DWORD avatars_server_connection::sendUploadAvatarRequest(MCONTACT hContact, WORD wRef, const BYTE *data, size_t datalen) { cookie_avatar *ack = (cookie_avatar*)SAFE_MALLOC(sizeof(cookie_avatar)); if (!ack) return 0; // Failure: out of memory ack->hContact = hContact; DWORD dwCookie = ppro->AllocateCookie(CKT_AVATAR, ICQ_AVATAR_UPLOAD_REQUEST, 0, ack); icq_packet packet; serverPacketInit(&packet, 14 + datalen); packFNACHeader(&packet, ICQ_AVATAR_FAMILY, ICQ_AVATAR_UPLOAD_REQUEST, 0, dwCookie); packWord(&packet, wRef); // unknown, probably reference packWord(&packet, (WORD)datalen); packBuffer(&packet, data, datalen); if (sendServerPacket(&packet)) { ppro->debugLogA("Upload image packet sent."); return dwCookie; } ppro->ReleaseCookie(dwCookie); // failed to send, free resources return 0; }
void NetManager::update() { mTick++; ENetEvent event; while(enet_host_service(mHost, &event, 0)) { switch(event.type) { case ENET_EVENT_TYPE_CONNECT: { if(mIsServer) { spawnPlayer(event.peer->connectID); mClients.push_back(event.peer); } break; } case ENET_EVENT_TYPE_RECEIVE: { if(mIsServer) readClientPacket(event); else readServerPacket(event); break; } default: { break; } } } if(mIsServer && mClients.size() > 0) sendServerPacket(); else if(mServerPeer != NULL) sendClientPacket(); enet_host_flush(mHost); }
void avatars_server_connection::connectionThread() { // This is the "infinite" loop that receives the packets from the ICQ avatar server NETLIBPACKETRECVER packetRecv = { 0 }; DWORD dwLastKeepAlive = time(0) + KEEPALIVE_INTERVAL; hPacketRecver = (HANDLE)CallService(MS_NETLIB_CREATEPACKETRECVER, (WPARAM)hConnection, 65536); packetRecv.cbSize = sizeof(packetRecv); packetRecv.dwTimeout = 1000; // timeout - for stopThread to work while (!stopThread) { int recvResult = CallService(MS_NETLIB_GETMOREPACKETS, (WPARAM)hPacketRecver, (LPARAM)&packetRecv); if (recvResult == 0) { ppro->debugLogA("Clean closure of avatar socket"); break; } if (recvResult == SOCKET_ERROR) { if (GetLastError() == ERROR_TIMEOUT) { // timeout, check if we should be still running if (Miranda_Terminated()) break; if (time(0) >= dwLastKeepAlive) { // limit frequency (HACK: on some systems select() does not work well) if (!ppro->m_bGatewayMode && ppro->getByte("KeepAlive", DEFAULT_KEEPALIVE_ENABLED)) { // send keep-alive packet icq_packet packet; packet.wLen = 0; write_flap(&packet, ICQ_PING_CHAN); sendServerPacket(&packet); } dwLastKeepAlive = time(0) + KEEPALIVE_INTERVAL; } // check if we got something to request checkRequestQueue(); continue; } if (!stopThread) ppro->debugLogA("Avatar socket closed abortively, error: %d", GetLastError()); else ppro->debugLogA("Avatar socket gracefully closed."); break; } // Deal with the packet packetRecv.bytesUsed = handleServerPackets(packetRecv.buffer, packetRecv.bytesAvailable); if (isActive && (packetRecv.bytesAvailable == packetRecv.bytesUsed)) // no packets pending checkRequestQueue(); // process request queue } { // release connection mir_cslock l(localSeqMutex); NetLib_SafeCloseHandle(&hPacketRecver); // Close the packet receiver NetLib_CloseConnection(&hConnection, FALSE); // Close the connection } { // release rates mir_cslock l(m_ratesMutex); delete m_rates; m_rates = NULL; } SAFE_FREE((void**)&pCookie); }
DWORD avatars_server_connection::sendGetAvatarRequest(MCONTACT hContact, DWORD dwUin, char *szUid, const BYTE *hash, size_t hashlen, const TCHAR *file) { int i; DWORD dwNow = GetTickCount(); mir_cslockfull alck(ppro->m_avatarsMutex); for (i = 0; i < runCount;) { // look for timeouted requests if (runTime[i] < dwNow) { // found outdated, remove runContact[i] = runContact[runCount - 1]; runTime[i] = runTime[runCount - 1]; runCount--; } else i++; } for (i = 0; i < runCount; i++) { if (runContact[i] == hContact) { ppro->debugLogA("Ignoring duplicate get %s image request.", strUID(dwUin, szUid)); return -1; // Success: request ignored } } if (runCount < 4) { // 4 concurent requests at most int bSendNow = TRUE; { // rate management mir_cslock l(m_ratesMutex); WORD wGroup = m_rates->getGroupFromSNAC(ICQ_AVATAR_FAMILY, ICQ_AVATAR_GET_REQUEST); if (m_rates->getNextRateLevel(wGroup) < m_rates->getLimitLevel(wGroup, RML_ALERT)) { // we will be over quota if we send the request now, add to queue instead bSendNow = FALSE; ppro->debugLogA("Rates: Delay avatar request."); } } if (bSendNow) { runContact[runCount] = hContact; runTime[runCount] = GetTickCount() + 30000; // 30sec to complete request runCount++; alck.unlock(); int nUinLen = getUIDLen(dwUin, szUid); cookie_avatar *ack = (cookie_avatar*)SAFE_MALLOC(sizeof(cookie_avatar)); if (!ack) return 0; // Failure: out of