void ofxBaseShaderNode::update(){
    //if not dirty, nothing to do
    if(!getDirty())
        return;

    //cout<<"drawing node "<<name<<endl;

    //first, recursively make sure all dependencies are up to date
    for(auto node:inputs){
        node->update();
    }
    //get a buffer and draw to it
    if(!output){
        requestBuffer();
    }
    draw();
    setDirty(false);

    //now that we've drawn, dependents can start to draw, so set the counter
    dependent_count = num_dependents;

    //update inputs so they know when to free resources
    for(auto node:inputs){
        node->decrementDependents();
    }
}
void ofxBaseShaderNode::scaleResolution(float ws, float hs){
    settings.width*=ws;
    settings.height*=hs;
    if(output){
        releaseBuffer();
        requestBuffer();
    }
}
//override to copy fbo content
void ofxConstantShaderNode::scaleResolution(float ws, float hs){
    settings.width*=ws;
    settings.height*=hs;
    if(output){
        ofFbo *output_old = output;
        releaseBuffer();
        requestBuffer();
        if(output!=output_old){
            output->begin();
            output_old->draw(0,0,output->getWidth(), output->getHeight());
            output->end();
        }
    }
}
int PreviewStream::processFrame(CameraFrame *frame)
{
    status_t ret = NO_ERROR;

    if (mShowFps) {
        showFps();
    }

    ret = renderBuffer(frame);
    if (ret != NO_ERROR) {
        FLOGE("%s renderBuffer failed, state %d", __FUNCTION__, frame->getState());
        goto err_exit;
    }
    //the frame held in service.
    frame->addReference();

    StreamBuffer buffer;
    ret = requestBuffer(&buffer);
    if (ret != NO_ERROR) {
        FLOGE("%s requestBuffer failed", __FUNCTION__);
        goto err_exit;
    }

    for (int i = 0; i < mTotalBuffers; i++) {
        if (mCameraBuffer[i].mBufHandle == buffer.mBufHandle) {
            //release frame from service.
            mCameraBuffer[i].release();
            break;
        }
    }

err_exit:
    sem_post(&mRespondSem);

    return ret;
}
Пример #5
0
int BinHTTPInputStreamCommon::sendRequest(const XMLURL &url, const XMLNetHTTPInfo *httpInfo)
{
    //
    //  Constants in ASCII to send/check in the HTTP request/response
    //

    static const char *CRLF2X = "\r\n\r\n";
    static const char *LF2X = "\n\n";

    // The port is open and ready to go.
    // Build up the http GET command to send to the server.
    CharBuffer requestBuffer(1023, fMemoryManager);
    createHTTPRequest(url, httpInfo, requestBuffer);

    // Send the http request
    if(!send(requestBuffer.getRawBuffer(), requestBuffer.getLen())) {
        ThrowXMLwithMemMgr1(NetAccessorException,
                            XMLExcepts::NetAcc_WriteSocket, url.getURLText(), fMemoryManager);
    }

    if(httpInfo && httpInfo->fPayload) {
        if(!send(httpInfo->fPayload, httpInfo->fPayloadLen)) {
            ThrowXMLwithMemMgr1(NetAccessorException,
                                XMLExcepts::NetAcc_WriteSocket, url.getURLText(), fMemoryManager);
        }
    }

    //
    // get the response, check the http header for errors from the server.
    //
    char tmpBuf[1024];
    int ret;

    fBuffer.reset();
    while(true) {
        ret = receive(tmpBuf, sizeof(tmpBuf));
        if(ret == -1) {
            ThrowXMLwithMemMgr1(NetAccessorException, XMLExcepts::NetAcc_ReadSocket, url.getURLText(), fMemoryManager);
        }

        fBuffer.append(tmpBuf, ret);

        fBufferPos = strstr(fBuffer.getRawBuffer(), CRLF2X);
        if(fBufferPos != 0) {
            fBufferPos += 4;
            *(fBufferPos - 2) = 0;
            break;
        }

        fBufferPos = strstr(fBuffer.getRawBuffer(), LF2X);
        if(fBufferPos != 0) {
            fBufferPos += 2;
            *(fBufferPos - 1) = 0;
            break;
        }
    }

