static void sdl_send_mouse_event(int dz) { int dx, dy, state, buttons; state = SDL_GetRelativeMouseState(&dx, &dy); buttons = 0; if (state & SDL_BUTTON(SDL_BUTTON_LEFT)) buttons |= MOUSE_EVENT_LBUTTON; if (state & SDL_BUTTON(SDL_BUTTON_RIGHT)) buttons |= MOUSE_EVENT_RBUTTON; if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) buttons |= MOUSE_EVENT_MBUTTON; if (kbd_mouse_is_absolute()) { if (!absolute_enabled) { sdl_hide_cursor(); if (gui_grab) { sdl_grab_end(); } absolute_enabled = 1; } SDL_GetMouseState(&dx, &dy); dx = dx * 0x7FFF / width; dy = dy * 0x7FFF / height; } else if (absolute_enabled) { sdl_show_cursor(); absolute_enabled = 0; } kbd_mouse_event(dx, dy, dz, buttons); }
static void sdl_grab_start(struct sdl2_console *scon) { QemuConsole *con = scon ? scon->dcl.con : NULL; if (!con || !qemu_console_is_graphic(con)) { return; } /* * If the application is not active, do not try to enter grab state. This * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the * application (SDL bug). */ if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) { return; } if (guest_cursor) { SDL_SetCursor(guest_sprite); if (!qemu_input_is_absolute() && !absolute_enabled) { SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y); } } else { sdl_hide_cursor(); } SDL_SetWindowGrab(scon->real_window, SDL_TRUE); gui_grab = 1; sdl_update_caption(scon); }
static void sdl_send_mouse_event(int dx, int dy, int dz, int state) { int buttons = 0; if (state & SDL_BUTTON(SDL_BUTTON_LEFT)) buttons |= MOUSE_EVENT_LBUTTON; if (state & SDL_BUTTON(SDL_BUTTON_RIGHT)) buttons |= MOUSE_EVENT_RBUTTON; if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) buttons |= MOUSE_EVENT_MBUTTON; if (kbd_mouse_is_absolute()) { if (!absolute_enabled) { sdl_hide_cursor(); if (gui_grab) { sdl_grab_end(); } absolute_enabled = 1; } SDL_GetMouseState(&dx, &dy); dx = dx * 0x7FFF / (real_screen->w - 1); dy = dy * 0x7FFF / (real_screen->h - 1); } else if (absolute_enabled) { sdl_show_cursor(); absolute_enabled = 0; } kbd_mouse_event(dx, dy, dz, buttons); }
static void sdl_grab_start(void) { sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); gui_grab = 1; sdl_update_caption(); }
static void sdl_grab_start(void) { sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); /* dummy read to avoid moving the mouse */ SDL_GetRelativeMouseState(NULL, NULL); gui_grab = 1; sdl_update_caption(); }
static void sdl_grab_start(void) { if (guest_cursor) { SDL_SetCursor(guest_sprite); SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); gui_grab = 1; sdl_update_caption(); }
static void sdl_grab_start(void) { if (guest_cursor) { SDL_SetCursor(guest_sprite); SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); /* dummy read to avoid moving the mouse */ SDL_GetRelativeMouseState(NULL, NULL); gui_grab = 1; sdl_update_caption(); }
static void sdl_grab_start(void) { if (guest_cursor) { SDL_SetCursor(guest_sprite); if (!kbd_mouse_is_absolute() && !absolute_enabled) SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); if (SDL_WM_GrabInput(SDL_GRAB_ON) == SDL_GRAB_ON) { gui_grab = 1; sdl_update_caption(); } else sdl_show_cursor(); }
static void sdl_mouse_mode_change(Notifier *notify) { if (kbd_mouse_is_absolute()) { if (!absolute_enabled) { sdl_hide_cursor(); if (gui_grab) { sdl_grab_end(); } absolute_enabled = 1; } } else if (absolute_enabled) { sdl_show_cursor(); absolute_enabled = 0; } }
static void sdl_grab_start(void) { /* * If the application is not active, do not try to enter grab state. This * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the * application (SDL bug). */ if (!(SDL_GetAppState() & SDL_APPINPUTFOCUS)) { return; } if (guest_cursor) { SDL_SetCursor(guest_sprite); if (!kbd_mouse_is_absolute() && !absolute_enabled) SDL_WarpMouse(guest_x, guest_y); } else sdl_hide_cursor(); SDL_WM_GrabInput(SDL_GRAB_ON); gui_grab = 1; sdl_update_caption(); }
static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state) { int buttons; buttons = 0; if (state & SDL_BUTTON(SDL_BUTTON_LEFT)) buttons |= MOUSE_EVENT_LBUTTON; if (state & SDL_BUTTON(SDL_BUTTON_RIGHT)) buttons |= MOUSE_EVENT_RBUTTON; if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) buttons |= MOUSE_EVENT_MBUTTON; if (kbd_mouse_is_absolute()) { if (!absolute_enabled) { sdl_hide_cursor(); if (gui_grab) { sdl_grab_end(); } absolute_enabled = 1; } dx = x * 0x7FFF / (width - 1); dy = y * 0x7FFF / (height - 1); } else if (absolute_enabled) { sdl_show_cursor(); absolute_enabled = 0; } else if (guest_cursor) { x -= guest_x; y -= guest_y; guest_x += x; guest_y += y; dx = x; dy = y; } kbd_mouse_event(dx, dy, dz, buttons); }
