Пример #1
0
/*****************************************************************************
 Name:		save_area
 Purpose:	Save an area, note that this format is new.
 Called by:	do_asave(olc_save.c).
 ****************************************************************************/
void save_area( AREA_DATA *pArea )
{
    FILE *fp;

    fclose( fpReserve );
    if ( !( fp = fopen( pArea->filename, "w" ) ) )
    {
        bug( "Open_area: fopen", 0 );
        perror( pArea->filename );
    }

    fprintf( fp, "#AREADATA\n" );
    fprintf( fp, "Name        %s~\n",        pArea->name );
    fprintf( fp, "Builders    %s~\n",        fix_string( pArea->builders ) );
    fprintf( fp, "VNUMs       %d %d\n",      pArea->lvnum, pArea->uvnum );
    fprintf( fp, "Security    %d\n",         pArea->security );
    fprintf( fp, "Recall      %d\n",         pArea->recall );
    fprintf( fp, "Flags	      %d\n",         pArea->area_flags );
    fprintf( fp, "End\n\n\n\n" );

    save_helps( fp, pArea );                                /* OLC 1.1b */
    save_mobiles( fp, pArea );
    save_objects( fp, pArea );
    save_rooms( fp, pArea );

    if ( IS_SET(pArea->area_flags, AREA_VERBOSE) )          /* OLC 1.1b */
    {
        vsave_specials( fp, pArea );
        vsave_resets( fp, pArea );
        vsave_shops( fp, pArea );
    }
    else
    {
        save_specials( fp, pArea );
        save_resets( fp, pArea );
        save_shops( fp, pArea );
    }

    fprintf( fp, "#$\n" );

    fclose( fp );
    fpReserve = fopen( NULL_FILE, "r" );
    return;
}
Пример #2
0
void write_all( bool forced )
{
  area_data*  area;

  for( area = area_list; area != NULL; area = area->next )
    save_area( area, forced );

  save_mobs( );
  save_objects( );
  save_help( );
  save_trainers( );
  save_banned( );
  save_quests( );
  save_shops( );
  save_tables( );
  save_rtables( );
  save_lists( );
  save_clans( );
}
Пример #3
0
void do_write( char_data* ch, char* argument )
{
  char           buf  [ MAX_INPUT_LENGTH ];
  area_data*    area;
  int         number  = 0;
  int          flags;

  if( !get_flags( ch, argument, &flags, "f", "write" ) )
    return;

  if( !strcasecmp( argument, "all" ) ) {
    if( !has_permission( ch, PERM_WRITE_ALL, TRUE ) ) 
      return;
    write_all( is_set( &flags, 0 ) );
    send( ch, "All files written.\r\n" );
    sprintf( buf, "All files written (%s).", ch->descr->name );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "areas" ) ) {
    if( !has_permission( ch, PERM_WRITE_AREAS, TRUE ) )
      return;
    for( area = area_list; area != NULL; area = area->next ) 
      number += save_area( area, is_set( &flags, 0 ) );
    if( number > 0 ) {
      send( ch, "All areas written. ( %d file )\r\n", number );
      sprintf( buf, "All areas written (%s).", ch->real_name() );
      info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
      }
    else {
      send( ch, "No area needed saving.\r\n" );
      }
    return;
    }

  if( fmatches( argument, "rtables" ) ) {
    if( !has_permission( ch, PERM_RTABLES, TRUE ) ) 
      return;
    save_rtables( );
    send( ch, "Rtables written.\r\n" );
    sprintf( buf, "Rtables written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "mobs" ) ) {
    if( !has_permission( ch, PERM_MOBS, TRUE ) )
      return;
    save_mobs( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Mob file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "objects" ) ) {
    if( !has_permission( ch, PERM_OBJECTS, TRUE ) )
      return;
    save_objects( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Object file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "notes" ) ) {
    save_notes( -1 );
    send( ch, "All noteboards written.\r\n" );
    return;
    }

  if( !strcasecmp( argument, "shops" ) ) {
    if( !has_permission( ch, PERM_ROOMS, TRUE ) )
      return;
    save_shops( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Shop file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "tables" ) ) {
    if( !has_permission( ch, PERM_MISC_TABLES )
      && !has_permission( ch, PERM_SOCIALS, TRUE ) ) 
      return;
    save_tables( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Table file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "clans" ) ) {
    if( !has_permission( ch, PERM_CLANS, TRUE ) )
      return;
    save_clans( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Clan files written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "lists" ) ) {
    if( !has_permission( ch, PERM_LISTS, TRUE ) ) 
      return;
    save_lists( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Table file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "trainers" ) ) {
    if( !IS_IMMORTAL( ch ) ) {
      send( "You don't have permission.", ch );
      return;
      }
    save_trainers( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Trainer file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "help" ) ) {
    if( !has_permission( ch, PERM_HELP_FILES, TRUE ) )
      return;
    if( !save_help( ch ) ) 
      send( ch, "Help was not modified so was not saved.\r\n" );
    return;
    }

  if( !strcasecmp( argument, "quests" ) ) {
    if( get_trust( ch ) < LEVEL_QUEST ) {
      send( ch, "You don't have permission." );
      return;
      }
    save_quests( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Quest file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "w3" ) ) {
    w3_help( );
    send( ch, "Webpage Updated.\r\n" );
    return;
    }

  if( *argument != '\0' ) {
    send( ch, "What do you want to write?\r\n" );
    return;
    }

  if( can_edit( ch, ch->in_room ) ) {
    if( !ch->in_room->area->modified ) {
      send( "Area has not been modified so was not saved.\r\n", ch );
      }
    else {
      save_area( ch->in_room->area );
      send( ch, "Area written.\r\n" );
      }
    }
}
Пример #4
0
void sedit_save_to_disk(int num)
{
  save_shops(num);
}