/** Clean up a UPing structure, reporting results to the requester. * @param[in,out] pptr UPing results. */ void uping_end(struct UPing* pptr) { Debug((DEBUG_DEBUG, "uping_end: %p", pptr)); if (pptr->client) { if (pptr->lastsent) { if (0 < pptr->received) { sendcmdto_one(&me, CMD_NOTICE, pptr->client, "%C :UPING %s%s", pptr->client, pptr->name, pptr->buf); sendcmdto_one(&me, CMD_NOTICE, pptr->client, "%C :UPING Stats: " "sent %d recvd %d ; min/avg/max = %u/%u/%u ms", pptr->client, pptr->sent, pptr->received, pptr->ms_min, (2 * pptr->ms_ave) / (2 * pptr->received), pptr->ms_max); } else sendcmdto_one(&me, CMD_NOTICE, pptr->client, "%C :UPING: no response " "from %s within %d seconds", pptr->client, pptr->name, UPINGTIMEOUT); } else sendcmdto_one(&me, CMD_NOTICE, pptr->client, "%C :UPING: Could not " "start ping to %s", pptr->client, pptr->name); } close(pptr->fd); pptr->fd = -1; uping_erase(pptr); if (pptr->client) ClearUPing(pptr->client); if (pptr->freeable & UPING_PENDING_SOCKET) socket_del(&pptr->socket); if (pptr->freeable & UPING_PENDING_SENDER) timer_del(&pptr->sender); if (pptr->freeable & UPING_PENDING_KILLER) timer_del(&pptr->killer); }
/** Start sending upings to a server. * @param[in] sptr Client requesting the upings. * @param[in] aconf ConfItem containing the address to ping. * @param[in] port Port number to ping. * @param[in] count Number of times to ping (should be at least 20). * @return Zero. */ int uping_server(struct Client* sptr, struct ConfItem* aconf, int port, int count) { int fd; struct UPing* pptr; assert(0 != sptr); assert(0 != aconf); if (INADDR_NONE == aconf->ipnum.s_addr) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING: Host lookup failed for " "%s", sptr, aconf->name); return 0; } if (IsUPing(sptr)) uping_cancel(sptr, sptr); /* Cancel previous ping request */ if ((fd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING: Unable to create udp " "ping socket", sptr); return 0; } if (!os_set_nonblocking(fd)) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING: Can't set fd non-" "blocking", sptr); close(fd); return 0; } pptr = (struct UPing*) MyMalloc(sizeof(struct UPing)); assert(0 != pptr); memset(pptr, 0, sizeof(struct UPing)); if (!socket_add(&pptr->socket, uping_read_callback, (void*) pptr, SS_DATAGRAM, SOCK_EVENT_READABLE, fd)) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING: Can't queue fd for " "reading", sptr); close(fd); MyFree(pptr); return 0; } pptr->fd = fd; pptr->sin.sin_port = htons(port); pptr->sin.sin_addr.s_addr = aconf->ipnum.s_addr; pptr->sin.sin_family = AF_INET; pptr->count = IRCD_MIN(20, count); pptr->client = sptr; pptr->index = -1; pptr->freeable = UPING_PENDING_SOCKET; strcpy(pptr->name, aconf->name); pptr->next = pingList; pingList = pptr; SetUPing(sptr); uping_start(pptr); return 0; }
/** Start sending upings to a server. * @param[in] sptr Client requesting the upings. * @param[in] aconf ConfItem containing the address to ping. * @param[in] port Port number to ping. * @param[in] count Number of times to ping (should be at least 20). * @return Zero. */ int uping_server(struct Client* sptr, struct ConfItem* aconf, int port, int count) { int fd; int family = 0; struct UPing* pptr; struct irc_sockaddr *local; assert(0 != sptr); assert(0 != aconf); if (!irc_in_addr_valid(&aconf->address.addr)) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING: Host lookup failed for " "%s", sptr, aconf->name); return 0; } if (IsUPing(sptr)) uping_cancel(sptr, sptr); /* Cancel previous ping request */ if (irc_in_addr_is_ipv4(&aconf->address.addr)) { local = &VirtualHost_v4; family = AF_INET; } else { local = &VirtualHost_v6; } fd = os_socket(local, SOCK_DGRAM, "Outbound uping socket", family); if (fd < 0) return 0; pptr = (struct UPing*) MyMalloc(sizeof(struct UPing)); assert(0 != pptr); memset(pptr, 0, sizeof(struct UPing)); if (!socket_add(&pptr->socket, uping_read_callback, (void*) pptr, SS_DATAGRAM, SOCK_EVENT_READABLE, fd)) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING: Can't queue fd for " "reading", sptr); close(fd); MyFree(pptr); return 0; } pptr->fd = fd; memcpy(&pptr->addr.addr, &aconf->address.addr, sizeof(pptr->addr.addr)); pptr->addr.port = port; pptr->count = IRCD_MIN(20, count); pptr->client = sptr; pptr->freeable = UPING_PENDING_SOCKET; strcpy(pptr->name, aconf->name); pptr->next = pingList; pingList = pptr; SetUPing(sptr); uping_start(pptr); return 0; }
