Пример #1
0
void World_LoadGraphDefs(World* world)
{
	GraphDef *list = 0;

	if(getenv("SC_SYNTHDEF_PATH")){
		if(world->mVerbosity > 0)
			printf("Loading synthdefs from path: %s\n", getenv("SC_SYNTHDEF_PATH"));
		SC_StringParser sp(getenv("SC_SYNTHDEF_PATH"), SC_STRPARSE_PATHDELIMITER);
		while (!sp.AtEnd()) {
			GraphDef *list = 0;
			char *path = const_cast<char *>(sp.NextToken());
			list = GraphDef_LoadDir(world, path, list);
			GraphDef_Define(world, list);
		}
	}else{
		char resourceDir[MAXPATHLEN];
		if(sc_IsStandAlone())
			sc_GetResourceDirectory(resourceDir, MAXPATHLEN);
		else
			sc_GetUserAppSupportDirectory(resourceDir, MAXPATHLEN);
		sc_AppendToPath(resourceDir, "synthdefs");
		if(world->mVerbosity > 0)
			printf("Loading synthdefs from default path: %s\n", resourceDir);
		list = GraphDef_LoadDir(world, resourceDir, list);
		GraphDef_Define(world, list);
	}

}
void initialize_library(const char *uGensPluginPath)
{
	gCmdLib     = new HashTable<SC_LibCmd, Malloc>(&gMalloc, 64, true);
	gUnitDefLib = new HashTable<UnitDef, Malloc>(&gMalloc, 512, true);
	gBufGenLib  = new HashTable<BufGen, Malloc>(&gMalloc, 512, true);
	gPlugInCmds = new HashTable<PlugInCmd, Malloc>(&gMalloc, 64, true);

	initMiscCommands();

#ifdef STATIC_PLUGINS
	IO_Load(&gInterfaceTable);
	Osc_Load(&gInterfaceTable);
	Delay_Load(&gInterfaceTable);
	BinaryOp_Load(&gInterfaceTable);
	Filter_Load(&gInterfaceTable);
	Gendyn_Load(&gInterfaceTable);
	LF_Load(&gInterfaceTable);
	Noise_Load(&gInterfaceTable);
	MulAdd_Load(&gInterfaceTable);
	Grain_Load(&gInterfaceTable);
	Pan_Load(&gInterfaceTable);
	Reverb_Load(&gInterfaceTable);
	Trigger_Load(&gInterfaceTable);
	UnaryOp_Load(&gInterfaceTable);
	DiskIO_Load(&gInterfaceTable);
	PhysicalModeling_Load(&gInterfaceTable);
	Test_Load(&gInterfaceTable);
	Demand_Load(&gInterfaceTable);
	DynNoise_Load(&gInterfaceTable);
#if defined(SC_IPHONE) && !TARGET_IPHONE_SIMULATOR
	iPhone_Load(&gInterfaceTable);
#endif
	return;
#endif

	// If uGensPluginPath is supplied, it is exclusive.
	bool loadUGensExtDirs = true;
	if(uGensPluginPath){
		loadUGensExtDirs = false;
		SC_StringParser sp(uGensPluginPath, SC_STRPARSE_PATHDELIMITER);
		while (!sp.AtEnd()) {
			PlugIn_LoadDir(const_cast<char *>(sp.NextToken()), true);
		}
	}

	if(loadUGensExtDirs) {
#ifdef SC_PLUGIN_DIR
		// load globally installed plugins
		if (sc_DirectoryExists(SC_PLUGIN_DIR)) {
			PlugIn_LoadDir(SC_PLUGIN_DIR, true);
		}
#endif

		// load default plugin directory
		char pluginDir[MAXPATHLEN];
		sc_GetResourceDirectory(pluginDir, MAXPATHLEN);
		sc_AppendToPath(pluginDir, SC_PLUGIN_DIR_NAME);

		if (sc_DirectoryExists(pluginDir)) {
			PlugIn_LoadDir(pluginDir, true);
		}
	}

	// get extension directories
	char extensionDir[MAXPATHLEN];
	if (!sc_IsStandAlone() && loadUGensExtDirs) {
		// load system extension plugins
		sc_GetSystemExtensionDirectory(extensionDir, MAXPATHLEN);
		PlugIn_LoadDir(extensionDir, false);

		// load user extension plugins
		sc_GetUserExtensionDirectory(extensionDir, MAXPATHLEN);
		PlugIn_LoadDir(extensionDir, false);

		// load user plugin directories
		SC_StringParser sp(getenv("SC_PLUGIN_PATH"), SC_STRPARSE_PATHDELIMITER);
		while (!sp.AtEnd()) {
			PlugIn_LoadDir(const_cast<char *>(sp.NextToken()), true);
		}
	}
#ifdef SC_DARWIN
	/* on darwin plugins are lazily loaded (dlopen uses mmap internally), which can produce audible
		glitches when UGens have to be paged-in. to work around this we preload all the plugins by
		iterating through their memory space. */

	unsigned long images = _dyld_image_count();
	for(unsigned long i = 0; i < images; i++) {
		const mach_header	*hdr = _dyld_get_image_header(i);
		unsigned long slide = _dyld_get_image_vmaddr_slide(i);
		const char *name = _dyld_get_image_name(i);
		uint32_t	size;
		char *sect;

		if(!strcmp(name + (strlen(name) - 4), ".scx")) {
			read_section(hdr, slide, "__TEXT", "__text");
			read_section(hdr, slide, "__TEXT", "__const");
			read_section(hdr, slide, "__TEXT", "__cstring");
			read_section(hdr, slide, "__TEXT", "__picsymbol_stub");
			read_section(hdr, slide, "__TEXT", "__symbol_stub");
			read_section(hdr, slide, "__TEXT", "__const");
			read_section(hdr, slide, "__TEXT", "__literal4");
			read_section(hdr, slide, "__TEXT", "__literal8");

			read_section(hdr, slide, "__DATA", "__data");
			read_section(hdr, slide, "__DATA", "__la_symbol_ptr");
			read_section(hdr, slide, "__DATA", "__nl_symbol_ptr");
			read_section(hdr, slide, "__DATA", "__dyld");
			read_section(hdr, slide, "__DATA", "__const");
			read_section(hdr, slide, "__DATA", "__mod_init_func");
			read_section(hdr, slide, "__DATA", "__bss");
			read_section(hdr, slide, "__DATA", "__common");

			read_section(hdr, slide, "__IMPORT", "__jump_table");
			read_section(hdr, slide, "__IMPORT", "__pointers");
		}
	}
#endif
}
Пример #3
0
static void sc_InitCompileDirectory(void)
{
	// main class library folder: only used for relative path resolution
	sc_GetResourceDirectory(gCompileDir, MAXPATHLEN-32);
	sc_AppendToPath(gCompileDir, MAXPATHLEN, "SCClassLibrary");
}