void LLPanelPickInfo::onOpen(const LLSD& key) { LLUUID avatar_id = key["avatar_id"]; if(avatar_id.isNull()) { return; } if(getAvatarId().notNull()) { LLAvatarPropertiesProcessor::getInstance()->removeObserver( getAvatarId(), this); } setAvatarId(avatar_id); resetData(); resetControls(); setPickId(key["pick_id"]); setPickName(key["pick_name"]); setPickDesc(key["pick_desc"]); setSnapshotId(key["snapshot_id"]); LLAvatarPropertiesProcessor::getInstance()->addObserver( getAvatarId(), this); LLAvatarPropertiesProcessor::getInstance()->sendPickInfoRequest( getAvatarId(), getPickId()); }
void LLPanelClassifiedEdit::onOpen(const LLSD& key) { mIsNew = key.isUndefined(); scrollToTop(); // classified is not created yet bool is_new = isNew() || isNewWithErrors(); if(is_new) { resetData(); resetControls(); fillIn(key); if(isNew()) { LLAvatarPropertiesProcessor::getInstance()->addObserver(getAvatarId(), this); } } else { LLPanelClassifiedInfo::onOpen(key); } std::string save_btn_label = is_new ? getString("publish_label") : getString("save_label"); getChild<LLUICtrl>("save_changes_btn")->setLabelArg("[LABEL]", save_btn_label); enableVerbs(is_new); enableEditing(is_new); showEditing(!is_new); resetDirty(); setInfoLoaded(false); }
BoardRight::BoardRight(QWidget *parent, SubteStatus * subte, EventHandler *eventHandler) : BaseBoard(parent,subte,eventHandler), ui(new Ui::BoardRight) { ui->setupUi(this); QSize buttonSize; buttonSize.setWidth(78); buttonSize.setHeight(78); ui->CONDisy_widget->setSize(buttonSize); ui->DESDisy_widget->setSize(buttonSize); ui->calientapies->setSize(buttonSize); ui->frenoRetencion->setSize(buttonSize); ui->desacople->setSize(buttonSize); connect(m_eventHandler,SIGNAL(controlReady()),this,SLOT(startBoard())); connect(m_eventHandler,SIGNAL(controlDisable()),this,SLOT(disableScreen())); connect(m_eventHandler,SIGNAL(controlEnable()),this,SLOT(enableScreen())); connect(m_eventHandler,SIGNAL(controlReset()),this,SLOT(resetControls())); connect(m_eventHandler,SIGNAL(cargarEstado(int)),this,SLOT(loadState(int))); m_manometer = NULL; m_CON_Disyuntor = NULL; m_DES_Disyuntor = NULL; m_sicasmac = NULL; m_modoConduccion = NULL; m_frenoRetencion = NULL; }
BOOL LLPanelAvatarNotes::postBuild() { childSetCommitCallback("status_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL); childSetCommitCallback("map_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL); childSetCommitCallback("objects_check", boost::bind(&LLPanelAvatarNotes::onCommitRights, this), NULL); childSetCommitCallback("add_friend", boost::bind(&LLPanelAvatarNotes::onAddFriendButtonClick, this),NULL); childSetCommitCallback("im", boost::bind(&LLPanelAvatarNotes::onIMButtonClick, this), NULL); childSetCommitCallback("call", boost::bind(&LLPanelAvatarNotes::onCallButtonClick, this), NULL); childSetCommitCallback("teleport", boost::bind(&LLPanelAvatarNotes::onTeleportButtonClick, this), NULL); childSetCommitCallback("share", boost::bind(&LLPanelAvatarNotes::onShareButtonClick, this), NULL); childSetCommitCallback("show_on_map_btn", (boost::bind( &LLPanelAvatarNotes::onMapButtonClick, this)), NULL); LLTextEditor* te = getChild<LLTextEditor>("notes_edit"); te->setCommitCallback(boost::bind(&LLPanelAvatarNotes::onCommitNotes,this)); te->setCommitOnFocusLost(TRUE); resetControls(); resetData(); LLVoiceClient::getInstance()->addObserver((LLVoiceClientStatusObserver*)this); return TRUE; }