/* * ms_rping - server message handler * -- by Run * * parv[0] = sender (sptr->name thus) * if sender is a person: (traveling towards start server) * parv[1] = pinged server[mask] * parv[2] = start server (current target) * parv[3] = optional remark * if sender is a server: (traveling towards pinged server) * parv[1] = pinged server (current target) * parv[2] = original sender (person) * parv[3] = start time in s * parv[4] = start time in us * parv[5] = the optional remark */ int ms_rping(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client* destination = 0; assert(0 != cptr); assert(0 != sptr); assert(IsServer(cptr)); /* * shouldn't happen */ if (!IsPrivileged(sptr)) return 0; if (IsServer(sptr)) { if (parc < 6) { /* * PROTOCOL ERROR */ return need_more_params(sptr, "RPING"); } if ((destination = FindNServer(parv[1]))) { /* * if it's not for me, pass it on */ if (IsMe(destination)) sendcmdto_one(&me, CMD_RPONG, sptr, "%s %s %s %s :%s", cli_name(sptr), parv[2], parv[3], parv[4], parv[5]); else sendcmdto_one(sptr, CMD_RPING, destination, "%C %s %s %s :%s", destination, parv[2], parv[3], parv[4], parv[5]); } } else { if (parc < 3) { return need_more_params(sptr, "RPING"); } /* * Haven't made it to the start server yet, if I'm not the start server * pass it on. */ if (hunt_server_cmd(sptr, CMD_RPING, cptr, 1, "%s %C :%s", 2, parc, parv) != HUNTED_ISME) return 0; /* * otherwise ping the destination from here */ if ((destination = find_match_server(parv[1]))) { assert(IsServer(destination) || IsMe(destination)); sendcmdto_one(&me, CMD_RPING, destination, "%C %C %s :%s", destination, sptr, militime(0, 0), parv[3]); } else send_reply(sptr, ERR_NOSUCHSERVER, parv[1]); } return 0; }
/** Statistics callback to display userload. * @param[in] sptr Client requesting statistics. * @param[in] sd Stats descriptor for request (ignored). * @param[in] param Extra parameter from user (ignored). */ void calc_load(struct Client *sptr, const struct StatDesc *sd, char *param) { /* *INDENT-OFF* */ static const char *header = /* ----.- ----.- ---- ---- ---- ------------ */ "Minute Hour Day Yest. YYest. Userload for:"; /* *INDENT-ON* */ static const char *what[3] = { "local clients", "total clients", "total connections" }; int i, j, times[5][3]; /* [min,hour,day,Yest,YYest] [local,client,conn] */ int last_m_index = m_index, last_h_index = h_index; update_load(); /* We want stats accurate as of *now* */ if (--last_m_index < 0) last_m_index = 59; times[0][0] = (cspm[last_m_index].local_count + 3) / 6; times[0][1] = (cspm[last_m_index].client_count + 3) / 6; times[0][2] = (cspm[last_m_index].conn_count + 3) / 6; times[1][0] = (csph_sum.local_count + 180) / 360; times[1][1] = (csph_sum.client_count + 180) / 360; times[1][2] = (csph_sum.conn_count + 180) / 360; for (i = 2; i < 5; ++i) { times[i][0] = 43200; times[i][1] = 43200; times[i][2] = 43200; for (j = 0; j < 24; ++j) { if (--last_h_index < 0) last_h_index = 71; times[i][0] += csph[last_h_index].local_count; times[i][1] += csph[last_h_index].client_count; times[i][2] += csph[last_h_index].conn_count; } times[i][0] /= 86400; times[i][1] /= 86400; times[i][2] /= 86400; } sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :%s", sptr, header); for (i = 0; i < 3; ++i) sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :%4d.%1d %4d.%1d %4d %4d %4d %s", sptr, times[0][i] / 10, times[0][i] % 10, times[1][i] / 10, times[1][i] % 10, times[2][i], times[3][i], times[4][i], what[i]); }