    // Parse the response status
    char *p = strstr(fBuffer.getRawBuffer(), "HTTP");
    if(p == 0) {
        ThrowXMLwithMemMgr1(NetAccessorException, XMLExcepts::NetAcc_ReadSocket, url.getURLText(), fMemoryManager);
    }

    p = strchr(p, chSpace);
    if(p == 0) {
        ThrowXMLwithMemMgr1(NetAccessorException, XMLExcepts::NetAcc_ReadSocket, url.getURLText(), fMemoryManager);
    }

    return atoi(p);
}
status_t BnGraphicBufferProducer::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int bufferIdx   = data.readInt32();
            sp<GraphicBuffer> buffer;
            int result = requestBuffer(bufferIdx, &buffer);
            reply->writeInt32(buffer != 0);
            if (buffer != 0) {
                reply->write(*buffer);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int bufferCount = data.readInt32();
            int result = setBufferCount(bufferCount);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case DEQUEUE_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            bool async      = data.readInt32();
            uint32_t w      = data.readInt32();
            uint32_t h      = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage  = data.readInt32();
            int buf;
            sp<Fence> fence;
            int result = dequeueBuffer(&buf, &fence, async, w, h, format, usage);
            reply->writeInt32(buf);
            reply->writeInt32(fence != NULL);
            if (fence != NULL) {
                reply->write(*fence);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case QUEUE_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int buf = data.readInt32();
            QueueBufferInput input(data);
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t result = queueBuffer(buf, input, output);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case CANCEL_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int buf = data.readInt32();
            sp<Fence> fence = new Fence();
            data.read(*fence.get());
            cancelBuffer(buf, fence);
            return NO_ERROR;
        } break;
        case QUERY: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int value;
            int what = data.readInt32();
            int res = query(what, &value);
            reply->writeInt32(value);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
#ifdef USE_K3V2OEM1

