SensorBrowseControl::SensorBrowseControl(bool showPoints) : mUi(new Ui_SensorBrowseControl()), mLogFilesize(0), mLogFilepos(0), mMinDistance(Converter::mMinDistance), mMaxDistance(Converter::mMaxDistance) { mUi->setupUi(this); mLogMenu = mMenu.addMenu("Log"); mLogStartAction = mLogMenu->addAction("Seek start", this, SLOT(logStartClicked())); mLogStartAction->setShortcut(Qt::Key_Home); mLogPlayAction = mLogMenu->addAction("Play", this, SLOT(logPlayTriggered())); mLogPlayAction->setCheckable(true); mLogPlayAction->setShortcut(Qt::Key_Space); mLogSkipAction = mLogMenu->addAction("Skip scan", this, SLOT(logSkipClicked())); mLogSkipAction->setShortcut(Qt::Key_PageDown); mTimer.setSingleShot(true); connect(&mTimer, SIGNAL(timeout()), this, SLOT(timerTimeout())); mUi->colorChooser->setPalette(&mPalette); connect(&mPalette, SIGNAL(colorChanged(const QString&, const QColor&)), this, SLOT(colorChanged(const QString&, const QColor&))); connect(&View3d::getInstance().getScene(), SIGNAL(render(View3d&, Scene3d&)), this, SLOT(render(View3d&, Scene3d&))); setPointColor(Qt::gray); setPointSize(1.0); setShowPoints(showPoints); setSmoothPoints(true); setCalibrationFilename(mUi->calibrationEdit->text()); setLogFilename(QDir::current().path()); setMinDistance(mMinDistance); setMaxDistance(mMaxDistance); }
void Counter::setup(const StringMap & settings) { std::vector<std::string> coordinates; // Set incoming coordinates helper::tokenize(settings.at("heuristics.Counter.markers"), coordinates, "|"); for(int i = 0; i < 2; i++) { std::vector<std::string> fromAndTo; helper::tokenize(coordinates[i], fromAndTo, ","); int from = std::atoi(fromAndTo[0].c_str()); int to = std::atoi(fromAndTo[1].c_str()); cv::Point p(from ,to); m_in.push_back(p); } // Set outgoing coordinates for(int i = 2; i < 4; i++) { std::vector<std::string> fromAndTo; helper::tokenize(coordinates[i], fromAndTo, ","); int from = std::atoi(fromAndTo[0].c_str()); int to = std::atoi(fromAndTo[1].c_str()); cv::Point p(from ,to); m_out.push_back(p); } setMinimumChanges(std::atoi(settings.at("heuristics.Counter.minimumChanges").c_str())); setNoMotionDelayTime(std::atoi(settings.at("heuristics.Counter.noMotionDelayTime").c_str())); setAppearance(std::atoi(settings.at("heuristics.Counter.appearance").c_str())); setMaxDistance(std::atoi(settings.at("heuristics.Counter.maxDistance").c_str())); setMinArea(std::atoi(settings.at("heuristics.Counter.minArea").c_str())); setOnlyTrueWhenCounted((settings.at("heuristics.Counter.onlyTrueWhenCounted") == "true")); }
Cone::Cone( Vector2D peak, float fstAngle, float sndAngle, float maxDistance, float minDistance ) { setPeak( peak ); setAngles( fstAngle, sndAngle ); setMaxDistance( maxDistance ); setMinDistance( minDistance ); }
WalkerPrefect::WalkerPrefect( ServiceBuildingPtr building, int water ) : ServiceWalker( building.as<Building>(), S_PREFECT ), _d( new Impl ) { setMaxDistance( 10 ); _d->water = water; _d->action = water > 0 ? Impl::gotoFire : Impl::patrol; _walkerGraphic = water > 0 ? WG_PREFECT_DRAG_WATER : WG_PREFECT; }
ZoomCamera::ZoomCamera(vec3f start, vec3f target, float min_distance, float max_distance) : Camera(start,target) { dest = start; up = vec3f(0.0f, -1.0f, 0.0f); setMinDistance(min_distance); setMaxDistance(max_distance); padding = 1.0; speed = 1.0; lockon = false; lockon_time = 0.0; reset(); }
ZoomCamera::ZoomCamera(vec3 pos, vec3 target, float min_distance, float max_distance) : pos(pos), _pos(pos), target(target), _target(target), dest(pos), fov(90.0f) { znear = 0.1; up = vec3(0.0f, -1.0f, 0.0f); setMinDistance(min_distance); setMaxDistance(max_distance); padding = 1.0; speed = 1.0; lockon = false; lockon_time = 0.0; reset(); }
ofxArtool5::ofxArtool5(){ curArtMode = NULL; nullArtPointers(); bPattFound=false; selectedId=-1; setScaleFactor(1.0); setMinDistance(40.0); setMaxDistance(10000.0); gPatt_width = 80.0; threshNames.resize(6); threshNames[0] = "MANUAL"; threshNames[1] = "AUTO MEDIAN"; threshNames[2] = "AUTO OTSU"; threshNames[3] = "AUTO ADAPTIVE"; threshNames[4] = "AUTO BRACKETING"; threshNames[5] = "UNKNOWN"; artMode = ART_PATTERN; markersNFTCount = 0; surfaceSetCount = 0; }
void SenseHandleModifierUI::toggleSignals(bool toggleconnections){ if (toggleconnections){ connect(name, SIGNAL(textEdited(QString)), this, SLOT(setName(QString)), Qt::UniqueConnection); connect(enable, SIGNAL(released()), this, SLOT(setEnable()), Qt::UniqueConnection); connect(sensorLocalOffset, SIGNAL(editingFinished()), this, SLOT(setSensorLocalOffset()), Qt::UniqueConnection); connect(localFrameName, SIGNAL(currentIndexChanged(int)), this, SLOT(setLocalFrameName(int)), Qt::UniqueConnection); connect(sensorLocalFrameName, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensorLocalFrameName(int)), Qt::UniqueConnection); connect(minDistance, SIGNAL(editingFinished()), this, SLOT(setMinDistance()), Qt::UniqueConnection); connect(maxDistance, SIGNAL(editingFinished()), this, SLOT(setMaxDistance()), Qt::UniqueConnection); connect(distanceOut, SIGNAL(editingFinished()), this, SLOT(setDistanceOut()), Qt::UniqueConnection); connect(collisionFilterInfo, SIGNAL(currentIndexChanged(int)), this, SLOT(setCollisionFilterInfo(int)), Qt::UniqueConnection); connect(sensorRagdollBoneIndex, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensorRagdollBoneIndex(int)), Qt::UniqueConnection); connect(sensorAnimationBoneIndex, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensorAnimationBoneIndex(int)), Qt::UniqueConnection); connect(sensingMode, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensingMode(int)), Qt::UniqueConnection); connect(extrapolateSensorPosition, SIGNAL(released()), this, SLOT(setExtrapolateSensorPosition()), Qt::UniqueConnection); connect(keepFirstSensedHandle, SIGNAL(released()), this, SLOT(setKeepFirstSensedHandle()), Qt::UniqueConnection); connect(foundHandleOut, SIGNAL(released()), this, SLOT(setFoundHandleOut()), Qt::UniqueConnection); connect(table, SIGNAL(cellDoubleClicked(int,int)), this, SLOT(viewSelectedChild(int,int)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(viewEvents(int,QString,QStringList)), this, SIGNAL(viewEvents(int,QString,QStringList)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(viewVariables(int,QString,QStringList)), this, SIGNAL(viewVariables(int,QString,QStringList)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(viewProperties(int,QString,QStringList)), this, SIGNAL(viewProperties(int,QString,QStringList)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(returnToParent()), this, SLOT(returnToWidget()), Qt::UniqueConnection); }else{
void SoundData::setDistanceValues(float minDistance, float maxDistance) { setMinDistance(minDistance); setMaxDistance(maxDistance); }
connect(extrapolateSensorPosition, SIGNAL(released()), this, SLOT(setExtrapolateSensorPosition()), Qt::UniqueConnection); connect(keepFirstSensedHandle, SIGNAL(released()), this, SLOT(setKeepFirstSensedHandle()), Qt::UniqueConnection); connect(foundHandleOut, SIGNAL(released()), this, SLOT(setFoundHandleOut()), Qt::UniqueConnection); connect(table, SIGNAL(cellDoubleClicked(int,int)), this, SLOT(viewSelectedChild(int,int)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(viewEvents(int,QString,QStringList)), this, SIGNAL(viewEvents(int,QString,QStringList)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(viewVariables(int,QString,QStringList)), this, SIGNAL(viewVariables(int,QString,QStringList)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(viewProperties(int,QString,QStringList)), this, SIGNAL(viewProperties(int,QString,QStringList)), Qt::UniqueConnection); connect(rangeUI, SIGNAL(returnToParent()), this, SLOT(returnToWidget()), Qt::UniqueConnection); }else{ disconnect(name, SIGNAL(textEdited(QString)), this, SLOT(setName(QString))); disconnect(enable, SIGNAL(released()), this, SLOT(setEnable())); disconnect(sensorLocalOffset, SIGNAL(editingFinished()), this, SLOT(setSensorLocalOffset())); disconnect(localFrameName, SIGNAL(currentIndexChanged(int)), this, SLOT(setLocalFrameName(int))); disconnect(sensorLocalFrameName, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensorLocalFrameName(int))); disconnect(minDistance, SIGNAL(editingFinished()), this, SLOT(setMinDistance())); disconnect(maxDistance, SIGNAL(editingFinished()), this, SLOT(setMaxDistance())); disconnect(distanceOut, SIGNAL(editingFinished()), this, SLOT(setDistanceOut())); disconnect(collisionFilterInfo, SIGNAL(currentIndexChanged(int)), this, SLOT(setCollisionFilterInfo(int))); disconnect(sensorRagdollBoneIndex, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensorRagdollBoneIndex(int))); disconnect(sensorAnimationBoneIndex, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensorAnimationBoneIndex(int))); disconnect(sensingMode, SIGNAL(currentIndexChanged(int)), this, SLOT(setSensingMode(int))); disconnect(extrapolateSensorPosition, SIGNAL(released()), this, SLOT(setExtrapolateSensorPosition())); disconnect(keepFirstSensedHandle, SIGNAL(released()), this, SLOT(setKeepFirstSensedHandle())); disconnect(foundHandleOut, SIGNAL(released()), this, SLOT(setFoundHandleOut())); disconnect(table, SIGNAL(cellDoubleClicked(int,int)), this, SLOT(viewSelectedChild(int,int))); disconnect(rangeUI, SIGNAL(viewEvents(int,QString,QStringList)), this, SIGNAL(viewEvents(int,QString,QStringList))); disconnect(rangeUI, SIGNAL(viewVariables(int,QString,QStringList)), this, SIGNAL(viewVariables(int,QString,QStringList))); disconnect(rangeUI, SIGNAL(viewProperties(int,QString,QStringList)), this, SIGNAL(viewProperties(int,QString,QStringList))); disconnect(rangeUI, SIGNAL(returnToParent()), this, SLOT(returnToWidget())); } }
void SoundSource::setDistanceValues(Ogre::Real maxDistance, Ogre::Real rolloffFactor, Ogre::Real refDistance) { setMaxDistance(maxDistance); setRolloffFactor(rolloffFactor); setReferenceDistance(refDistance); }