/* * ms_kill - server message handler * * NOTE: IsServer(cptr) == true; * * parv[0] = sender prefix * parv[1] = kill victim * parv[parc-1] = kill path */ int ms_kill(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client* victim; char* path; char* msg; assert(0 != cptr); assert(0 != sptr); assert(IsServer(cptr)); /* * XXX - a server sending less than 3 params could really desync * things */ if (parc < 3) { protocol_violation(sptr,"Too few arguments for KILL"); return need_more_params(sptr, "KILL"); } path = parv[parc - 1]; /* Either defined or NULL (parc >= 3) */ if (!(msg = strchr(path, ' '))) /* Extract out the message */ msg = "(No reason supplied)"; else *(msg++) = '\0'; /* Remove first character (space) and terminate path */ if (!(victim = findNUser(parv[1]))) { if (IsUser(sptr)) sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :KILL target disconnected " "before I got him :(", sptr); return 0; } /* * We *can* have crossed a NICK with this numeric... --Run * * Note the following situation: * KILL SAA --> X * <-- S NICK ... SAA | <-- SAA QUIT <-- S NICK ... SAA <-- SQUIT S * Where the KILL reaches point X before the QUIT does. * This would then *still* cause an orphan because the KILL doesn't reach S * (because of the SQUIT), the QUIT is ignored (because of the KILL) * and the second NICK ... SAA causes an orphan on the server at the * right (which then isn't removed when the SQUIT arrives). * Therefore we still need to detect numeric nick collisions too. * * Bounce the kill back to the originator, if the client can't be found * by the next hop (short lag) the bounce won't propagate further. */ if (MyConnect(victim)) { sendcmdto_one(&me, CMD_KILL, cptr, "%C :%s (Ghost 5 Numeric Collided)", victim, path); } return do_kill(cptr, sptr, victim, cli_name(cptr), path, msg); }
/* * mo_kill - oper message handler * * NOTE: IsPrivileged(sptr), IsAnOper(sptr) == true * IsServer(cptr), IsServer(sptr) == false * * parv[0] = sender prefix * parv[1] = kill victim * parv[parc-1] = kill path */ int mo_kill(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client* victim; char* user; char msg[TOPICLEN + 3]; /* (, ), and \0 */ assert(0 != cptr); assert(0 != sptr); /* * oper connection to this server, cptr is always sptr */ assert(cptr == sptr); assert(IsAnOper(sptr)); if (parc < 3 || EmptyString(parv[parc - 1])) return need_more_params(sptr, "KILL"); user = parv[1]; ircd_snprintf(0, msg, sizeof(msg), "(%.*s)", TOPICLEN, parv[parc - 1]); if (!(victim = FindClient(user))) { /* * If the user has recently changed nick, we automaticly * rewrite the KILL for this new nickname--this keeps * servers in synch when nick change and kill collide */ if (!(victim = get_history(user, (long)15))) return send_reply(sptr, ERR_NOSUCHNICK, user); sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :Changed KILL %s into %s", sptr, user, cli_name(victim)); } if (!HasPriv(sptr, MyConnect(victim) ? PRIV_LOCAL_KILL : PRIV_KILL)) return send_reply(sptr, ERR_NOPRIVILEGES); if (IsServer(victim) || IsMe(victim)) { return send_reply(sptr, ERR_CANTKILLSERVER); } /* * if the user is +k, prevent a kill from local user */ if (IsChannelService(victim)) return send_reply(sptr, ERR_ISCHANSERVICE, "KILL", cli_name(victim)); if (!MyConnect(victim) && !HasPriv(sptr, PRIV_KILL)) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :Nick %s isnt on your server", sptr, cli_name(victim)); return 0; } return do_kill(cptr, sptr, victim, cli_user(sptr)->host, cli_name(sptr), msg); }
/* * ms_ping - server message handler */ int ms_ping(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client* acptr; char* origin; char* destination; assert(0 != cptr); assert(0 != sptr); assert(IsServer(cptr)); if (parc < 2 || EmptyString(parv[1])) { /* * don't bother sending the error back */ return 0; } origin = parv[1]; destination = parv[2]; /* Will get NULL or pointer (parc >= 2!!) */ if (parc > 3) { /* AsLL ping, send reply back */ int diff = atoi(militime_float(parv[3])); sendcmdto_one(&me, CMD_PONG, sptr, "%C %s %s %i %s", &me, origin, parv[3], diff, militime_float(NULL)); return 0; } if (!EmptyString(destination) && 0 != ircd_strcmp(destination, cli_name(&me))) { if ((acptr = FindServer(destination))) { /* * Servers can just forward the origin */ sendcmdto_one(sptr, CMD_PING, acptr, "%s :%s", origin, destination); } else { /* * this can happen if server split before the ping got here */ send_reply(sptr, ERR_NOSUCHSERVER, destination); } } else { /* * send pong back * NOTE: sptr is never local so if pong handles numerics everywhere we * could send a numeric here. */ sendcmdto_one(&me, CMD_PONG, sptr, "%C :%s", &me, origin); } return 0; }
