static void tglgrid_dialog(t_tg *tg, t_symbol *s, int argc, t_atom *argv) { UNUSED(s); if (!tg) error("tglgrid: tried to set properties on a non-existant grid"); else if (argc != 6) error("tglgrid: invalid number of arguments passed to tglgrid_dialog. (Expected 6, got %d)", argc); else if (argv[0].a_type != A_FLOAT || argv[1].a_type != A_FLOAT || argv[2].a_type != A_FLOAT || argv[3].a_type != A_FLOAT || argv[4].a_type != A_SYMBOL || argv[5].a_type != A_SYMBOL) error("tglgrid: invalid parameter types passed to tglgrid_dialog"); else { t_int newcols = (t_int)argv[0].a_w.w_float; t_int newrows = (t_int)argv[1].a_w.w_float; tg->cell_size = (t_int)argv[2].a_w.w_float; tg->spacing = (t_int)argv[3].a_w.w_float; snprintf(tg->tglfill,8,argv[4].a_w.w_symbol->s_name); snprintf(tg->untglfill,8,argv[5].a_w.w_symbol->s_name); // need to erase before we change # of rows/cols // so we erase the old size draw_erase(tg,tg->glist); resize_to(tg,newcols,newrows); draw_new(tg,tg->glist); } }
void vsx_window_object_inspector::unload() { resize_to(vsx_vector3<>(0.001,0.001)); move(1-0.001,1,0); texture.unload(); filename_loaded = ""; view_type = 0; }
void vsx_window_object_inspector::unload() { resize_to(vsx_vector(0.001,0.001)); move(1-0.001,1,0); #ifndef VSXU_PLAYER texture.unload(); #endif filename_loaded = ""; view_type = 0; }
void vsx_window_object_inspector::draw_2d() { vsx_widget_window::draw_2d(); if (view_type == 1) { pos_.y = pos.y+size.y-font_size; size_.y = size.y-font_size-dragborder; pos_.x = pos.x+dragborder; size_.x = size.x-dragborder*2; //printf("size: %f\n",size_.x); title = filename_loaded+" "+i2s((int)texture.texture_info.size_x)+"x"+i2s((int)texture.texture_info.size_y); #ifndef VSXU_PLAYER texture.bind(); glColor4f(1,1,1,1); if (texture.valid) { glBegin(GL_QUADS); if (texture.texture_info.ogl_type == GL_TEXTURE_2D) { glTexCoord2i(0, 1); glVertex3f(pos_.x,pos_.y,0); glTexCoord2i(1, 1); glVertex3f(pos_.x+size_.x,pos_.y,0); glTexCoord2i(1, 0); glVertex3f(pos_.x+size_.x,pos_.y-size_.y,0); glTexCoord2i(0, 0); glVertex3f(pos_.x,pos_.y-size_.y,0); } else { glTexCoord2i(0, (int)texture.texture_info.size_y); glVertex3f(pos_.x,pos_.y,0); glTexCoord2i((int)texture.texture_info.size_x, (int)texture.texture_info.size_y); glVertex3f(pos_.x+size_.x,pos_.y,0); glTexCoord2i((int)texture.texture_info.size_x, 0); glVertex3f(pos_.x+size_.x,pos_.y-size_.y,0); glTexCoord2i(0, 0); glVertex3f(pos_.x,pos_.y-size_.y,0); } glEnd(); } texture._bind(); #endif float screenaspect = screen_x/screen_y; //printf("ts %f\n",texture.size_x); #ifndef VSXU_PLAYER if (texture_loaded == false) if (texture.texture_info.size_y != 0.0) { texture_loaded = true; vsx_vector aa; aa.x = 0.4/screenaspect*(texture.texture_info.size_x/texture.texture_info.size_y); aa.y = 0.4; aa.z = 0; printf("resizing to tex\n"); resize_to(aa); move(1*screen_aspect-0.4/screenaspect*(texture.texture_info.size_x/texture.texture_info.size_y),1.0f-aa.y,0); } #endif } }
