void RoleItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { if(!this->selected) { emit roleSelected(roleID); } else { emit roleUnselected(roleID); } }
void RoleItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { if(!this->selected) { selected=1; setY(y()-20); emit roleSelected(roleID); } else { selected=0; setY(y()+20); emit roleUnselected(roleID); } }