#else
        case SET_BUFFERS_SIZE: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int size = data.readInt32();
            status_t res = setBuffersSize(size);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
#endif
        case CONNECT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            sp<IBinder> token = data.readStrongBinder();
            int api = data.readInt32();
            bool producerControlledByApp = data.readInt32();
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t res = connect(token, api, producerControlledByApp, output);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case DISCONNECT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int api = data.readInt32();
            status_t res = disconnect(api);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
    }
    return BBinder::onTransact(code, data, reply, flags);
}
status_t BnSurfaceTexture::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int bufferIdx   = data.readInt32();
            sp<GraphicBuffer> buffer;
            int result = requestBuffer(bufferIdx, &buffer);
            reply->writeInt32(buffer != 0);
            if (buffer != 0) {
                reply->write(*buffer);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int bufferCount = data.readInt32();
            int result = setBufferCount(bufferCount);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case DEQUEUE_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            uint32_t w      = data.readInt32();
            uint32_t h      = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage  = data.readInt32();
            int buf;
            int result = dequeueBuffer(&buf, w, h, format, usage);
            reply->writeInt32(buf);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case QUEUE_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int buf = data.readInt32();
            QueueBufferInput const* const input =
                    reinterpret_cast<QueueBufferInput const *>(
                            data.readInplace(sizeof(QueueBufferInput)));
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t result = queueBuffer(buf, *input, output);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case CANCEL_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int buf = data.readInt32();
            cancelBuffer(buf);
            return NO_ERROR;
        } break;
        case QUERY: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int value;
            int what = data.readInt32();
            int res = query(what, &value);
            reply->writeInt32(value);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case SET_SYNCHRONOUS_MODE: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            bool enabled = data.readInt32();
            status_t res = setSynchronousMode(enabled);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
#ifdef QCOM_HARDWARE
        case SET_BUFFERS_SIZE: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int size = data.readInt32();
            status_t res = setBuffersSize(size);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case SET_MIN_UNDEQUEUED_BUFFER_COUNT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int size = data.readInt32();
            status_t res = setMinUndequeuedBufferCount(size);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
#endif
        case CONNECT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int api = data.readInt32();
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t res = connect(api, output);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case DISCONNECT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int api = data.readInt32();
            status_t res = disconnect(api);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
    }
    return BBinder::onTransact(code, data, reply, flags);
}
status_t BnGraphicBufferProducer::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int bufferIdx   = data.readInt32();
            sp<GraphicBuffer> buffer;
            int result = requestBuffer(bufferIdx, &buffer);
            reply->writeInt32(buffer != 0);
            if (buffer != 0) {
                reply->write(*buffer);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int bufferCount = data.readInt32();
            int result = setBufferCount(bufferCount);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case DEQUEUE_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            uint32_t w      = data.readInt32();
            uint32_t h      = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage  = data.readInt32();
            int buf;
            sp<Fence> fence;
            int result = dequeueBuffer(&buf, &fence, w, h, format, usage);
            reply->writeInt32(buf);
            reply->writeInt32(fence != NULL);
            if (fence != NULL) {
                reply->write(*fence.get());
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case QUEUE_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int buf = data.readInt32();
            QueueBufferInput input(data);
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t result = queueBuffer(buf, input, output);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case CANCEL_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int buf = data.readInt32();
            sp<Fence> fence = new Fence();
            data.read(*fence.get());
            cancelBuffer(buf, fence);
            return NO_ERROR;
        } break;
        case QUERY: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int value;
            int what = data.readInt32();
            int res = query(what, &value);
            reply->writeInt32(value);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case SET_SYNCHRONOUS_MODE: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            bool enabled = data.readInt32();
            status_t res = setSynchronousMode(enabled);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case CONNECT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int api = data.readInt32();
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t res = connect(api, output);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case DISCONNECT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int api = data.readInt32();
            status_t res = disconnect(api);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
    }
    return BBinder::onTransact(code, data, reply, flags);
}
status_t BnSurfaceTexture::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int bufferIdx   = data.readInt32();
            sp<GraphicBuffer> buffer;
            int result = requestBuffer(bufferIdx, &buffer);
            reply->writeInt32(buffer != 0);
            if (buffer != 0) {
                reply->write(*buffer);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int bufferCount = data.readInt32();
            int result = setBufferCount(bufferCount);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case DEQUEUE_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            uint32_t w      = data.readInt32();
            uint32_t h      = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage  = data.readInt32();
            int buf;
            sp<Fence> fence;
            int result = dequeueBuffer(&buf, fence, w, h, format, usage);
            bool hasFence = fence.get() && fence->isValid();
            reply->writeInt32(buf);
            reply->writeInt32(hasFence);
            if (hasFence) {
                reply->write(*fence.get());
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case QUEUE_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int buf = data.readInt32();
            QueueBufferInput input(data);
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t result = queueBuffer(buf, input, output);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case CANCEL_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int buf = data.readInt32();
            sp<Fence> fence;
            bool hasFence = data.readInt32();
            if (hasFence) {
                fence = new Fence();
                data.read(*fence.get());
            }
            cancelBuffer(buf, fence);
            return NO_ERROR;
        } break;
        case QUERY: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int value;
            int what = data.readInt32();
            int res = query(what, &value);
            reply->writeInt32(value);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case SET_SYNCHRONOUS_MODE: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            bool enabled = data.readInt32();
            status_t res = setSynchronousMode(enabled);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
#ifdef QCOM_BSP
        case UPDATE_BUFFERS_GEOMETRY: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int w = data.readInt32();
            int h = data.readInt32();
            int f = data.readInt32();
            status_t res = updateBuffersGeometry(w, h, f);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case SET_BUFFERS_SIZE: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int size = data.readInt32();
            status_t res = setBuffersSize(size);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
#endif
        case CONNECT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int api = data.readInt32();
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t res = connect(api, output);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case DISCONNECT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int api = data.readInt32();
            status_t res = disconnect(api);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
    }
    return BBinder::onTransact(code, data, reply, flags);
}
status_t BnGraphicBufferProducer::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int bufferIdx   = data.readInt32();
            sp<GraphicBuffer> buffer;
            int result = requestBuffer(bufferIdx, &buffer);
            reply->writeInt32(buffer != 0);
            if (buffer != 0) {
                reply->write(*buffer);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int bufferCount = data.readInt32();
            int result = setBufferCount(bufferCount);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case DEQUEUE_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            bool async      = data.readInt32();
            uint32_t w      = data.readInt32();
            uint32_t h      = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage  = data.readInt32();
            int buf;
            sp<Fence> fence;
            int result = dequeueBuffer(&buf, &fence, async, w, h, format, usage);
            reply->writeInt32(buf);
            reply->writeInt32(fence != NULL);
            if (fence != NULL) {
                reply->write(*fence);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case QUEUE_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int buf = data.readInt32();
            QueueBufferInput input(data);
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t result = queueBuffer(buf, input, output);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case CANCEL_BUFFER: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int buf = data.readInt32();
            sp<Fence> fence = new Fence();
            data.read(*fence.get());
            cancelBuffer(buf, fence);
            return NO_ERROR;
        } break;
        case QUERY: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int value;
            int what = data.readInt32();
            int res = query(what, &value);
            reply->writeInt32(value);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case CONNECT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            sp<IBinder> token = data.readStrongBinder();
            int api = data.readInt32();
            bool producerControlledByApp = data.readInt32();
            QueueBufferOutput* const output =
                    reinterpret_cast<QueueBufferOutput *>(
                            reply->writeInplace(sizeof(QueueBufferOutput)));
            status_t res = connect(token, api, producerControlledByApp, output);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case DISCONNECT: {
            CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
            int api = data.readInt32();
            status_t res = disconnect(api);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
		case SET_CROP: {
            Rect reg;
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            reg.left = data.readFloat();
            reg.top = data.readFloat();
            reg.right = data.readFloat();
            reg.bottom = data.readFloat();
            status_t result = setCrop(reg);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_TRANSFORM: {
            uint32_t transform;
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            transform = data.readInt32();
            status_t result = setCurrentTransform(transform);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_SCALINGMODE: {
            uint32_t scalingmode;
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            scalingmode = data.readInt32();
            status_t result = setCurrentScalingMode(scalingmode);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_TIMESTEAP: {
            uint32_t timestamp;
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            timestamp = data.readInt64();
            status_t result = setTimestamp(timestamp);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_PARAMETER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            uint32_t cmd    = (uint32_t)data.readInt32();
            uint32_t value;
           	if(cmd == HWC_LAYER_SETINITPARA)
	        {
	        	layerinitpara_t  layer_info;
	        	
