 /* only need this once!     */
    for (int i = 0; i < c_dataarea_y; ++i)      /* MIDI_COUNT_MAX; 128      */
    {
        char val[8];
        snprintf(val, sizeof val, "%3d", i);    /* removed the newline      */
        num[0] = val[0];                        /* converting to unicode?   */
        num[2] = val[1];
        num[4] = val[2];
        m_numbers[i] = Gdk::Pixmap::create(m_window, m_number_w, m_number_h, -1);
        draw_rectangle(m_numbers[i], 0, 0, m_number_w, m_number_h);
        render_number(m_numbers[i], 0, 0, &num[0]);
        render_number(m_numbers[i], 0, m_number_offset_y,     &num[2]);
        render_number(m_numbers[i], 0, m_number_offset_y * 2, &num[4]);
    }
    update_sizes();
}
Пример #2
0
void show_grid(badge_framebuffer * fb, uint8_t grid[GRID_SIZE][GRID_SIZE]) {
  for(uint8_t x_grid = 0; x_grid < 4; x_grid++) {
    for(uint8_t y_grid = 0; y_grid < 4; y_grid++) {
	render_number(fb, grid[x_grid][y_grid], x_grid, y_grid);
    }
  }

  badge_framebuffer_flush((badge_framebuffer const *) fb);
}