void server_relay_private_notice(struct Client* sptr, const char* name, const char* text) { struct Client* acptr; assert(0 != sptr); assert(0 != name); assert(0 != text); /* * nickname addressed? */ if (0 == (acptr = findNUser(name)) || !IsUser(acptr)) return; if (!IsChannelService(sptr) && is_silenced(sptr, acptr)) { send_reply(sptr, ERR_SILENCED, cli_name(acptr)); return; } if (IsOnlyreg(acptr) && !IsRegnick(sptr)) { send_reply(sptr, RPL_MSGONLYREG, cli_name(acptr)); return; } if (MyUser(acptr)) add_target(acptr, sptr); sendcmdto_one(sptr, CMD_NOTICE, acptr, "%C :%s", acptr, text); }
void server_relay_private_message(struct Client* sptr, const char* name, const char* text) { struct Client* acptr; assert(0 != sptr); assert(0 != name); assert(0 != text); /* * nickname addressed? */ if (0 == (acptr = findNUser(name)) || !IsUser(acptr)) { send_reply(sptr, SND_EXPLICIT | ERR_NOSUCHNICK, "* :Target left %s. " "Failed to deliver: [%.20s]", feature_str(FEAT_NETWORK), text); return; } if (!IsChannelService(sptr) && is_silenced(sptr, acptr)) { send_reply(sptr, ERR_SILENCED, cli_name(acptr)); return; } if (IsOnlyreg(acptr) && !IsRegnick(sptr)) { send_reply(sptr, RPL_MSGONLYREG, cli_name(acptr)); return; } if (MyUser(acptr)) add_target(acptr, sptr); sendcmdto_one(sptr, CMD_PRIVATE, acptr, "%C :%s", acptr, text); }
void relay_private_notice(struct Client* sptr, const char* name, const char* text) { struct Client* acptr; assert(0 != sptr); assert(0 != name); assert(0 != text); if (0 == (acptr = FindUser(name))) return; if (IsOnlyreg(acptr) && !IsRegnick(sptr)) { send_reply(sptr, RPL_MSGONLYREG, cli_name(acptr)); return; } if (!IsChannelService(acptr)) { if (check_target_limit(sptr, acptr, cli_name(acptr), 0)) { return; } if (is_silenced(sptr, acptr)) { send_reply(sptr, ERR_SILENCED, cli_name(acptr)); return; } } /* * deliver the message */ if (MyUser(acptr)) add_target(acptr, sptr); sendcmdto_one(sptr, CMD_NOTICE, acptr, "%C :%s", acptr, text); }
/* * ms_end_of_burst - server message handler * - Added Xorath 6-14-96, rewritten by Run 24-7-96 * - and fixed by record and Kev 8/1/96 * - and really fixed by Run 15/8/96 :p * This the last message in a net.burst. * It clears a flag for the server sending the burst. * * As of 10.11, to fix a bug in the way BURST is processed, it also * makes sure empty channels are deleted * * parv[0] - sender prefix */ int ms_end_of_burst(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Channel *chan, *next_chan; assert(0 != cptr); assert(0 != sptr); sendto_opmask_butone(0, SNO_NETWORK, "Completed net.burst from %C.", sptr); sendcmdto_serv_butone(sptr, CMD_END_OF_BURST, cptr, ""); ClearBurst(sptr); SetBurstAck(sptr); if (MyConnect(sptr)) sendcmdto_one(&me, CMD_END_OF_BURST_ACK, sptr, ""); /* Count through channels... */ for (chan = GlobalChannelList; chan; chan = next_chan) { next_chan = chan->next; if (!chan->members && (chan->mode.mode & MODE_BURSTADDED)) { /* Newly empty channel, schedule it for removal. */ chan->mode.mode &= ~MODE_BURSTADDED; sub1_from_channel(chan); } else chan->mode.mode &= ~MODE_BURSTADDED; } return 0; }