BoardHardware::BoardHardware(QWidget *parent, SubteStatus * subte, EventHandler *eventHandler) : BaseBoard(parent,subte,eventHandler), ui(new Ui::BoardHardware) { ui->setupUi(this); connect(m_eventHandler,SIGNAL(controlReady()),this,SLOT(startBoard())); connect(m_eventHandler,SIGNAL(controlDisable()),this,SLOT(disableScreen())); connect(m_eventHandler,SIGNAL(controlEnable()),this,SLOT(enableScreen())); connect(m_eventHandler,SIGNAL(controlReset()),this,SLOT(resetControls())); connect(m_eventHandler,SIGNAL(cargarEstado(int)),this,SLOT(loadState(int))); connect(m_eventHandler,SIGNAL(bPressed()),this,SLOT(bocinaON())); connect(m_eventHandler,SIGNAL(bReleased()),this,SLOT(bocinaOFF())); // connect(m_eventHandler,SIGNAL(aPressed()),this,SLOT(ranaAD())); // connect(m_eventHandler,SIGNAL(ceroPressed()),this,SLOT(ranaCERO())); // connect(m_eventHandler,SIGNAL(rPressed()),this,SLOT(ranaAT())); connect(m_eventHandler,SIGNAL(fPressed()),this,SLOT(setaON())); connect(m_eventHandler,SIGNAL(tPressed()),this,SLOT(setaOFF())); m_horn = NULL; // m_tractionLever = NULL; // m_rana = NULL; // m_hombreMuerto = NULL; m_setaButton = NULL; m_tractionHardware = NULL; }
/** * \brief This will load input settings that were saved previously by the user at past session. */ void CInput::loadControlconfig(void) { CConfiguration Configuration(CONFIGFILENAME); if(Configuration.Parse()) { std::string section; for(size_t i=0 ; i<NUM_INPUTS ; i++) { // setup input from proper string section = "input" + itoa(i); std::string value; Configuration.ReadString( section, "Left", value, "Left"); setupInputCommand( InputCommand[i], IC_LEFT, value ); Configuration.ReadString( section, "Up", value, "Up"); setupInputCommand( InputCommand[i], IC_UP, value ); Configuration.ReadString( section, "Right", value, "Right"); setupInputCommand( InputCommand[i], IC_RIGHT, value ); Configuration.ReadString( section, "Down", value, "Down"); setupInputCommand( InputCommand[i], IC_DOWN, value ); Configuration.ReadString( section, "Lower-Left", value, "End"); setupInputCommand( InputCommand[i], IC_LOWERLEFT, value ); Configuration.ReadString( section, "Lower-Right", value, "Page Down"); setupInputCommand( InputCommand[i], IC_LOWERRIGHT, value ); Configuration.ReadString( section, "Upper-Left", value, "Home"); setupInputCommand( InputCommand[i], IC_UPPERLEFT, value ); Configuration.ReadString( section, "Upper-Right", value, "Page Up"); setupInputCommand( InputCommand[i], IC_UPPERRIGHT, value ); Configuration.ReadString( section, "Jump", value, "Left ctrl"); setupInputCommand( InputCommand[i], IC_JUMP, value ); Configuration.ReadString( section, "Pogo", value, "Left alt"); setupInputCommand( InputCommand[i], IC_POGO, value ); Configuration.ReadString( section, "Fire", value, "Space"); setupInputCommand( InputCommand[i], IC_FIRE, value ); Configuration.ReadString( section, "Status", value, "Return"); setupInputCommand( InputCommand[i], IC_STATUS, value ); Configuration.ReadString( section, "Camlead", value, "c"); setupInputCommand( InputCommand[i], IC_CAMLEAD, value ); Configuration.ReadString( section, "Help", value, "F11"); setupInputCommand( InputCommand[i], IC_HELP, value ); Configuration.ReadString( section, "Back", value, "Escape"); setupInputCommand( InputCommand[i], IC_BACK, value ); Configuration.ReadKeyword( section, "TwoButtonFiring", &TwoButtonFiring[i], false); Configuration.ReadKeyword( section, "Analog", &mAnalogAxesMovement[i], false); } } else { for(size_t c=1 ; c<= NUM_INPUTS ; c++) resetControls(c); } }