	        	data.read((void *)&layer_info,sizeof(layerinitpara_t));
	        	
	        	value = (uint32_t)&layer_info;
	        }
	        else if(cmd == HWC_LAYER_SETFRAMEPARA)
	        {
	        	libhwclayerpara_t  frame_info;
	        	
	        	data.read((void *)&frame_info,sizeof(libhwclayerpara_t));
	        	
	        	value = (uint32_t)&frame_info;
	        }
	        else if(cmd == HWC_LAYER_SET3DMODE)
	        {
	        	video3Dinfo_t _3d_info;
	        	data.read((void *)&_3d_info, sizeof(video3Dinfo_t));
	        	value = (uint32_t)&_3d_info;
	        }
	        else
	        {
	        	value    = (uint32_t)data.readInt32();
	        }
            int res = setParameter(cmd,value);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case GET_PARAMETER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            uint32_t cmd    = (uint32_t)data.readInt32();
            uint32_t res = getParameter(cmd);
            reply->writeInt32((int32_t)res);
            return NO_ERROR;
        } break;
    }
    return BBinder::onTransact(code, data, reply, flags);
}
status_t BnSurfaceTexture::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int bufferIdx   = data.readInt32();
            sp<GraphicBuffer> buffer;
            int result = requestBuffer(bufferIdx, &buffer);
            reply->writeInt32(buffer != 0);
            if (buffer != 0) {
                reply->write(*buffer);
            }
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int bufferCount = data.readInt32();
            int result = setBufferCount(bufferCount);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case DEQUEUE_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            uint32_t w      = data.readInt32();
            uint32_t h      = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage  = data.readInt32();
            int buf;
            int result = dequeueBuffer(&buf, w, h, format, usage);
            reply->writeInt32(buf);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case QUEUE_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int buf = data.readInt32();
            int64_t timestamp = data.readInt64();
            uint32_t outWidth, outHeight, outTransform;
            status_t result = queueBuffer(buf, timestamp,
                    &outWidth, &outHeight, &outTransform);
            reply->writeInt32(outWidth);
            reply->writeInt32(outHeight);
            reply->writeInt32(outTransform);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case CANCEL_BUFFER: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int buf = data.readInt32();
            cancelBuffer(buf);
            return NO_ERROR;
        } break;
        case SET_CROP: {
            Rect reg;
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            reg.left = data.readFloat();
            reg.top = data.readFloat();
            reg.right = data.readFloat();
            reg.bottom = data.readFloat();
            status_t result = setCrop(reg);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_TRANSFORM: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            uint32_t transform = data.readInt32();
            status_t result = setTransform(transform);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case SET_SCALING_MODE: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int mode = data.readInt32();
            status_t result = setScalingMode(mode);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
        case QUERY: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int value;
            int what = data.readInt32();
            int res = query(what, &value);
            reply->writeInt32(value);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case SET_SYNCHRONOUS_MODE: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            bool enabled = data.readInt32();
            status_t res = setSynchronousMode(enabled);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case CONNECT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int api = data.readInt32();
            uint32_t outWidth, outHeight, outTransform;
            status_t res = connect(api,
                    &outWidth, &outHeight, &outTransform);
            reply->writeInt32(outWidth);
            reply->writeInt32(outHeight);
            reply->writeInt32(outTransform);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;
        case DISCONNECT: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int api = data.readInt32();
            status_t res = disconnect(api);
            reply->writeInt32(res);
            return NO_ERROR;
        } break;

