Пример #1
0
// -----------------------------------------------------------------------------
void Window::startRendering() {
  assert(scene != nullptr && "Empty scene!");
  keyboardManager.setLightMask(scene->getLightMask());

  attachTimers();
  renderingLoop();
}
Пример #2
0
int NMS_SceneRenderer::run()
{
	initRendering();
	initShaders();
	renderingLoop();
	return 0;
}