void LLPanelPickEdit::onOpen(const LLSD& key) { LLUUID pick_id = key["pick_id"]; mNeedData = true; // creating new Pick if(pick_id.isNull()) { mNewPick = true; setAvatarId(gAgent.getID()); resetData(); resetControls(); setPosGlobal(gAgent.getPositionGlobal()); LLUUID parcel_id = LLUUID::null, snapshot_id = LLUUID::null; std::string pick_name, pick_desc, region_name; LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if(parcel) { parcel_id = parcel->getID(); pick_name = parcel->getName(); pick_desc = parcel->getDesc(); snapshot_id = parcel->getSnapshotID(); } LLViewerRegion* region = gAgent.getRegion(); if(region) { region_name = region->getName(); } setParcelID(parcel_id); childSetValue("pick_name", pick_name.empty() ? region_name : pick_name); childSetValue("pick_desc", pick_desc); setSnapshotId(snapshot_id); setPickLocation(createLocationText(getLocationNotice(), pick_name, region_name, getPosGlobal())); enableSaveButton(true); } // editing existing pick else { mNewPick = false; LLPanelPickInfo::onOpen(key); enableSaveButton(false); } resetDirty(); }
BOOL LLPanelMyProfile::postBuild() { LLPanelAvatarProfile::postBuild(); childSetCommitCallback("status_me_message_text", boost::bind(&LLPanelMyProfile::onStatusMessageChanged, this), NULL); resetControls(); resetData(); return TRUE; }
BoardLeft::BoardLeft(QWidget *parent, SubteStatus * subte, EventHandler *eventHandler) : BaseBoard(parent,subte,eventHandler), ui(new Ui::BoardLeft) { ui->setupUi(this); connect(m_eventHandler,SIGNAL(controlReady()),this,SLOT(startBoard())); connect(m_eventHandler,SIGNAL(controlDisable()),this,SLOT(disableScreen())); connect(m_eventHandler,SIGNAL(controlEnable()),this,SLOT(enableScreen())); connect(m_eventHandler,SIGNAL(controlReset()),this,SLOT(resetControls())); connect(m_eventHandler,SIGNAL(cargarEstado(int)),this,SLOT(loadState(int))); }
/** * \brief This will load input settings that were saved previously by the user at past session. */ void CInput::loadControlconfig(void) { CConfiguration Configuration(CONFIGFILENAME); if(Configuration.Parse()) { std::string section; for(size_t i=0 ; i<NUM_INPUTS ; i++) { // setup input from proper string section = "input" + itoa(i); std::string value; Configuration.ReadString( section, "Left", value, "Key 276 (left)"); setupInputCommand( InputCommand[i], IC_LEFT, value ); Configuration.ReadString( section, "Up", value, "Key 273 (up)"); setupInputCommand( InputCommand[i], IC_UP, value ); Configuration.ReadString( section, "Right", value, "Key 275 (right)"); setupInputCommand( InputCommand[i], IC_RIGHT, value ); Configuration.ReadString( section, "Down", value, "Key 274 (down)"); setupInputCommand( InputCommand[i], IC_DOWN, value ); Configuration.ReadString( section, "Lower-Left", value, "Key 279 (end)"); setupInputCommand( InputCommand[i], IC_LOWERLEFT, value ); Configuration.ReadString( section, "Lower-Right", value, "Key 281 (page down)"); setupInputCommand( InputCommand[i], IC_LOWERRIGHT, value ); Configuration.ReadString( section, "Upper-Left", value, "Key 278 (home)"); setupInputCommand( InputCommand[i], IC_UPPERLEFT, value ); Configuration.ReadString( section, "Upper-Right", value, "Key 280 (page up)"); setupInputCommand( InputCommand[i], IC_UPPERRIGHT, value ); Configuration.ReadString( section, "Jump", value, "Key 306 (left ctrl)"); setupInputCommand( InputCommand[i], IC_JUMP, value ); Configuration.ReadString( section, "Pogo", value, "Key 308 (left alt)"); setupInputCommand( InputCommand[i], IC_POGO, value ); Configuration.ReadString( section, "Fire", value, "Key 32 (space)"); setupInputCommand( InputCommand[i], IC_FIRE, value ); Configuration.ReadString( section, "Status", value, "Key 13 (return)"); setupInputCommand( InputCommand[i], IC_STATUS, value ); Configuration.ReadString( section, "Help", value, "Key 282 (f1)"); setupInputCommand( InputCommand[i], IC_HELP, value ); Configuration.ReadString( section, "Quit", value, "Key 27 (escape)"); setupInputCommand( InputCommand[i], IC_QUIT, value ); Configuration.ReadKeyword( section, "TwoButtonFiring", &TwoButtonFiring[i], false); } } else { for(size_t c=1 ; c<= NUM_INPUTS ; c++) resetControls(c); } }
void LLPanelClassifiedInfo::onOpen(const LLSD& key) { LLUUID avatar_id = key["classified_creator_id"]; if(avatar_id.isNull()) { return; } if(getAvatarId().notNull()) { LLAvatarPropertiesProcessor::getInstance()->removeObserver(getAvatarId(), this); } setAvatarId(avatar_id); resetData(); resetControls(); scrollToTop(); setClassifiedId(key["classified_id"]); setClassifiedName(key["classified_name"]); setDescription(key["classified_desc"]); setSnapshotId(key["classified_snapshot_id"]); setFromSearch(key["from_search"]); LL_INFOS() << "Opening classified [" << getClassifiedName() << "] (" << getClassifiedId() << ")" << LL_ENDL; LLAvatarPropertiesProcessor::getInstance()->addObserver(getAvatarId(), this); LLAvatarPropertiesProcessor::getInstance()->sendClassifiedInfoRequest(getClassifiedId()); gGenericDispatcher.addHandler("classifiedclickthrough", &sClassifiedClickThrough); // While we're at it let's get the stats from the new table if that // capability exists. std::string url = gAgent.getRegion()->getCapability("SearchStatRequest"); if (!url.empty()) { LL_INFOS() << "Classified stat request via capability" << LL_ENDL; LLSD body; body["classified_id"] = getClassifiedId(); LLHTTPClient::post(url, body, new LLClassifiedStatsResponder(getClassifiedId())); } // Update classified click stats. // *TODO: Should we do this when opening not from search? sendClickMessage("profile"); setInfoLoaded(false); }
void LLPanelProfileTab::onOpen(const LLSD& key) { // Don't reset panel if we are opening it for same avatar. if(getAvatarId() != key.asUUID()) { resetControls(); resetData(); scrollToTop(); } // Update data even if we are viewing same avatar profile as some data might been changed. setAvatarId(key.asUUID()); updateData(); updateButtons(); }
CInput::CInput() { #if defined(WIZ) || defined(GP2X) volume_direction = VOLUME_NOCHG; volume = 60-VOLUME_CHANGE_RATE; WIZ_AdjustVolume(VOLUME_UP); #endif g_pLogFile->ftextOut("Starting the input driver...<br>"); memset(InputCommand, 0, NUM_INPUTS*MAX_COMMANDS*sizeof(stInputCommand)); for(size_t c=1 ; c<= NUM_INPUTS ; c++) resetControls(c); memset(&Event,0,sizeof(Event)); #if !defined(TARGET_OS_IPHONE) && !defined(TARGET_IPHONE_SIMULATOR) loadControlconfig(); // we want to have the default settings in all cases startJoyDriver(); // not for iPhone for now, could cause trouble (unwanted input events) #endif }
BOOL LLPanelAvatarProfile::postBuild() { childSetCommitCallback("add_friend",(boost::bind(&LLPanelAvatarProfile::onAddFriendButtonClick,this)),NULL); childSetCommitCallback("im",(boost::bind(&LLPanelAvatarProfile::onIMButtonClick,this)),NULL); childSetCommitCallback("call",(boost::bind(&LLPanelAvatarProfile::onCallButtonClick,this)),NULL); childSetCommitCallback("teleport",(boost::bind(&LLPanelAvatarProfile::onTeleportButtonClick,this)),NULL); childSetCommitCallback("overflow_btn", boost::bind(&LLPanelAvatarProfile::onOverflowButtonClicked, this), NULL); childSetCommitCallback("share",(boost::bind(&LLPanelAvatarProfile::onShareButtonClick,this)),NULL); childSetCommitCallback("show_on_map_btn", (boost::bind( &LLPanelAvatarProfile::onMapButtonClick, this)), NULL); LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; registrar.add("Profile.ShowOnMap", boost::bind(&LLPanelAvatarProfile::onMapButtonClick, this)); registrar.add("Profile.Pay", boost::bind(&LLPanelAvatarProfile::pay, this)); registrar.add("Profile.Share", boost::bind(&LLPanelAvatarProfile::share, this)); registrar.add("Profile.BlockUnblock", boost::bind(&LLPanelAvatarProfile::toggleBlock, this)); registrar.add("Profile.Kick", boost::bind(&LLPanelAvatarProfile::kick, this)); registrar.add("Profile.Freeze", boost::bind(&LLPanelAvatarProfile::freeze, this)); registrar.add("Profile.Unfreeze", boost::bind(&LLPanelAvatarProfile::unfreeze, this)); registrar.add("Profile.CSR", boost::bind(&LLPanelAvatarProfile::csr, this)); LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable; enable.add("Profile.EnableShowOnMap", boost::bind(&LLPanelAvatarProfile::enableShowOnMap, this)); enable.add("Profile.EnableGod", boost::bind(&enable_god)); enable.add("Profile.EnableBlock", boost::bind(&LLPanelAvatarProfile::enableBlock, this)); enable.add("Profile.EnableUnblock", boost::bind(&LLPanelAvatarProfile::enableUnblock, this)); mProfileMenu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>("menu_profile_overflow.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); LLVoiceClient::getInstance()->addObserver((LLVoiceClientStatusObserver*)this); resetControls(); resetData(); return TRUE; }
LRESULT CGridDlg::OnMsgResetControls(WPARAM wp, LPARAM lp) { resetControls(); return 0; }
void ReportDialog::createControls() { logMessage("ReportDialog::createControls()"); chkDescription = new QCheckBox(tr("Description")); chkProblemInformation = new QCheckBox(tr("Problem information")); chkStartupScript = new QCheckBox(tr("Startup script")); chkPhysicalProperties = new QCheckBox(tr("Physical properties")); chkGeometry = new QCheckBox(tr("Geometry")); connect(chkGeometry, SIGNAL(clicked()), this, SLOT(resetControls())); chkMeshAndSolution = new QCheckBox(tr("Mesh and solution")); connect(chkMeshAndSolution, SIGNAL(clicked()), this, SLOT(resetControls())); chkScript = new QCheckBox(tr("Script")); chkFigureGeometry = new QCheckBox(tr("Geometry")); chkFigureMesh = new QCheckBox(tr("Mesh")); chkFigureOrder = new QCheckBox(tr("Order")); chkFigureScalarView = new QCheckBox(tr("Scalar view")); chkFigureContourView = new QCheckBox(tr("Contour view")); chkFigureVectorView = new QCheckBox(tr("Vector view")); chkShowGrid = new QCheckBox(tr("Show grid")); chkShowRulers = new QCheckBox(tr("Show rulers")); txtTemplate = new QLineEdit(); connect(txtTemplate, SIGNAL(textChanged(QString)), this, SLOT(checkPaths())); txtStyleSheet = new QLineEdit(); connect(txtStyleSheet, SIGNAL(textChanged(QString)), this, SLOT(checkPaths())); txtFigureWidth = new ValueLineEdit(); txtFigureWidth->setValue(Value("600")); txtFigureWidth->setMinimum(200); txtFigureHeight = new ValueLineEdit(); txtFigureHeight->setValue(Value("400")); txtFigureHeight->setMinimum(200); btnDefault = new QPushButton(tr("Default")); connect(btnDefault, SIGNAL(clicked()), this, SLOT(defaultValues())); btnShowReport = new QPushButton(tr("Show report")); connect(btnShowReport, SIGNAL(clicked()), this, SLOT(doShowReport())); btnClose = new