        // [MTK] for S3D offset control
        //--------------------------------------------------------------
        case SET_S3DOFFSET: {
            CHECK_INTERFACE(ISurfaceTexture, data, reply);
            int32_t offset = data.readInt32();
            status_t result = setS3DOffset(offset);
            reply->writeInt32(result);
            return NO_ERROR;
        } break;
    }
    return BBinder::onTransact(code, data, reply, flags);
}
//override constructor to request a buffer
ofxConstantShaderNode::ofxConstantShaderNode(ofxFboAllocator *a, ofFbo::Settings s, string n)
: ofxBaseShaderNode(a, s, n, NULL){
    requestBuffer();
}
Пример #13
0
status_t BnSurface::onTransact(
    uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
    switch(code) {
        case REQUEST_BUFFER: {
            CHECK_INTERFACE(ISurface, data, reply);
            int bufferIdx = data.readInt32();
            uint32_t w = data.readInt32();
            uint32_t h = data.readInt32();
            uint32_t format = data.readInt32();
            uint32_t usage = data.readInt32();
            sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, w, h, format, usage));
            if (buffer == NULL)
                return BAD_VALUE;
            return reply->write(*buffer);
        }
        case SET_BUFFER_COUNT: {
            CHECK_INTERFACE(ISurface, data, reply);
            int bufferCount = data.readInt32();
            status_t err = setBufferCount(bufferCount);
            reply->writeInt32(err);
            return NO_ERROR;
        }
        case REGISTER_BUFFERS: {
            CHECK_INTERFACE(ISurface, data, reply);
            BufferHeap buffer;
            buffer.w = data.readInt32();
            buffer.h = data.readInt32();
            buffer.hor_stride = data.readInt32();
            buffer.ver_stride= data.readInt32();
            buffer.format = data.readInt32();
            buffer.transform = data.readInt32();
            buffer.flags = data.readInt32();
            buffer.heap = interface_cast<IMemoryHeap>(data.readStrongBinder());
            status_t err = registerBuffers(buffer);
            reply->writeInt32(err);
            return NO_ERROR;
        } break;
        case UNREGISTER_BUFFERS: {
            CHECK_INTERFACE(ISurface, data, reply);
            unregisterBuffers();
            return NO_ERROR;
        } break;
        case POST_BUFFER: {
            CHECK_INTERFACE(ISurface, data, reply);
            ssize_t offset = data.readInt32();
            postBuffer(offset);
            return NO_ERROR;
        } break;
        case CREATE_OVERLAY: {
            CHECK_INTERFACE(ISurface, data, reply);
            int w = data.readInt32();
            int h = data.readInt32();
            int f = data.readInt32();
            int orientation = data.readInt32();
            sp<OverlayRef> o = createOverlay(w, h, f, orientation);
            return OverlayRef::writeToParcel(reply, o);
        } break;
        default:
            return BBinder::onTransact(code, data, reply, flags);
    }
}