Пример #1
0
void renderchain_free(void *data)
{
   renderchain_t *chain = (renderchain_t*)data;

   renderchain_clear(chain);
   renderchain_destroy_stock_shader(chain);
   if (chain->tracker)
      state_tracker_free(chain->tracker);
}
Пример #2
0
static void renderchain_free(void *data)
{
   d3d_video_t *chain = (d3d_video_t*)data;

   renderchain_clear(chain);
   //renderchain_destroy_stock_shader(chain);
#ifndef DONT_HAVE_STATE_TRACKER
   if (chain->tracker)
      state_tracker_free(chain->tracker);
#endif
}