/** Set a channel topic or report an error. * @param[in] sptr Original topic setter. * @param[in] cptr Neighbor that sent the topic message. * @param[in] chptr Channel to set topic on. * @param[in] topic New topic. * @param[in] ts Timestamp that topic was set (0 for current time). */ static void do_settopic(struct Client *sptr, struct Client *cptr, struct Channel *chptr, char *topic, time_t ts) { struct Client *from; int newtopic; if (feature_bool(FEAT_HIS_BANWHO) && IsServer(sptr)) from = &his; else from = sptr; /* Note if this is just a refresh of an old topic, and don't * send it to all the clients to save bandwidth. We still send * it to other servers as they may have split and lost the topic. */ newtopic=ircd_strncmp(chptr->topic,topic,TOPICLEN)!=0; /* setting a topic */ ircd_strncpy(chptr->topic, topic, TOPICLEN); ircd_strncpy(chptr->topic_nick, cli_name(from), NICKLEN); chptr->topic_time = ts ? ts : TStime(); /* Fixed in 2.10.11: Don't propagate local topics */ if (!IsLocalChannel(chptr->chname)) sendcmdto_serv(sptr, CMD_TOPIC, cptr, "%H %Tu %Tu :%s", chptr, chptr->creationtime, chptr->topic_time, chptr->topic); if (newtopic) sendcmdto_channel(from, CMD_TOPIC, chptr, NULL, SKIP_SERVERS, "%H :%s", chptr, chptr->topic); /* if this is the same topic as before we send it to the person that * set it (so they knew it went through ok), but don't bother sending * it to everyone else on the channel to save bandwidth */ else if (MyUser(sptr)) sendcmdto_one(sptr, CMD_TOPIC, sptr, "%H :%s", chptr, chptr->topic); }
/** Send a uping to another server. * @param[in] pptr Descriptor for uping. */ void uping_send(struct UPing* pptr) { struct timeval tv; char buf[BUFSIZE + 1]; assert(0 != pptr); if (pptr->sent == pptr->count) return; memset(buf, 0, sizeof(buf)); gettimeofday(&tv, NULL); sprintf(buf, " %10lu%c%6lu", (unsigned long)tv.tv_sec, '\0', (unsigned long)tv.tv_usec); Debug((DEBUG_SEND, "send_ping: sending [%s %s] to %s.%d on %d", buf, &buf[12], ircd_ntoa(&pptr->addr.addr), pptr->addr.port, pptr->fd)); if (os_sendto_nonb(pptr->fd, buf, BUFSIZE, NULL, 0, &pptr->addr) != IO_SUCCESS) { const char* msg = strerror(errno); if (!msg) msg = "Unknown error"; if (pptr->client) sendcmdto_one(&me, CMD_NOTICE, pptr->client, "%C :UPING: send failed: " "%s", pptr->client, msg); Debug((DEBUG_DEBUG, "UPING: send_ping: sendto failed on %d: %s", pptr->fd, msg)); uping_end(pptr); return; } ++pptr->sent; }
/* * mo_asll - oper message handler */ int mo_asll(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { char *mask; struct Client *acptr; int hits; int i; if (parc < 2) return need_more_params(sptr, "ASLL"); if (parc == 2 && MyUser(sptr)) parv[parc++] = cli_name(&me); if (hunt_server_prio_cmd(sptr, CMD_ASLL, cptr, 1, "%s %C", 2, parc, parv) != HUNTED_ISME) return 0; mask = parv[1]; for (i = hits = 0; i <= HighestFd; i++) { acptr = LocalClientArray[i]; if (!acptr || !IsServer(acptr) || !MyConnect(acptr) || match(mask, cli_name(acptr))) continue; send_asll_reply(&me, sptr, cli_name(acptr), cli_serv(acptr)->asll_rtt, cli_serv(acptr)->asll_to, cli_serv(acptr)->asll_from); hits++; } sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :AsLL for %s: %d local servers matched", sptr, mask, hits); return 0; }
/** Send a uping to another server. * @param[in] pptr Descriptor for uping. */ void uping_send(struct UPing* pptr) { struct timeval tv; char buf[BUFSIZE + 1]; assert(0 != pptr); if (pptr->sent == pptr->count) return; memset(buf, 0, sizeof(buf)); gettimeofday(&tv, NULL); sprintf(buf, " %10lu%c%6lu", (long unsigned int)tv.tv_sec, '\0', tv.tv_usec); Debug((DEBUG_SEND, "send_ping: sending [%s %s] to %s.%d on %d", buf, &buf[12], ircd_ntoa((const char*) &pptr->sin.sin_addr), ntohs(pptr->sin.sin_port), pptr->fd)); if (sendto(pptr->fd, buf, BUFSIZE, 0, (struct sockaddr*) &pptr->sin, sizeof(struct sockaddr_in)) != BUFSIZE) { const char* msg = strerror(errno); if (!msg) msg = "Unknown error"; if (pptr->client) sendcmdto_one(&me, CMD_NOTICE, pptr->client, "%C :UPING: send failed: " "%s", pptr->client, msg); Debug((DEBUG_DEBUG, "UPING: send_ping: sendto failed on %d: %s", pptr->fd, msg)); uping_end(pptr); return; } ++pptr->sent; }
/* * ms_oper - server message handler */ int ms_oper(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client *acptr; struct ConfItem *aconf; assert(0 != cptr); assert(IsServer(cptr)); /* * if message arrived from server, trust it, and set to oper */ if (!IsServer(sptr) && !IsOper(sptr)) { if (parc < 4) return send_reply(sptr, ERR_NOOPERHOST); if (!(acptr = FindNServer(parv[1]))) return send_reply(sptr, ERR_NOOPERHOST); else if (!IsMe(acptr)) { sendcmdto_one(sptr, CMD_OPER, acptr, "%C %s %s", acptr, parv[2], parv[3]); return 0; } if (can_oper(cptr, sptr, parv[2], parv[3], &aconf)) do_oper(cptr, sptr, aconf); } else if (!IsServer(sptr)) send_reply(sptr, RPL_YOUREOPER); return 0; }