QPushButton(tr("Close")); btnClose->setDefault(true); connect(btnClose, SIGNAL(clicked()), this, SLOT(doClose())); QVBoxLayout *layoutSections = new QVBoxLayout(); layoutSections->addWidget(chkDescription); layoutSections->addWidget(chkProblemInformation); layoutSections->addWidget(chkStartupScript); layoutSections->addWidget(chkPhysicalProperties); layoutSections->addWidget(chkGeometry); layoutSections->addWidget(chkMeshAndSolution); layoutSections->addWidget(chkScript); QVBoxLayout *layoutFigures = new QVBoxLayout(); layoutFigures->addWidget(chkFigureGeometry); layoutFigures->addWidget(chkFigureMesh); layoutFigures->addWidget(chkFigureOrder); layoutFigures->addWidget(chkFigureScalarView); layoutFigures->addWidget(chkFigureContourView); layoutFigures->addWidget(chkFigureVectorView); layoutFigures->addWidget(new QLabel()); layoutFigures->addWidget(chkShowGrid); layoutFigures->addWidget(chkShowRulers); QGridLayout *layoutSection = new QGridLayout(); layoutSection->addLayout(layoutSections, 0, 0); QGridLayout *layoutTemplate = new QGridLayout(); layoutTemplate->addWidget(new QLabel(tr("Template")), 0, 0); layoutTemplate->addWidget(txtTemplate, 0, 1); layoutTemplate->addWidget(new QLabel(tr("Style sheet")), 1, 0); layoutTemplate->addWidget(txtStyleSheet, 1, 1); QGridLayout *layoutFigureSize = new QGridLayout(); layoutFigureSize->addWidget(new QLabel(tr("Width")), 0, 0); layoutFigureSize->addWidget(txtFigureWidth, 0, 1); layoutFigureSize->addWidget(new QLabel(tr("Height")), 1, 0); layoutFigureSize->addWidget(txtFigureHeight, 1, 1); layoutFigureSize->setRowStretch(2, 1); QHBoxLayout *layoutFigure = new QHBoxLayout(); layoutFigure->addLayout(layoutFigures); layoutFigure->addLayout(layoutFigureSize); layoutFigure->addStretch(); QHBoxLayout *layoutButtons = new QHBoxLayout(); layoutButtons->addStretch(); layoutButtons->addWidget(btnShowReport); layoutButtons->addWidget(btnDefault); layoutButtons->addWidget(btnClose); QGroupBox *grpBasicProperties = new QGroupBox(tr("Sections")); grpBasicProperties->setLayout(layoutSection); QGroupBox *grpFigure = new QGroupBox(tr("Figures properties")); grpFigure->setLayout(layoutFigure); QGroupBox *grpAdditionalProperties = new QGroupBox(tr("Additional properties")); grpAdditionalProperties->setLayout(layoutTemplate); QGridLayout *layout = new QGridLayout(); layout->addWidget(grpBasicProperties, 0, 0); layout->addWidget(grpFigure, 0, 1); // layout->addWidget(grpAdditionalProperties, 1, 0, 1, 2); layout->addLayout(layoutButtons, 2, 0, 2, 2); setLayout(layout); }
void loadConfig() { FILE *fp; char settingsFile[MAX_PATH_LENGTH], *line, *savePtr; unsigned char *buffer; long length; resetGameSettings(); game.hasConfig = FALSE; snprintf(settingsFile, sizeof(settingsFile), "%sconfig", gameSavePath); resetControls(FALSE); fp = fopen(settingsFile, "rb"); if (fp == NULL) { game.firstRun = TRUE; return; } game.firstRun = FALSE; fseek(fp, 0L, SEEK_END); length = ftell(fp); buffer = malloc((length + 1) * sizeof(unsigned char)); if (buffer == NULL) { showErrorAndExit("Failed to allocate a whole %ld bytes for config file...", length); exit(1); } fseek(fp, 0L, SEEK_SET); fread(buffer, length, 1, fp); buffer[length] = '\0'; fclose(fp); savePtr = NULL; line = strtok_r((char *)buffer, "\n", &savePtr); while (line != NULL) { if (strcmpignorecase(line, "CONTROLS") == 0) { readControlsFromFile(savePtr); } else if (strcmpignorecase(line, "GAME_SETTINGS") == 0) { readGameSettingsFromFile(savePtr); } line = strtok_r(NULL, "\n", &savePtr); } game.hasConfig = TRUE; free(buffer); }