Пример #1
0
char _kbhit(void)
{
    // make sure we're ready for this
    if (!first_pass_complete)
        retarget_init();
    
    return RI;
    
} // _kbhit()
Пример #2
0
/**
  * @brief  Main program
  * @param  None
  * @retval None
  */
int main(void)
{
  float  data = 2.555;
  /* STM32F4xx HAL library initialization:
       - Configure the Flash prefetch, Flash preread and Buffer caches
       - Systick timer is configured by default as source of time base, but user 
             can eventually implement his proper time base source (a general purpose 
             timer for example or other time source), keeping in mind that Time base 
             duration should be kept 1ms since PPP_TIMEOUT_VALUEs are defined and 
             handled in milliseconds basis.
       - Low Level Initialization
     */
  HAL_Init();

  /* Configure the system clock to 168 MHz */
  SystemClock_Config();
  /* Configure USART console*/
  retarget_init();
  Led_Config();
  /* Add your application code here
     */
 
  /* Infinite loop */
  while (1)
  {
    HAL_GPIO_TogglePin(GPIOD, GPIO_PIN_12);
    /* Insert delay 100 ms */
    HAL_Delay(delayTime);
    HAL_GPIO_TogglePin(GPIOD, GPIO_PIN_13);
    /* Insert delay 100 ms */
    HAL_Delay(delayTime);
    HAL_GPIO_TogglePin(GPIOD, GPIO_PIN_14);
    /* Insert delay 100 ms */
    HAL_Delay(delayTime);
    HAL_GPIO_TogglePin(GPIOD, GPIO_PIN_15);
    /* Insert delay 100 ms */
    HAL_Delay(delayTime);
    delayTime = delayTime +1;
    printf("hello %f \r\n", 1.55);
  }
}
Пример #3
0
char putchar(char c)
{
    // make sure we're ready for this
    if (!first_pass_complete)
        retarget_init();

    // move the byte into the transmit butter
    SBUF = c;
    
    // for now, this blocks until a byte gets sent
    while (!TI)
    {
        // loop until it gets set
    }
    
    // clear it
    TI = 0;
    
    // a byte was successfully moved into the transmit buffer
    return c;
    
} // putchar()
Пример #4
0
char _getkey(void)
{
    char c;
    
    // make sure we're ready for this
    if (!first_pass_complete)
        retarget_init();
    
    // wait for RI
    while (!RI)
    {
        // loop until RI set
    }
    
    // get the byte
    c = SBUF;
    
    // clear RI
    RI = 0;
    
    // return the byte
    return c;
    
} // _getkey()