static void handle_keydown(DisplayState *ds, SDL_Event *ev) { int mod_state; int keycode; if (alt_grab) { mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) == (gui_grab_code | KMOD_LSHIFT); } else if (ctrl_grab) { mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL; } else { mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code; } gui_key_modifier_pressed = mod_state; if (gui_key_modifier_pressed) { keycode = sdl_keyevent_to_keycode(&ev->key); switch (keycode) { case 0x21: /* 'f' key on US keyboard */ toggle_full_screen(ds); gui_keysym = 1; break; case 0x16: /* 'u' key on US keyboard */ if (scaling_active) { scaling_active = 0; sdl_resize(ds); vga_hw_invalidate(); vga_hw_update(); } gui_keysym = 1; break; case 0x02 ... 0x0a: /* '1' to '9' keys */ /* Reset the modifiers sent to the current console */ reset_keys(); console_select(keycode - 0x02); gui_keysym = 1; if (gui_fullscreen) { break; } if (!is_graphic_console()) { /* release grab if going to a text console */ if (gui_grab) { sdl_grab_end(); } else if (absolute_enabled) { sdl_show_cursor(); } } else if (absolute_enabled) { sdl_hide_cursor(); absolute_mouse_grab(); } break; case 0x1b: /* '+' */ case 0x35: /* '-' */ if (!gui_fullscreen) { int width = MAX(real_screen->w + (keycode == 0x1b ? 50 : -50), 160); int height = (ds_get_height(ds) * width) / ds_get_width(ds); sdl_scale(ds, width, height); vga_hw_invalidate(); vga_hw_update(); gui_keysym = 1; } default: break; } } else if (!is_graphic_console()) {
static void handle_keydown(DisplayState *ds, SDL_Event *ev) { int mod_state; int keycode; if (alt_grab) { // LOGV("Found alt grab\n"); mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) == (gui_grab_code | KMOD_LSHIFT); } else if (ctrl_grab) { // LOGV("Found ctrl grab\n"); mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL; } else { // LOGV("Default grab\n"); mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code; } gui_key_modifier_pressed = mod_state; if (gui_key_modifier_pressed) { keycode = sdl_keyevent_to_keycode(&ev->key); // LOGV("Found modifier pressed for key/keycode = %d/%d\n", ev->key.keysym.sym, keycode); switch (keycode) { case 1: /* 'f' key on US keyboard */ LOGV("Keycode Pressed 'f' Fullscreen\n"); toggle_full_screen(ds); gui_keysym = 1; break; case 16: /* 'u' key on US keyboard */ LOGV("Keycode Pressed 'u' unset Scale\n"); if (scaling_active) { LOGV("Found scaling active Unsetting...\n"); scaling_active = 0; sdl_resize(ds); vga_hw_invalidate(); vga_hw_update(); reset_keys(); } gui_keysym = 1; break; case 22 ... 23: /* '1' to '9' keys */ //MK hack /* Reset the modifiers sent to the current console */ LOGV("Keycode Pressed '1-9' console\n"); reset_keys(); console_select(keycode - 22); gui_keysym = 1; // if (gui_fullscreen) { // LOGV("Found fullscreen breaking...\n"); // break; // } if (!is_graphic_console()) { /* release grab if going to a text console */ LOGV("Found text console releasing grab...\n"); if (gui_grab) { LOGV("Found grab, grab ending...\n"); sdl_grab_end(); } else if (absolute_enabled) { LOGV("Found absolute_enabled, show cursor...\n"); sdl_show_cursor(); } } else if (absolute_enabled) { LOGV("Found absolute_enabled, hiding cursor and grabing mouse...\n"); sdl_hide_cursor(); absolute_mouse_grab(); } break; case 24: /* '4' Zoom In */ case 25: /* '3' Zoom Out*/ LOGV("Keycode Pressed '3/4' Zoom\n"); // if (!gui_fullscreen) { { int width = MAX(real_screen->w + (keycode == 25 ? 50 : -50), 160); int height = (ds_get_height(ds) * width) / ds_get_width(ds); LOGV("Found no fullscreen, scaling to: %dx%d \n", width, height); sdl_scale(ds, width, height); vga_hw_invalidate(); vga_hw_update(); reset_keys(); gui_keysym = 1; } // } break; case 26: /* Fit to Screen */ LOGV("Keycode Pressed '5' Fit to Screen\n"); // if (!gui_fullscreen) { { int width; int height; AndroidGetWindowSize(&width, &height); LOGV("Got Android window size=%dx%d", width, height); LOGV("Got VM resolution=%dx%d", ds_get_width(ds), ds_get_height(ds)); float aspectRatio = (float) ds_get_height(ds) / (float) ds_get_width(ds); LOGV("Got aspectRatio=%f", aspectRatio); int new_width = (int) (height / aspectRatio); if(new_width > width){ LOGV("Width is overrun, modifying height"); new_width = width; height = width * aspectRatio; } LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", new_width, height); sdl_scale(ds, new_width, height); vga_hw_invalidate(); vga_hw_update(); reset_keys(); gui_keysym = 1; } // } break; case 27: /* Stretch to Screen */ LOGV("Keycode Pressed '6' Fit to Screen\n"); // if (!gui_fullscreen) { { int width; int height; AndroidGetWindowSize(&width, &height); LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", width, height); sdl_scale(ds, width, height); vga_hw_invalidate(); vga_hw_update(); reset_keys(); gui_keysym = 1; } // } break; default: LOGV("Default\n"); break; } } else if (!is_graphic_console()) {