void relay_directed_notice(struct Client* sptr, char* name, char* server, const char* text) { struct Client* acptr; char* host; assert(0 != sptr); assert(0 != name); assert(0 != text); assert(0 != server); if (0 == (acptr = FindServer(server + 1))) return; /* * NICK[%host]@server addressed? See if <server> is me first */ if (!IsMe(acptr)) { sendcmdto_one(sptr, CMD_NOTICE, acptr, "%s :%s", name, text); return; } /* * Look for an user whose NICK is equal to <name> and then * check if it's hostname matches <host> and if it's a local * user. */ *server = '\0'; if ((host = strchr(name, '%'))) *host++ = '\0'; if (!(acptr = FindUser(name)) || !MyUser(acptr) || (!EmptyString(host) && 0 != match(host, cli_user(acptr)->realhost))) return; *server = '@'; if (host) *--host = '%'; if (!IsChannelService(sptr) && is_silenced(sptr, acptr)) { send_reply(sptr, ERR_SILENCED, cli_name(acptr)); return; } if (IsOnlyreg(acptr) && !IsRegnick(sptr)) send_reply(sptr, RPL_MSGONLYREG, cli_name(acptr)); else sendcmdto_one(sptr, CMD_NOTICE, acptr, "%s :%s", name, text); }
int proto_send_supported(struct Client* cptr) { /* * send_reply(cptr, RPL_PROTOLIST, "stuff"); */ sendcmdto_one(&me,CMD_PROTO,cptr,"%s unet1 1 1",PROTO_SUP); return 0; }
int m_hash(struct Client *cptr, struct Client *sptr, int parc, char *parv[]) { int max_chain = 0; int buckets = 0; int count = 0; struct Client* cl; struct Channel* ch; int i; sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :Hash Table Statistics", sptr); for (i = 0; i < HASHSIZE; ++i) { if ((cl = clientTable[i])) { int len = 0; ++buckets; for ( ; cl; cl = cli_hnext(cl)) ++len; if (len > max_chain) max_chain = len; count += len; } } sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :Client: entries: %d buckets: %d " "max chain: %d", sptr, count, buckets, max_chain); buckets = 0; count = 0; max_chain = 0; for (i = 0; i < HASHSIZE; ++i) { if ((ch = channelTable[i])) { int len = 0; ++buckets; for ( ; ch; ch = ch->hnext) ++len; if (len > max_chain) max_chain = len; count += len; } } sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :Channel: entries: %d buckets: %d " "max chain: %d", sptr, count, buckets, max_chain); return 0; }
/* * m_help - generic message handler */ int m_help(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { int i; for (i = 0; msgtab[i].cmd; i++) sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :%s", sptr, msgtab[i].cmd); return 0; }
/* * ms_uping - server message handler * * m_uping -- by Run * * parv[0] = sender prefix * parv[1] = pinged server * parv[2] = port * parv[3] = hunted server * parv[4] = number of requested pings */ int ms_uping(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct ConfItem *aconf; int port; int count; assert(0 != cptr); assert(0 != sptr); if (!IsAnOper(sptr)) { send_reply(sptr, ERR_NOPRIVILEGES); return 0; } if (parc < 5) { send_reply(sptr, ERR_NEEDMOREPARAMS, "UPING"); return 0; } if (hunt_server_cmd(sptr, CMD_UPING, cptr, 1, "%s %s %C %s", 3, parc, parv) != HUNTED_ISME) return 0; /* * Determine port: First user supplied, then default : 7007 */ if (EmptyString(parv[2]) || (port = atoi(parv[2])) <= 0) port = atoi(UDP_PORT); if (EmptyString(parv[4]) || (count = atoi(parv[4])) <= 0) { sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING : Illegal number of " "packets: %s", sptr, parv[4]); return 0; } /* * Check if a CONNECT would be possible at all (adapted from m_connect) */ if ((aconf = conf_find_server(parv[1]))) uping_server(sptr, aconf, port, count); else sendcmdto_one(&me, CMD_NOTICE, sptr, "%C :UPING: Host %s not listed in " "ircd.conf", sptr, parv[1]); return 0; }
