Пример #1
0
static int resol_enter(struct state *st, struct state *prev)
{
    if (!resol_back)
        resol_back = prev;

    conf_common_init(resol_action);
    return resol_gui();
}
Пример #2
0
static int resol_enter(struct state *st, struct state *prev)
{
    if (!st_back)
    {
        /* Note the parent screen if not done yet. */

        st_back = prev;
    }

    back_init("back/gui.png");

    modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN);

    if (modes == (SDL_Rect **) -1)
        modes = NULL;

    audio_music_fade_to(0.5f, "bgm/inter.ogg");

    return resol_gui();
}