void GridWarpSurface::moveBy(ofVec2f v){ vector <ofVec3f> & vertices = getVertices(); for(int i = 0; i < vertices.size(); i++){ vertices[i] += v; } setMoved(true); ofNotifyEvent(verticesChangedEvent, mesh.getVertices(), this); }
void Organism::move() { setMoved(); incrementBreed(); }