/* * do_kill - Performs the generic work involved in killing a client * */ static int do_kill(struct Client* cptr, struct Client* sptr, struct Client* victim, char* inpath, char* path, char* msg) { assert(0 != cptr); assert(0 != sptr); assert(!IsServer(victim)); /* * Notify all *local* opers about the KILL (this includes the one * originating the kill, if from this server--the special numeric * reply message is not generated anymore). * * Note: "victim->name" is used instead of "user" because we may * have changed the target because of the nickname change. */ sendto_opmask_butone(0, IsServer(sptr) ? SNO_SERVKILL : SNO_OPERKILL, "Received KILL message for %s. From %s Path: %s!%s %s", get_client_name(victim, SHOW_IP), cli_name(sptr), inpath, path, msg); log_write_kill(victim, sptr, inpath, path, msg); /* * And pass on the message to other servers. Note, that if KILL * was changed, the message has to be sent to all links, also * back. * Client suicide kills are NOT passed on --SRB */ if (IsServer(cptr) || !MyConnect(victim)) { sendcmdto_serv_butone(sptr, CMD_KILL, cptr, "%C :%s!%s %s", victim, inpath, path, msg); /* * Set FLAG_KILLED. This prevents exit_one_client from sending * the unnecessary QUIT for this. (This flag should never be * set in any other place) */ SetFlag(victim, FLAG_KILLED); } /* * Tell the victim she/he has been zapped, but *only* if * the victim is on current server--no sense in sending the * notification chasing the above kill, it won't get far * anyway (as this user don't exist there any more either) * In accordance with the new hiding rules, the victim * always sees the kill as coming from me. */ if (MyConnect(victim)) sendcmdto_one(feature_bool(FEAT_HIS_KILLWHO) ? &me : sptr, CMD_KILL, victim, "%C :%s %s", victim, feature_bool(FEAT_HIS_KILLWHO) ? feature_str(FEAT_HIS_SERVERNAME) : cli_name(sptr), msg); return exit_client_msg(cptr, victim, feature_bool(FEAT_HIS_KILLWHO) ? &me : sptr, "Killed (%s %s)", feature_bool(FEAT_HIS_KILLWHO) ? feature_str(FEAT_HIS_SERVERNAME) : cli_name(sptr), msg); }
static int send_asll_reply(struct Client *from, struct Client *to, char *server, int rtt, int up, int down) { sendcmdto_one(from, CMD_NOTICE, to, (up || down) ? "%C :AsLL for %s -- RTT: %ims Upstream: %ims Downstream: %ims" : rtt ? "%C :AsLL for %s -- RTT: %ims [no asymm info]" : "%C :AsLL for %s -- [unknown]", to, server, rtt, up, down); return 0; }
/* * m_ping - generic message handler * * parv[0] = sender prefix * parv[1] = origin * parv[2] = destination */ int m_ping(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { assert(0 != cptr); assert(cptr == sptr); if (parc < 2 || EmptyString(parv[1])) return send_reply(sptr, ERR_NOORIGIN); sendcmdto_one(&me, CMD_PONG, sptr, "%C :%s", &me, parv[1]); return 0; }
static void stats_help(struct Client* to, struct StatDesc* sd, int stat, char* param) { struct StatDesc *asd; if (MyUser(to)) /* only if it's my user */ for (asd = statsinfo; asd->sd_c; asd++) if (asd->sd_c != sd->sd_c) /* don't send the help for us */ sendcmdto_one(&me, CMD_NOTICE, to, "%C :%c - %s", to, asd->sd_c, asd->sd_desc); }
/** Handle an RPONG message from a server * -- by Run too :) * * This message is used for reporting the results of remotely * initiated pings. See ms_rping() for the theory of operation. * * Going from the rping target to the rping source, \a parv has the * following elements: * \li \a parv[1] is the rping source's name (numnick is also allowed) * \li \a parv[2] is the rping requester's numnick * \li \a parv[3] is the rping start time (seconds part) * \li \a parv[4] is the rping start time (microseconds part) * \li \a parv[5] is the requester's remark * * Going from the rping source to the rping requester, \a parv has the * following elements: * \li \a parv[1] is the rping source's name (numnick is also allowed) * \li \a parv[2] is the rping requester's numnick * \li \a parv[3] is the rping round trip time in milliseconds * \li \a parv[4] is the requester's remark * * See @ref m_functions for discussion of the arguments. * @param[in] cptr Client that sent us the message. * @param[in] sptr Original source of message. * @param[in] parc Number of arguments. * @param[in] parv Argument vector. */ int ms_rpong(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client *acptr; if (!IsServer(sptr)) return 0; if (parc < 5) { /* * PROTOCOL ERROR */ return need_more_params(sptr, "RPONG"); } if (parc == 6) { /* * from pinged server to source server */ if (!