void GoodsDialogView::addAllPriceComponents() { priceValidator = new QRegExpValidator(QRegExp("[0-9]+([.]|,)[0-9]{0,2}"),this); setComponents(pricesLayout,tablePrices,2,1,1,4); setComponents(pricesLayout,boxTax,"VAT: ",0,1,1,4); pricesLayout->addWidget(pushAddTax = new Button(ButtonStruct("+",QSize(25,28))),0,5,1,1); pricesLayout->addWidget(pushDeleteTax = new Button(ButtonStruct("-",QSize(25,28))),0,6,1,1); setComponents(pricesLayout,linePriceMagNet,"Cena zakupu: ",1,1,1,2); linePriceMagNet->setValidator(priceValidator); connect(boxTax,SIGNAL(activated(int)),controller,SLOT(calculatePricesForTax(int))); connect(linePriceMagNet,SIGNAL(editingFinished()),controller,SLOT(calculateAllPricesFromMag())); connect(tablePrices,SIGNAL(itemChanged(QTableWidgetItem*)),controller,SLOT(calculatePrices(QTableWidgetItem*))); }
void GoodsDialogView::addAllStandardComponents() { radioGood->setText("Towar"); radioService->setText("Usługa"); setComponents(standardLayout,lineSymbol,"<b>Symbol:</b>",1,1,1,2); setComponents(standardLayout,lineName,"<b>Nazwa:</b>",2,1,1,2); setComponents(standardLayout,radioGood,"",3,1,1,1); setComponents(standardLayout,radioService,"",3,2,1,1); setComponents(standardLayout,boxUnit,"Jednostka: ",4,1,1,2); setComponents(standardLayout,linePkwiu,"PKWiU SWW: ",5,1,1,2); setComponents(standardLayout,lineWeight,"Waga: ",6,1,1,2); standardLayout->addWidget(picture,0,3,5,3); standardLayout->addWidget(framePicture,0,3,5,3); setComponents(standardLayout,textDescription,"Opis: ",7,1,5,5); }
void ComponentListBox::setVehicle( LogisticsVehicle* pVeh ) { removeAllItems( true ); if ( pVeh ) { LogisticsComponent* components[256]; long componentCount = 256; pVeh->getComponents( componentCount, components ); setComponents( componentCount, components ); } }
//************************************************************************************************************** LLTextureAtlas::LLTextureAtlas(U8 ncomponents, S16 atlas_dim) : LLImageGL(), mAtlasDim(atlas_dim) { setComponents(ncomponents) ; mCanAddToAtlas = FALSE ;//do not add one atlas to another. mNumSlotsReserved = 0 ; mMaxSlotsInAtlas = mAtlasDim * mAtlasDim ; generateEmptyUsageBits() ; //generate an empty texture S32 dim = mAtlasDim * sSlotSize ; //number of pixels per dimension LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim, dim, getComponents()); createGLTexture(0, image_raw, 0); image_raw = NULL; dontDiscard(); }
void ComponentListBox::setMech( LogisticsVariant* pMech ) { removeAllItems( true ); if ( pMech ) { LogisticsComponent* components[256]; long componentCount = 256; pMech->getComponents( componentCount, components ); setComponents( componentCount, components ); int sensor = pMech->getSensorID(); int ECM = pMech->getECM(); if ( sensor > 0 ) { aTextListItem* textItem = new aTextListItem( IDS_SALVAGE_AREA_COMPONENTS ); textItem->setText( 32000 + sensor ); textItem->setColor( 0xffc29b00 ); textItem->setHelpID( IDS_HELP_COMP0 + sensor ); AddItem( textItem ); } if ( ECM > 0 ) { aTextListItem* textItem = new aTextListItem( IDS_SALVAGE_AREA_COMPONENTS ); textItem->setText( 32000 + ECM ); textItem->setColor( 0xffc29b00 ); textItem->setHelpID( IDS_HELP_COMP0 + ECM ); AddItem( textItem ); } } }
void GoodsDialogView::addAllFeatureComponents() { setComponents(featuresLayout,boxGoodGroup,"Grupa dóbr: ",0,1,1,2); featuresLayout->addWidget(tableFeature,1,0,3,3); connect(boxGoodGroup,SIGNAL(currentIndexChanged(int)),controller,SLOT(updateFeatureModel(int))); }
void GoodsDialogView::addWarehouseSelection() { addToWarehouseComboBox->addItem("Wszystkie", 0); addToWarehouseComboBox->addItem("Aktualny: " + ApplicationManager::getInstance()->getWarehouse()->getName(), ApplicationManager::getInstance()->getWarehouseId()); setComponents(standardLayout, addToWarehouseComboBox, "Dodaj do magazynu: ", 0, 1, 1, 2); }
Vector& Vector::operator-=(const Vector& v) { setComponents(componentX() - v.componentX(), componentY() - v.componentY()); return *this; }
// Set the Y component void Vector::setComponentY(double y) { setComponents(componentX(), y); }
// Set the X component void Vector::setComponentX(double x) { setComponents(x, componentY()); }
void Vertex::setNormal(ofVec3f n){ normal.set(n); setComponents(); }