memory ack->dwUin = 1; //dwUin; // I should be damned for this - only to identify get request ack->hContact = hContact; ack->hash = (BYTE*)SAFE_MALLOC(hashlen); memcpy(ack->hash, hash, hashlen); // copy the data ack->hashlen = hashlen; ack->szFile = null_strdup(file); // duplicate the string DWORD dwCookie = ppro->AllocateCookie(CKT_AVATAR, ICQ_AVATAR_GET_REQUEST, hContact, ack); icq_packet packet; serverPacketInit(&packet, 12 + nUinLen + hashlen); packFNACHeader(&packet, ICQ_AVATAR_FAMILY, ICQ_AVATAR_GET_REQUEST, 0, dwCookie); packUID(&packet, dwUin, szUid); packByte(&packet, 1); // unknown, probably type of request: 1 = get icon :) packBuffer(&packet, hash, hashlen); if (sendServerPacket(&packet)) { ppro->debugLogA("Request to get %s image sent.", strUID(dwUin, szUid)); return dwCookie; } ppro->FreeCookie(dwCookie); // sending failed, free resources SAFE_FREE(&ack->szFile); SAFE_FREE((void**)&ack->hash); SAFE_FREE((void**)&ack); } } return 0; // Failure }
void avatars_server_connection::connectionThread() { // This is the "infinite" loop that receives the packets from the ICQ avatar server NETLIBPACKETRECVER packetRecv = {0}; DWORD wLastKeepAlive = 0; // we send keep-alive at most one per 30secs DWORD dwKeepAliveInterval = ppro->getDword("KeepAliveInterval", KEEPALIVE_INTERVAL); hPacketRecver = (HANDLE)CallService(MS_NETLIB_CREATEPACKETRECVER, (WPARAM)hConnection, 65536); packetRecv.cbSize = sizeof(packetRecv); packetRecv.dwTimeout = dwKeepAliveInterval < KEEPALIVE_INTERVAL ? dwKeepAliveInterval: KEEPALIVE_INTERVAL; // timeout - for stopThread to work while (!stopThread) { int recvResult = CallService(MS_NETLIB_GETMOREPACKETS, (WPARAM)hPacketRecver, (LPARAM)&packetRecv); if (recvResult == 0) { ppro->debugLogA("Clean closure of server socket"); break; } if (recvResult == SOCKET_ERROR) { if (GetLastError() == ERROR_TIMEOUT) { // timeout, check if we should be still running if (Miranda_Terminated()) { // we must stop here, cause due to a hack in netlib, we always get timeout, even if the connection is already dead stopThread = 1; continue; } #ifdef _DEBUG else ppro->debugLogA("Thread is Idle."); #endif if (GetTickCount() > wLastKeepAlive) { // limit frequency (HACK: on some systems select() does not work well) if (!ppro->m_bGatewayMode && ppro->getByte("KeepAlive", DEFAULT_KEEPALIVE_ENABLED)) { // send keep-alive packet icq_packet packet; packet.wLen = 0; write_flap(&packet, ICQ_PING_CHAN); sendServerPacket(&packet); } wLastKeepAlive = GetTickCount() + dwKeepAliveInterval; } else { // this is bad, the system does not handle select() properly #ifdef _DEBUG ppro->debugLogA("Thread is Forcing Idle."); #endif SleepEx(500, TRUE); // wait some time, can we do anything else ?? if (Miranda_Terminated()) { stopThread = 1; continue; } } // check if we got something to request checkRequestQueue(); continue; } if (!stopThread) ppro->debugLogA("Abortive closure of server socket, error: %d", GetLastError()); else ppro->debugLogA("Connection closed."); break; } // Deal with the packet packetRecv.bytesUsed = handleServerPackets(packetRecv.buffer, packetRecv.bytesAvailable); if (isActive && (packetRecv.bytesAvailable == packetRecv.bytesUsed)) // no packets pending { // process request queue checkRequestQueue(); } } { // release connection icq_lock l(localSeqMutex); NetLib_SafeCloseHandle(&hPacketRecver); // Close the packet receiver NetLib_CloseConnection(&hConnection, FALSE); // Close the connection } { // release rates icq_lock l(m_ratesMutex); SAFE_DELETE((MZeroedObject**)&m_rates); } SAFE_FREE((void**)&pCookie); }
void NetManager::update() { mTick++; ENetEvent event; // TODO: remove this block when we handle level switching properly auto player = FAWorld::World::get()->getCurrentPlayer(); if(player->getLevel()) mLevelIndexTmp = player->getLevel()->getLevelIndex(); else mLevelIndexTmp = -1; while(enet_host_service(mHost, &event, 0)) { switch(event.type) { case ENET_EVENT_TYPE_CONNECT: { if(mIsServer) { auto player = spawnPlayer(-1); // send the client its player id auto packet = enet_packet_create(NULL, sizeof(size_t), ENET_PACKET_FLAG_RELIABLE); size_t position = 0; writeToPacket(packet, position, player->getId()); enet_peer_send(event.peer, RELIABLE_CHANNEL_ID, packet); sendLevel(0, event.peer); sendLevel(1, event.peer); mClients.push_back(event.peer); mServerPlayerList[event.peer->connectID] = player; } break; } case ENET_EVENT_TYPE_RECEIVE: { if(mIsServer) readClientPacket(event); else readServerPacket(event); break; } default: { break; } } } if(mIsServer && mClients.size() > 0) sendServerPacket(); else if(mServerPeer != NULL) sendClientPacket(); enet_host_flush(mHost); }