(acptr = FindServer(parv[1])) && !(acptr = FindNServer(parv[1]))) return 0; if (IsMe(acptr)) { if (!(acptr = findNUser(parv[2]))) return 0; sendcmdto_one(&me, CMD_RPONG, acptr, "%C %s %s :%s", acptr, cli_name(sptr), militime(parv[3], parv[4]), parv[5]); } else sendcmdto_one(sptr, CMD_RPONG, acptr, "%s %s %s %s :%s", parv[1], parv[2], parv[3], parv[4], parv[5]); } else { /* * returned from source server to client */ if (!(acptr = findNUser(parv[1]))) return 0; sendcmdto_one(sptr, CMD_RPONG, acptr, "%C %s %s :%s", acptr, parv[2], parv[3], parv[4]); } return 0; }
/* * ms_jupe - server message handler * * parv[0] = Send prefix * * From server: * * parv[1] = Target: server numeric or * * parv[2] = (+|-)<server name> * parv[3] = Expiration offset * parv[4] = Last modification time * parv[5] = Comment * */ int ms_jupe(struct Client* cptr, struct Client* sptr, int parc, char* parv[]) { struct Client *acptr = 0; struct Jupe *ajupe; unsigned int flags = 0; time_t expire_off, lastmod; char *server = parv[2], *target = parv[1], *reason = parv[5]; if (parc < 6) return need_more_params(sptr, "JUPE"); if (!(target[0] == '*' && target[1] == '\0')) { if (!(acptr = FindNServer(target))) return 0; /* no such server */ if (!IsMe(acptr)) { /* manually propagate, since we don't set it */ sendcmdto_one(sptr, CMD_JUPE, acptr, "%s %s %s %s :%s", target, server, parv[3], parv[4], reason); return 0; } flags |= JUPE_LOCAL; } if (*server == '-') server++; else if (*server == '+') { flags |= JUPE_ACTIVE; server++; } expire_off = atoi(parv[3]); lastmod = atoi(parv[4]); ajupe = jupe_find(server); if (ajupe) { if (JupeIsLocal(ajupe) && !(flags & JUPE_LOCAL)) /* global over local */ jupe_free(ajupe); else if (JupeLastMod(ajupe) < lastmod) { /* new modification */ if (flags & JUPE_ACTIVE) return jupe_activate(cptr, sptr, ajupe, lastmod, flags); else return jupe_deactivate(cptr, sptr, ajupe, lastmod, flags); } else if (JupeLastMod(ajupe) == lastmod || IsBurstOrBurstAck(cptr)) return 0; else return jupe_resend(cptr, ajupe); /* other server desynched WRT jupes */ } return jupe_add(cptr, sptr, server, reason, expire_off, lastmod, flags); }
/** Forward a jupe to another server. * @param[in] cptr %Server to send jupe to. * @param[in] jupe Jupe to forward. */ int jupe_resend(struct Client *cptr, struct Jupe *jupe) { if (JupeIsLocal(jupe)) /* don't propagate local jupes */ return 0; sendcmdto_one(&me, CMD_JUPE, cptr, "* %c%s %Tu %Tu :%s", JupeIsRemActive(jupe) ? '+' : '-', jupe->ju_server, jupe->ju_expire - CurrentTime, jupe->ju_lastmod, jupe->ju_reason); return 0; }
/** Read the response from an outbound uping. * @param[in] pptr UPing to check. */ void uping_read(struct UPing* pptr) { struct irc_sockaddr sin; struct timeval tv; unsigned int len; unsigned int pingtime; char* s; char buf[BUFSIZE + 1]; IOResult ior; assert(0 != pptr); gettimeofday(&tv, NULL); ior = os_recvfrom_nonb(pptr->fd, buf, BUFSIZE, &len, &sin); if (IO_BLOCKED == ior) return; else if (IO_FAILURE == ior) { const char* msg = strerror(errno); if (!msg) msg = "Unknown error"; sendcmdto_one(&me, CMD_NOTICE, pptr->client, "%C :UPING: receive error: " "%s", pptr->client, msg); uping_end(pptr); return; } if (len < 19) return; /* Broken packet */ ++pptr->received; buf[len] = 0; pingtime = (tv.tv_sec - atol(&buf[1])) * 1000 + (tv.tv_usec - atol(buf + strlen(buf) + 1)) / 1000; pptr->ms_ave += pingtime; if (!pptr->ms_min || pptr->ms_min > pingtime) pptr->ms_min = pingtime; if (pingtime > pptr->ms_max) pptr->ms_max = pingtime; timer_chg(&pptr->killer, TT_RELATIVE, UPINGTIMEOUT); s = pptr->buf + strlen(pptr->buf); sprintf(s, " %u", pingtime); if (pptr->received == pptr->count) uping_end(pptr); return; }