void PonscripterLabel::executeSystemSkip()
{
    setSkipMode(true);
    if (!(shelter_event_mode & WAIT_BUTTON_MODE))
        shelter_event_mode &= ~WAIT_TIMER_MODE;

    leaveSystemCall();
}
Пример #2
0
void TSShapeAlloc::setWrite()
{
   mMemBuffer32 = 0;
   mMemBuffer16 = 0;
   mMemBuffer8  = 0;

   mSize32 = mFullSize32 = 0;
   mSize16 = mFullSize16 = 0;
   mSize8  = mFullSize8  = 0;

   mMemGuard32  = 0;
   mMemGuard16  = 0;
   mMemGuard8   = 0;

   setSkipMode(false); // doesn't really do anything here...
   mMode = TSShapeAlloc::WriteMode;
}
void PonscripterLabel::mouseWheelEvent(SDL_MouseWheelEvent* event) {
    if (variable_edit_mode) return;


    if (automode_flag) {
        remaining_time = -1;
        setAutoMode(false);
        return;
    }

    setSkipMode(false);

    if (event->y > 0 //Scroll up
             && ((event_mode & WAIT_TEXT_MODE)
                 || (usewheel_flag && (event_mode & WAIT_BUTTON_MODE))
                 || system_menu_mode == SYSTEM_LOOKBACK)) {
        current_button_state.button  = -2;
        volatile_button_state.button = -2;
        if (event_mode & WAIT_TEXT_MODE) system_menu_mode = SYSTEM_LOOKBACK;
    }
    else if (event->y < 0 //Scroll down
             && ((enable_wheeldown_advance_flag &&
                  (event_mode & WAIT_TEXT_MODE))
                 || (usewheel_flag && (event_mode & WAIT_BUTTON_MODE))
                 || system_menu_mode == SYSTEM_LOOKBACK)) {
        if (event_mode & WAIT_TEXT_MODE) {
            current_button_state.button  = 0;
            volatile_button_state.button = 0;
        }
        else {
            current_button_state.button  = -3;
            volatile_button_state.button = -3;
        }
    } else {
      return;
    }
    /* Perhaps handle x too in case they have a trackpad sideways scroll? */

    if (event_mode & (WAIT_INPUT_MODE | WAIT_BUTTON_MODE)) {
      playClickVoice();
      stopAnimation(clickstr_state);
      advancePhase();
    }

}
Пример #4
0
void TSShapeAlloc::setRead(S32 * memBuffer32, S16 * memBuffer16, S8 * memBuffer8, bool clear)
{
   mMemBuffer32 = memBuffer32;
   mMemBuffer16 = memBuffer16;
   mMemBuffer8  = memBuffer8 ;

   mMemGuard32  = 0;
   mMemGuard16  = 0;
   mMemGuard8   = 0;

   mSaveGuard32  = 0;
   mSaveGuard16  = 0;
   mSaveGuard8   = 0;

   if (clear)
   {
      mDest = NULL;
      mSize = 0;
   }

   setSkipMode(false);
   mMode = TSShapeAlloc::ReadMode;
}
void PonscripterLabel::keyPressEvent(SDL_KeyboardEvent* event)
{
    current_button_state.button = 0;
    current_button_state.down_flag = false;

    // This flag is set by anything before autmode that would like to not interrupt automode.
    // At present, this is volume mute and fullscreen. The commands don't simply return in case
    // the keypresses are handled below (e.g. telling the script the key 'a' was pressed)
    bool automode_ignore = false;

    if (event->type == SDL_KEYUP) {
        if (variable_edit_mode) {
            variableEditMode(event);
            return;
        }

        if (event->keysym.sym == SDLK_m) {
            volume_on_flag = !volume_on_flag;
            setVolumeMute(!volume_on_flag);
            printf("turned %s volume mute\n", !volume_on_flag?"on":"off");
            automode_ignore = true;
        }

        if (event->keysym.sym == SDLK_f) {
            if (fullscreen_mode) menu_windowCommand("menu_window");
            else menu_fullCommand("menu_full");
            return;
            automode_ignore = true;
        }

        if (edit_flag && event->keysym.sym == SDLK_z) {
            variable_edit_mode = EDIT_SELECT_MODE;
            variable_edit_sign = 1;
            variable_edit_num  = 0;
            wm_edit_string = EDIT_MODE_PREFIX EDIT_SELECT_STRING;
            SDL_SetWindowTitle(screen, wm_title_string);
        }
    }

    if (automode_flag && !automode_ignore) {
        remaining_time = -1;
        setAutoMode(false);
        return;
    }

