void MdpCtrl::doTransform() { setRotationFlags(); utils::Whf whf = getSrcWhf(); utils::Dim dim = getSrcRectDim(); utils::preRotateSource(mOrientation, whf, dim); setSrcWhf(whf); setSrcRectDim(dim); }
void MdpCtrl::doTransform() { adjustSrcWhf(mRotUsed); setRotationFlags(); //180 will be H + V //270 will be H + V + 90 if(mOrientation & utils::OVERLAY_TRANSFORM_FLIP_H) { overlayTransFlipH(); } if(mOrientation & utils::OVERLAY_TRANSFORM_FLIP_V) { overlayTransFlipV(); } if(mOrientation & utils::OVERLAY_TRANSFORM_ROT_90) { overlayTransRot90(); } }