Пример #1
0
void CCheckBox::setNormalImage(const char* pFile)
{
	if( pFile && strlen(pFile) )
	{
		CCTexture2D* pTexture = CCTextureCache::sharedTextureCache()->addImage(pFile);
		setNormalTexture(pTexture);
	}
}
Пример #2
0
void CButton::setNormalImage(const char* pFile)
{
	if( pFile && strlen(pFile) )
	{
		Texture2D* pTexture = Director::getInstance()->getTextureCache()->addImage(pFile);
		setNormalTexture(pTexture);
	}
}
Пример #3
0
// constructor
MGuiImage::MGuiImage(const char * filename, const MVector2 & position, const MVector2 & scale, const MVector4 & color)
{
	setNormalTexture(filename);

	setParentWindow(NULL);
	setPosition(position);
	setScale(scale);
	setNormalColor(color);
}
 void CollectionView::addTile(std::string imgPath, sf::Vector2f textureOffset, sf::Vector2f textureSize) {
     auto tile = std::make_shared<GUI::Button>();
     tile->setText("");
     tile->drawRect(true);
     tile->drawSprite(true);
     sf::Texture* texture = new sf::Texture();
     if (textureSize.x != -1){
         texture->loadFromFile(imgPath,sf::IntRect((int) textureOffset.x, (int) textureOffset.y,(int)textureSize.x, (int)textureSize.y));
     }
     else texture->loadFromFile(imgPath);
     tile->setNormalTexture(texture);
     tile->setPressedColor(sf::Color(75,131,204));
     tile->setToggle(true);
     mTiles.push_back(tile);
     updateGraphics();
 }
void UIButton::setScale9Enable(bool able)
{
    if (m_bScale9Enable == able)
    {
        return;
    }
    m_nPrevPressstate = WidgetStateNone;
    m_nCurPressState = WidgetStateNone;
    m_bScale9Enable = able;
    
    m_pRender->removeChild(m_pButtonNormal, true);
    m_pRender->removeChild(m_pButtonClicked, true);
    m_pRender->removeChild(m_pButtonDisable, true);
    
    m_pButtonNormal = NULL;
    m_pButtonClicked = NULL;
    m_pButtonDisable = NULL;
    if (m_bScale9Enable)
    {
        m_pButtonNormal = CCScale9Sprite::create();
        m_pButtonClicked = CCScale9Sprite::create();
        m_pButtonDisable = CCScale9Sprite::create();
    }
    else
    {
        m_pButtonNormal = CCSprite::create();
        m_pButtonClicked = CCSprite::create();
        m_pButtonDisable = CCSprite::create();
    }
//    setTextures(m_strNormalFileName.c_str(), m_strClickedFileName.c_str(), m_strDisabledFileName.c_str(),getUseMergedTexture());
    setNormalTexture(m_strNormalFileName.c_str(), m_eNormalTexType);
    setPressedTexture(m_strClickedFileName.c_str(), m_ePressedTexType);
    setDisabledTexture(m_strDisabledFileName.c_str(), m_eDisabledTexType);
    m_pRender->addChild(m_pButtonNormal,-1);
    m_pRender->addChild(m_pButtonClicked,-1);
    m_pRender->addChild(m_pButtonDisable,-1);
    initPressState(WidgetStateNormal);
    setCapInsets(m_capInsets);
    setScale9Size(m_scale9Size);
}
void UIButton::setTextures(const char* normal,const char* selected,const char* disabled,TextureResType texType)
{
    setNormalTexture(normal,texType);
    setPressedTexture(selected,texType);
    setDisabledTexture(disabled,texType);
}