    if (event->type == SDL_KEYUP
        && (event->keysym.sym == SDLK_RETURN
            || event->keysym.sym == SDLK_KP_ENTER
            || event->keysym.sym == SDLK_SPACE
            || event->keysym.sym == SDLK_s))
        setSkipMode(false);

    if (shift_pressed_status && event->keysym.sym == SDLK_q &&
	current_mode == NORMAL_MODE) {
        endCommand("end");
    }

    if ((trap_mode & TRAP_LEFT_CLICK)
        && (event->keysym.sym == SDLK_RETURN
            || event->keysym.sym == SDLK_KP_ENTER
            || event->keysym.sym == SDLK_SPACE)) {
        trapHandler();
        return;
    }
    else if ((trap_mode & TRAP_RIGHT_CLICK)
             && (event->keysym.sym == SDLK_ESCAPE)) {
        trapHandler();
        return;
    }

    const bool wait_button_mode = event_mode & WAIT_BUTTON_MODE;
    const bool key_or_btn = event->type == SDL_KEYUP || btndown_flag;
    const bool enter_key = !getenter_flag &&
	                   (event->keysym.sym == SDLK_RETURN ||
			    event->keysym.sym == SDLK_KP_ENTER);
    const bool space_lclick = spclclk_flag || !useescspc_flag;
    const bool space_key = event->keysym.sym == SDLK_SPACE;
    if (wait_button_mode && ((key_or_btn && enter_key) ||
			     (space_lclick && space_key))) {
	if (event->keysym.sym == SDLK_RETURN   ||
	    event->keysym.sym == SDLK_KP_ENTER ||
	    (spclclk_flag && event->keysym.sym == SDLK_SPACE))
	{
      current_button_state.button =
        volatile_button_state.button = current_over_button;
      if (event->type == SDL_KEYDOWN) {
          current_button_state.down_flag = true;
      }
  }
  else {
	    current_button_state.button =
	    volatile_button_state.button = 0;
	}
	playClickVoice();
	stopAnimation(clickstr_state);
	advancePhase();
	return;
    }

    if (event->type == SDL_KEYDOWN) return;

