void Ground::update(int deltaTime) { setOffsetX(getOffsetX() - (getVelocityX() * (deltaTime/1000.0f))); //cout << "Ground Offset X: " << getOffsetX() << endl; if (getOffsetX() <= -808.0f) { setOffsetX(0.0f); } //Shift the collision boxes shiftCollisionBoxes(); }
/* * This is the plane's constructor */ Plane::Plane() : collisionBoxes_(7) { //Randomly select color of the plane from the start srand(time(0)); color_ = (Color)(rand() % 4); //Initialize the motion of the plane motion_ = MOTION_Falling; //Initialize the frame counter frameCounter_ = 0; //Initialize the offset x and offset y of the plane //The offset x of the plane is constant setOffsetX(INITIAL_OFFSET_X); setOffsetY(INITIAL_OFFSET_Y); //Set the width and height of the plane //Width and height are constant setSourceWidth(SPRITE_WIDTH); setSourceHeight(SPRITE_HEIGHT); //Velocity of plane on the x axis is constant and does not change setVelocityX(0.0f); setVelocityY(0.0f); elapseTime_ = 0; puffCloud_.setOffsetY(getOffsetY() + 10.0f); //Initialize the collision boxes width and height for (int i = 0; i < collisionBoxes_.size(); i++) { collisionBoxes_[i].w = COLLISION_BOX_W[i]; collisionBoxes_[i].h = COLLISION_BOX_H[i]; } }
/* * The ground class constructor */ Ground::Ground() : collisionBoxes_(34), collisionBoxes_Loop_(34) { //Randomly initialize the type of the ground srand(time(0)); type_ = (Type)(rand() % 4); //Set the initial location of the ground setOffsetX(INITIAL_OFFSET_X); setOffsetY(INITIAL_OFFSET_Y); //Initialize the ground's velocity setVelocityX(GROUND_VELOCITY_X); setVelocityY(GROUND_VELOCITY_Y); //Initialize the width and height of the collision boxes for (int i = 0; i < collisionBoxes_.size(); i++) { collisionBoxes_[i].w = COLLISION_BOX_W[i]; collisionBoxes_[i].h = COLLISION_BOX_H[i]; } for (int i = 0; i < collisionBoxes_Loop_.size(); i++) { collisionBoxes_Loop_[i].w = COLLISION_BOX_W[i]; collisionBoxes_Loop_[i].h = COLLISION_BOX_H[i]; } }
int32_t LuaDrawable::setOffsetX(lua_State *L) { auto drawable = Lua::getObject<Drawable>(L, 1, LuaType::Drawable); auto offsetX = static_cast<float>(Lua::getNumber(L, 2)); drawable->setOffsetX(offsetX); return 0; }
Background::Background() { setOffsetX(INITIAL_OFFSET_X); setOffsetY(INITIAL_OFFSET_Y); setSourceWidth(BACKGROUND_WIDTH); setSourceHeight(BACKGROUND_HEIGHT); }
PuffCloud::PuffCloud() { frameCounter_ = 0; elapseTime_ = 0; //The x offset of the cloud is constant and does not change setOffsetX(INITIAL_OFFSET_X); //Set the initial source width of the cloud setSourceWidth(CLOUD_WIDTH[frameCounter_]); setSourceHeight(CLOUD_HEIGHT[frameCounter_]); }
/** * Slot for horizontal scroll events. */ void QG_GraphicView::slotHScrolled(int value) { // Scrollbar behaviour tends to change with every Qt version.. // so let's keep old code in here for now //static int running = false; //if (!running) { //running = true; ////RS_DEBUG->print("value x: %d\n", value); if (hScrollBar->maximum()==hScrollBar->minimum()) { centerOffsetX(); } else { setOffsetX(-value); } //if (isUpdateEnabled()) { // updateGrid(); redraw(); }
int Tiled::Internal::ResizeHelper::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: offsetChanged((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 1: offsetXChanged((*reinterpret_cast< int(*)>(_a[1]))); break; case 2: offsetYChanged((*reinterpret_cast< int(*)>(_a[1]))); break; case 3: offsetBoundsChanged((*reinterpret_cast< const QRect(*)>(_a[1]))); break; case 4: setOldSize((*reinterpret_cast< const QSize(*)>(_a[1]))); break; case 5: setNewSize((*reinterpret_cast< const QSize(*)>(_a[1]))); break; case 6: setOffset((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 7: setOffsetX((*reinterpret_cast< int(*)>(_a[1]))); break; case 8: setOffsetY((*reinterpret_cast< int(*)>(_a[1]))); break; case 9: setNewWidth((*reinterpret_cast< int(*)>(_a[1]))); break; case 10: setNewHeight((*reinterpret_cast< int(*)>(_a[1]))); break; default: ; } _id -= 11; } return _id; }
void RS_GraphicView::setOffset(int ox, int oy) { // DEBUG_HEADER // RS_DEBUG->print(/*RS_Debug::D_WARNING, */"set offset from (%d, %d) to (%d, %d)", getOffsetX(), getOffsetY(), ox, oy); setOffsetX(ox); setOffsetY(oy); }
void File::_initialize() { if (_initialized) return; Dat::Item::_initialize(); Dat::Item::setPosition(0); _version = uint32(); _framesPerSecond = uint16(); _actionFrame = uint16(); _framesPerDirection = uint16(); uint16_t shiftX[6]; uint16_t shiftY[6]; uint32_t dataOffset[6]; for (unsigned int i = 0; i != 6; ++i) shiftX[i] = uint16(); for (unsigned int i = 0; i != 6; ++i) shiftY[i] = uint16(); for (unsigned int i = 0; i != 6; ++i) { dataOffset[i] = uint32(); if (i > 0 && dataOffset[i-1] == dataOffset[i]) { continue; } auto direction = new Direction(); direction->setDataOffset(dataOffset[i]); direction->setShiftX(shiftX[i]); direction->setShiftY(shiftY[i]); _directions.push_back(direction); } // for each direction for (auto direction : _directions) { // jump to frames data at frames area Dat::Item::setPosition(direction->dataOffset() + 62); // read all frames for (unsigned i = 0; i != _framesPerDirection; ++i) { uint16_t width = uint16(); uint16_t height = uint16(); auto frame = new Frame(width, height); // Number of pixels for this frame // We don't need this, because we already have width*height uint32(); frame->setOffsetX(int16()); frame->setOffsetY(int16()); // Pixels data for (unsigned y = 0; y != frame->height(); ++y) { for (unsigned x = 0; x != frame->width(); ++x) { frame->setIndex(x, y, uint8()); } } direction->frames()->push_back(frame); } } }