Пример #1
0
KPopupMenu::KPopupMenu(QWidget *parent, const char *name)
        : QPopupMenu(parent, name)
{
    d = new KPopupMenuPrivate;
    resetKeyboardVars();
    connect(&(d->clearTimer), SIGNAL(timeout()), SLOT(resetKeyboardVars()));
}
Пример #2
0
KMenu::KMenuPrivate::KMenuPrivate (KMenu *_parent)
    : parent(_parent)
    , noMatches(false)
    , shortcuts(false)
    , autoExec(false)
    , lastHitAction(0L)
    , lastHoveredAction(0L)
    , mouseButtons(Qt::NoButton)
    , keyboardModifiers(Qt::NoModifier)
    , ctxMenu(0)
    , highlightedAction(0)
{
    resetKeyboardVars();
    KAcceleratorManager::manage(parent);
}
Пример #3
0
KMenu::KMenu( const QString & title, QWidget * parent )
    : QMenu(title, parent)
    , d(new KMenuPrivate(this))
{
    connect(&(d->clearTimer), SIGNAL(timeout()), SLOT(resetKeyboardVars()));
}
Пример #4
0
void KPopupMenu::resetKeyboardVars()
{
    resetKeyboardVars(false);
}
Пример #5
0
void KPopupMenu::keyPressEvent(QKeyEvent* e)
{
    if (!d->shortcuts) {
        // continue event processing by Qpopup
        //e->ignore();
        QPopupMenu::keyPressEvent(e);
        return;
    }

    int i = 0;
    bool firstpass = true;
    QString keyString = e->text();

    // check for common commands dealt with by QPopup
    int key = e->key();
    if (key == Key_Escape || key == Key_Return || key == Key_Enter
            || key == Key_Up || key == Key_Down || key == Key_Left
            || key == Key_Right || key == Key_F1) {

        resetKeyboardVars();
        // continue event processing by Qpopup
        //e->ignore();
        QPopupMenu::keyPressEvent(e);
        return;
    }

    // check to see if the user wants to remove a key from the sequence (backspace)
    // or clear the sequence (delete)
    if (d->keySeq != QString::null) {

        if (key == Key_Backspace) {

            if (d->keySeq.length() == 1) {
                resetKeyboardVars();
                return;
            }

            // keep the last sequence in keyString
            keyString = d->keySeq.left(d->keySeq.length() - 1);

            // allow sequence matching to be tried again
            resetKeyboardVars();

        } else if (key == Key_Delete) {
            resetKeyboardVars();

            // clear active item
            setActiveItem(0);
            return;

        } else if (d->noMatches) {
            // clear if there are no matches
            resetKeyboardVars();

            // clear active item
            setActiveItem(0);

        } else {
            // the key sequence is not a null string
            // therefore the lastHitIndex is valid
            i = d->lastHitIndex;
        }
    } else if (key == Key_Backspace && parentMenu) {
        // backspace with no chars in the buffer... go back a menu.
        hide();
        resetKeyboardVars();
        return;
    }

    d->keySeq += keyString;
    int seqLen = d->keySeq.length();

    for (; i < (int)count(); i++) {
        // compare typed text with text of this entry
        int j = idAt(i);

        // don't search disabled entries
        if (!isItemEnabled(j))
            continue;

        QString thisText;

        // retrieve the right text
        // (the last selected item one may have additional ampersands)
        if (i == d->lastHitIndex)
            thisText = d->originalText;
        else
            thisText = text(j);

        // if there is an accelerator present, remove it
        if ((int)accel(j) != 0)
            thisText = thisText.replace(QRegExp("&"), "");

        // chop text to the search length
        thisText = thisText.left(seqLen);

        // do the search
        if (thisText.find(d->keySeq, 0, false) == 0) {

            if (firstpass) {
                // match
                setActiveItem(i);

                // check to see if we're underlining a different item
                if (d->lastHitIndex != i)
                    // yes; revert the underlining
                    changeItem(idAt(d->lastHitIndex), d->originalText);

                // set the original text if it's a different item
                if (d->lastHitIndex != i || d->lastHitIndex == -1)
                    d->originalText = text(j);

                // underline the currently selected item
                changeItem(j, underlineText(d->originalText, d->keySeq.length()));

                // remeber what's going on
                d->lastHitIndex = i;

                // start/restart the clear timer
                d->clearTimer.start(5000, true);

                // go around for another try, to see if we can execute
                firstpass = false;
            } else {
                // don't allow execution
                return;
            }
        }

        // fall through to allow execution
    }

    if (!firstpass) {
        if (d->autoExec) {
            // activate anything
            activateItemAt(d->lastHitIndex);
            resetKeyboardVars();

        } else if (findItem(idAt(d->lastHitIndex)) &&
                   findItem(idAt(d->lastHitIndex))->popup()) {
            // only activate sub-menus
            activateItemAt(d->lastHitIndex);
            resetKeyboardVars();
        }

        return;
    }

    // no matches whatsoever, clean up
    resetKeyboardVars(true);
    //e->ignore();
    QPopupMenu::keyPressEvent(e);
}
Пример #6
0
/**
 * This is re-implemented for keyboard navigation.
 */
void KPopupMenu::closeEvent(QCloseEvent*)
{
    if (d->shortcuts)
        resetKeyboardVars();
}