void PS2X::enableRumble() { sendCommandString(enter_config, sizeof(enter_config)); sendCommandString(enable_rumble, sizeof(enable_rumble)); sendCommandString(exit_config, sizeof(exit_config)); en_Rumble = true; }
void PS2X::reconfig_gamepad(){ sendCommandString(enter_config, sizeof(enter_config)); sendCommandString(set_mode, sizeof(set_mode)); if (en_Rumble) sendCommandString(enable_rumble, sizeof(enable_rumble)); if (en_Pressures) sendCommandString(set_bytes_large, sizeof(set_bytes_large)); sendCommandString(exit_config, sizeof(exit_config)); }
bool PS2X::enablePressures() { sendCommandString(enter_config, sizeof(enter_config)); sendCommandString(set_bytes_large, sizeof(set_bytes_large)); sendCommandString(exit_config, sizeof(exit_config)); read_gamepad(); read_gamepad(); if(PS2data[1] != 0x79) return false; en_Pressures = true; return true; }
byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat, bool pressures, bool rumble) { SaveInterruptState; // *** KJE *** save away the current state of interrupts byte temp[sizeof(type_read)]; #ifdef __AVR__ _clk_mask = maskToBitNum(digitalPinToBitMask(clk)); _clk_oreg = portOutputRegister(digitalPinToPort(clk)); _cmd_mask = Num(digitalPinToBitMask(cmd)); _cmd_oreg = portOutputRegister(digitalPinToPort(cmd)); _att_mask = maskToBitNum(digitalPinToBitMask(att)); _att_oreg = portOutputRegister(digitalPinToPort(att)); _dat_mask = maskToBitNum(digitalPinToBitMask(dat)); _dat_ireg = portInputRegister(digitalPinToPort(dat)); #else _clk_mask = digitalPinToBitMask(clk); _clk_lport = portOutputRegister(digitalPinToPort(clk)); _cmd_mask = digitalPinToBitMask(cmd); _cmd_lport = portOutputRegister(digitalPinToPort(cmd)); _att_mask = digitalPinToBitMask(att); _att_lport = portOutputRegister(digitalPinToPort(att)); _dat_mask = digitalPinToBitMask(dat); _dat_lport = portInputRegister(digitalPinToPort(dat)); #endif pinMode(clk, OUTPUT); //configure ports pinMode(att, OUTPUT); pinMode(cmd, OUTPUT); pinMode(dat, INPUT); #if defined(__AVR__) digitalWrite(dat, HIGH); //enable pull-up #endif DisableInterrupts; // *** KJE *** disable for now CMD_SET(); // SET(*_cmd_oreg,_cmd_mask); CLK_SET(); RestoreInterrupts; // *** *** KJE *** *** Interrupts may be enabled again //new error checking. First, read gamepad a few times to see if it's talking read_gamepad(); read_gamepad(); //see if it talked if(PS2data[1] != 0x41 && PS2data[1] != 0x73 && PS2data[1] != 0x79){ //see if mode came back. If still anything but 41, 73 or 79, then it's not talking #ifdef PS2X_DEBUG Serial.println("Controller mode not matched or no controller found"); Serial.print("Expected 0x41 or 0x73, got "); Serial.println(PS2data[1], HEX); #endif return 1; //return error code 1 } //try setting mode, increasing delays if need be. read_delay = 1; for(int y = 0; y <= 10; y++) { sendCommandString(enter_config, sizeof(enter_config)); //start config run //read type delayMicroseconds(CTRL_BYTE_DELAY); DisableInterrupts; // *** KJE *** disable for now CMD_SET(); CLK_SET(); ATT_CLR(); // low enable joystick RestoreInterrupts; // *** *** KJE *** *** Interrupts may be enabled again delayMicroseconds(CTRL_BYTE_DELAY); for (int i = 0; i<9; i++) { temp[i] = _gamepad_shiftinout(type_read[i]); } DisableInterrupts; // *** KJE *** disable for now ATT_SET(); // HI disable joystick RestoreInterrupts; // *** *** KJE *** *** Interrupts may be enabled again controller_type = temp[3]; sendCommandString(set_mode, sizeof(set_mode)); if(rumble){ sendCommandString(enable_rumble, sizeof(enable_rumble)); en_Rumble = true; } if(pressures){ sendCommandString(set_bytes_large, sizeof(set_bytes_large)); en_Pressures = true; } sendCommandString(exit_config, sizeof(exit_config)); read_gamepad(); if(pressures){ if(PS2data[1] == 0x79) break; if(PS2data[1] == 0x73) return 3; } if(PS2data[1] == 0x73) break; if(y == 10){ #ifdef PS2X_DEBUG Serial.println("Controller not accepting commands"); Serial.print("mode stil set at"); Serial.println(PS2data[1], HEX); #endif return 2; //exit function with error } read_delay += 1; //add 1ms to read_delay } return 0; //no error if here }
void PS2X::reconfig_gamepad() { sendCommandString(enter_config, sizeof(enter_config)); sendCommandString(set_mode, sizeof(set_mode)); sendCommandString(exit_config, sizeof(exit_config)); }
byte PS2X::config_gamepad(uint8_t clk, uint8_t cmd, uint8_t att, uint8_t dat, bool pressures, bool rumble) { byte temp[sizeof(type_read)]; _clk_mask = digitalPinToBitMask(clk); _clk_oreg = portOutputRegister(digitalPinToPort(clk)); _cmd_mask = digitalPinToBitMask(cmd); _cmd_oreg = portOutputRegister(digitalPinToPort(cmd)); _att_mask = digitalPinToBitMask(att); _att_oreg = portOutputRegister(digitalPinToPort(att)); _dat_mask = digitalPinToBitMask(dat); _dat_ireg = portInputRegister(digitalPinToPort(dat)); MC_SET_PIN_OUTPUT(PS2_PIN_CLK); MC_SET_PIN_OUTPUT(PS2_PIN_CMD); MC_SET_PIN_OUTPUT(PS2_PIN_SEL); MC_SET_PIN_INPUT(PS2_PIN_DAT); CMD_SET(); // SET(*_cmd_oreg,_cmd_mask); CLK_SET(); //new error checking. First, read gamepad a few times to see if it's talking read_gamepad(); read_gamepad(); //see if it talked - see if mode came back. //If still anything but 41, 73 or 79, then it's not talking if(PS2data[1] != 0x41 && PS2data[1] != 0x73 && PS2data[1] != 0x79) { return 1; //return error code 1 } //try setting mode, increasing delays if need be. read_delay = 1; for(int y = 0; y <= 10; y++) { sendCommandString(enter_config, sizeof(enter_config)); //start config run //read type _delay_us(CTRL_BYTE_DELAY); CMD_SET(); CLK_SET(); ATT_CLR(); // low enable joystick _delay_us(CTRL_BYTE_DELAY); for (int i = 0; i<9; i++) { temp[i] = _gamepad_shiftinout(type_read[i]); } ATT_SET(); // HI disable joystick controller_type = temp[3]; sendCommandString(set_mode, sizeof(set_mode)); sendCommandString(exit_config, sizeof(exit_config)); read_gamepad(); if(pressures) { if(PS2data[1] == 0x79) { break; } if(PS2data[1] == 0x73) { return 3; } } if(PS2data[1] == 0x73) { break; } if(y == 10) { return 2; //exit function with error } read_delay += 1; //add 1ms to read_delay } return 0; //no error if here }