void tg_size(t_tg* tg, t_floatarg cf, t_floatarg rf) { t_int c = (t_int)cf; t_int r = (t_int)rf; if (c != tg->cols || r != tg->rows) { draw_erase(tg,tg->glist); resize_to(tg,c,r); draw_new(tg,tg->glist); } }
NewDocumentDialog::NewDocumentDialog() : NWindow( new NDialogPanel( MAKEINTRESOURCE(ID_NEW_DOCUMENT_DIALOG), NRect(), "NewDialog", NView::FOLLOW_LEFT | NView::FOLLOW_TOP, NDialogPanel::RESIZE_TO_FIT), NRect(100, 100, 300, 300), "�V�K�쐬", TITLED_LOOK, MODAL_APP_FEEL, NOT_RESIZABLE | NOT_ZOOMABLE | NOT_MINIMIZABLE) { NDialogPanel* dialog_panel = reinterpret_cast<NDialogPanel*>(panel()); SetDlgItemText(dialog_panel->handle(), ID_WIDTH, "160"); SetDlgItemText(dialog_panel->handle(), ID_HEIGHT, "120"); resize_to(dialog_panel->frame().width(), dialog_panel->frame().height()); move_to( (NScreen::frame().width() - frame().width()) /2, (NScreen::frame().height() - frame().height()) /2); }
ScrollView::ScrollView(const String& name, View* target, uint mode, uint flags, bool v, bool h, const RGBColor& color) : View(Rect(0, 0, 100, 100), name, mode, flags, color) , m_target(NULL) , m_v_scroll_bar(NULL) , m_h_scroll_bar(NULL) { assert(target); Rect rect = target->frame(); target->move_to(0, 0);// ‹Ù‹}”ð“ï‘[’u if(v) { m_v_scroll_bar = new ScrollBar( Rect(0, 0, ScrollBar::V_SCROLL_BAR_WIDTH, 10), "VScrollBar", NULL, 0, 0, ScrollBar::VERTICAL, FOLLOW_RIGHT | FOLLOW_TOP_BOTTOM); add_child(m_v_scroll_bar); rect.right += m_v_scroll_bar->frame().width(); } if(h) { m_h_scroll_bar = new ScrollBar( Rect(0, 0, 10, ScrollBar::H_SCROLL_BAR_HEIGHT), "HScrollBar", NULL, 0, 0, ScrollBar::HORIZONTAL, FOLLOW_BOTTOM | FOLLOW_LEFT_RIGHT); add_child(m_h_scroll_bar); rect.bottom += m_h_scroll_bar->frame().height(); } move_to(rect.left_top()); resize_to(rect.width(), rect.height()); set_target(target); }
void vsx_widget_note::i_draw() { if (font_size != editor->font_size) { for (children_iter = children.begin(); children_iter != children.end(); children_iter++) { //if ( (*children_iter)->name == "bc1" ) //::MessageBox(0, "note has bc1", (*children_iter)->name.c_str(), MB_OK); } font_size = editor->font_size; size_min.x = font_size*3.0f; size_min.y = font_size*4.0f; resize_to(target_size); } editor->set_pos(vsx_vector3<>(size.x*0.5f,size.y*0.5f-0.5f*font_size+dragborder*0.5f)); editor->resize_to(vsx_vector3<>(size.x-dragborder*2, size.y-font_size-dragborder)); vsx_vector3<> parentpos; parentpos = parent->get_pos_p(); //float sx05 = size.x*0.5; //float sy05 = size.y*0.5; if (parent->render_type == render_type) { //parentpos.x = 0.0f; //parentpos.y = -font_size*2.0f; vsx_widget_window::i_draw(); } else { } if (((vsx_widget_base_edit*)editor)->updates) { check_time -= vsx_widget_time::get_instance()->get_dtime(); if (check_time < 0.01f) { save(); ((vsx_widget_base_edit*)editor)->updates = 0; check_time = 1.0f; } } // printf("pos.x: %f\n",parentpos.x); // parentpos.x = 0; // parentpos.x = 0; // parentpos.z = 0; //glColor4f(skin_color[1].r,skin_color[1].g,skin_color[1].b,1); //draw_box(pos+parentpos,sx05,sy05); }