/**
  * @brief calls "get_objects_of_class" service
  *
  * @return nothing
  */
 void
 callService ()
 {
   ROS_INFO("waiting for server to start");
   ros::service::waitForService ("get_objects_of_class");
   //build message
   cob_3d_mapping_msgs::GetObjectsOfClassRequest req;
   cob_3d_mapping_msgs::GetObjectsOfClassResponse res;
   get_tables_client_.call (req, res);
   ROS_INFO("Service call finished");
   saveTables (res);
 }
Пример #2
0
void createTable(TableManager *tm, char *tableName) {
	char *fileName = buildNameToTablesFiles(tm->path, tableName);
	setArrayListObject(tm->names, (char *) fileName, tm->names->length);
	Table *t = newTable(fileName);
	setArrayListObject(tm->tables, (Table *) t, tm->tables->length);
	InsertionHandler *ih = newInsertionHandler(t);
	setArrayListObject(tm->insert, (InsertionHandler *) ih, tm->insert->length);
	SelectionHandler *sh = newSelectionHandler(t);
	setArrayListObject(tm->select, (SelectionHandler *) sh, tm->select->length);
	DeletionHandler *dh = newDeletionHandler(t);
	setArrayListObject(tm->deleter, (DeletionHandler *) dh, tm->deleter->length);
	saveTables(tm);
}
Пример #3
0
void HighScore::loadTables() {
	char buff[1024];

	// open the file, on error set up the default table
	FILE *fp = fopen( QFile::encodeName(highScoreFile()), "r");
	if (fp == NULL) 
		goto error;	

	// check magic
 	fscanf(fp, "%1023s\n", buff);
	if (highScoreMagic1_1 != buff) {
		goto error;	
	}

	int num;
	fscanf(fp, "%d\n", &num);

	for (int p=0; p<num; p++) {
		TableInstance *t = new TableInstance;
		t->next = tables;


		tables = t;

		fgets(buff, sizeof(buff), fp);
		if (buff[strlen(buff)-1] == '\n')
			buff[strlen(buff)-1] = '\0';
		t->name = buff;
		combo->insertItem(t->name);
		setComboTo(t->name);
		for (int e=0; e<numScores; e++) {
			fscanf(fp, "%ld\n", &(t->entries[e].score)); 
			fscanf(fp, "%ld\n", &(t->entries[e].elapsed));
			fscanf(fp, "%ld\n", &(t->entries[e].board));
			fgets(buff, sizeof(buff), fp);
			if (buff[strlen(buff)-1] == '\n')
				buff[strlen(buff)-1] = '\0';
			t->entries[e].name=QString::fromUtf8(buff,-1);
		}
	}	


	fclose(fp);
	return;

	
error:
	selectTable("default");
	saveTables();
	return;
}
Пример #4
0
void HighScore::checkHighScore(int s, int e, long gameNum, QString &name) {
	int pos;

	QString board;
	getBoardName(name, board);

	// make this board name the current one!
	// creates it if it does not exist
	selectTable(board);

	
	for (pos=0; pos <numScores; pos++) {
		if (s > currTable->entries[pos].score) {
			break;
		}
	}
	if (pos >= numScores) {
		return;
	}
	for (int move= numScores-1; move >pos; move--) {
	    currTable->entries[move].score = currTable->entries[move-1].score;
	    currTable->entries[move].name = currTable->entries[move-1].name;
	    currTable->entries[move].board = currTable->entries[move-1].board;
	    currTable->entries[move].elapsed = currTable->entries[move-1].elapsed;
	}

	currTable->entries[pos].score = s;
	currTable->entries[pos].board = gameNum;
	currTable->entries[pos].elapsed = e;

	lineEdit->setEnabled(true);
	lineEdit->setGeometry( 40, 75+(pos*30), 150, 30 ); 	
	lineEdit->setFocus();
	lineEdit->setText("");
	selectedLine = pos;
	nameChanged("");

	// no board change when entering data
	combo->setEnabled(false);
	exec(board);
	combo->setEnabled(true);

	selectedLine = -1;
	lineEdit->setGeometry( 40, 75+(20*30), 150, 30);
	lineEdit->setEnabled(false);
	
	// sync the hiscore table to disk now
	saveTables();
	
}