    if ((event_mode & (WAIT_INPUT_MODE | WAIT_BUTTON_MODE))
        && (autoclick_time == 0 || (event_mode & WAIT_BUTTON_MODE))) {
        if (!useescspc_flag && event->keysym.sym == SDLK_ESCAPE) {
            current_button_state.button = -1;
            if (rmode_flag && event_mode & WAIT_TEXT_MODE) {
                if (!rmenu.empty())
                    system_menu_mode = SYSTEM_MENU;
                else
                    system_menu_mode = SYSTEM_WINDOWERASE;
            }
        }
        else if (useescspc_flag && event->keysym.sym == SDLK_ESCAPE) {
            current_button_state.button = -10;
        }
        else if (!spclclk_flag && useescspc_flag && event->keysym.sym == SDLK_SPACE) {
            current_button_state.button = -11;
        }
        else if (((!getcursor_flag && event->keysym.sym == SDLK_LEFT) ||
                  event->keysym.sym == SDLK_h) &&
                 (event_mode & WAIT_TEXT_MODE ||
                  (usewheel_flag && !getcursor_flag &&
                   event_mode & WAIT_BUTTON_MODE) ||
                  system_menu_mode == SYSTEM_LOOKBACK))
	{
	    current_button_state.button  = -2;
            volatile_button_state.button = -2;
            if (event_mode & WAIT_TEXT_MODE) system_menu_mode = SYSTEM_LOOKBACK;
        }
        else if (((!getcursor_flag && event->keysym.sym == SDLK_RIGHT) ||
                  event->keysym.sym == SDLK_l) &&
                 ((enable_wheeldown_advance_flag &&
                   event_mode & WAIT_TEXT_MODE) ||
		  (usewheel_flag && event_mode & WAIT_BUTTON_MODE) ||
                  system_menu_mode == SYSTEM_LOOKBACK))
	{
	    if (event_mode & WAIT_TEXT_MODE) {
                current_button_state.button  = 0;
                volatile_button_state.button = 0;
            }
            else {
                current_button_state.button  = -3;
                volatile_button_state.button = -3;
            }
        }
	else if (((!getcursor_flag && event->keysym.sym == SDLK_UP) ||
                  event->keysym.sym == SDLK_k ||
                  event->keysym.sym == SDLK_p) &&
                 event_mode & WAIT_BUTTON_MODE){
            shiftCursorOnButton(1);
            return;
        }
        else if (((!getcursor_flag && event->keysym.sym == SDLK_DOWN) ||
                  event->keysym.sym == SDLK_j ||
                  event->keysym.sym == SDLK_n) &&
                 event_mode & WAIT_BUTTON_MODE){
            shiftCursorOnButton(-1);
            return;
        }
	else if (getpageup_flag && event->keysym.sym == SDLK_PAGEUP) {
            current_button_state.button = -12;
        }
        else if (getpagedown_flag && event->keysym.sym == SDLK_PAGEDOWN) {
            current_button_state.button = -13;
        }
        else if ((getenter_flag && event->keysym.sym == SDLK_RETURN)
                 || (getenter_flag && event->keysym.sym == SDLK_KP_ENTER)) {
            current_button_state.button = -19;
        }
        else if (gettab_flag && event->keysym.sym == SDLK_TAB) {
            current_button_state.button = -20;
        }
        else if (getcursor_flag && event->keysym.sym == SDLK_UP) {
            current_button_state.button = -40;
        }
        else if (getcursor_flag && event->keysym.sym == SDLK_RIGHT) {
            current_button_state.button = -41;
        }
        else if (getcursor_flag && event->keysym.sym == SDLK_DOWN) {
            current_button_state.button = -42;
        }
        else if (getcursor_flag && event->keysym.sym == SDLK_LEFT) {
            current_button_state.button = -43;
        }
        else if (getinsert_flag && event->keysym.sym == SDLK_INSERT) {
            current_button_state.button = -50;
        }
        else if (getzxc_flag && event->keysym.sym == SDLK_z) {
            current_button_state.button = -51;
        }
        else if (getzxc_flag && event->keysym.sym == SDLK_x) {
            current_button_state.button = -52;
        }
        else if (getzxc_flag && event->keysym.sym == SDLK_c) {
            current_button_state.button = -53;
        }
        else if (getfunction_flag) {
            if (event->keysym.sym == SDLK_F1)
                current_button_state.button = -21;
            else if (event->keysym.sym == SDLK_F2)
                current_button_state.button = -22;
            else if (event->keysym.sym == SDLK_F3)
                current_button_state.button = -23;
            else if (event->keysym.sym == SDLK_F4)
                current_button_state.button = -24;
            else if (event->keysym.sym == SDLK_F5)
                current_button_state.button = -25;
            else if (event->keysym.sym == SDLK_F6)
                current_button_state.button = -26;
            else if (event->keysym.sym == SDLK_F7)
                current_button_state.button = -27;
            else if (event->keysym.sym == SDLK_F8)
                current_button_state.button = -28;
            else if (event->keysym.sym == SDLK_F9)
                current_button_state.button = -29;
            else if (event->keysym.sym == SDLK_F10)
                current_button_state.button = -30;
            else if (event->keysym.sym == SDLK_F11)
                current_button_state.button = -31;
            else if (event->keysym.sym == SDLK_F12)
                current_button_state.button = -32;
        }

        if (current_button_state.button != 0) {
            volatile_button_state.button = current_button_state.button;
            stopAnimation(clickstr_state);
            advancePhase();
            return;
        }
    }

    if (event_mode & WAIT_INPUT_MODE && !key_pressed_flag
        && (autoclick_time == 0 || (event_mode & WAIT_BUTTON_MODE))) {
        if (event->keysym.sym == SDLK_RETURN
            || event->keysym.sym == SDLK_KP_ENTER
            || event->keysym.sym == SDLK_SPACE) {
            key_pressed_flag = true;
            playClickVoice();
            stopAnimation(clickstr_state);
            advancePhase();
        }
    }

    if (event_mode & (WAIT_INPUT_MODE | WAIT_TEXTBTN_MODE)
        && !key_pressed_flag) {
        if (event->keysym.sym == SDLK_s && !automode_flag) {
            setSkipMode(true);
            //printf("toggle skip to true\n");
            key_pressed_flag = true;
            stopAnimation(clickstr_state);
            advancePhase();
        }
        else if (event->keysym.sym == SDLK_o) {
            draw_one_page_flag = !draw_one_page_flag;
            //printf("toggle draw one page flag to %s\n", (draw_one_page_flag ? "true" : "false"));
            if (draw_one_page_flag) {
                stopAnimation(clickstr_state);
                advancePhase();
            }
        }
        else if (event->keysym.sym == SDLK_a && mode_ext_flag &&
                 !automode_flag)
        {
            setAutoMode(true);
            //printf("change to automode\n");
            key_pressed_flag = true;
            stopAnimation(clickstr_state);
            advancePhase();
        }
        else if (event->keysym.sym == SDLK_0) {
            if (++text_speed_no > 2) text_speed_no = 0;

            sentence_font.wait_time = -1;
        }
        else if (event->keysym.sym == SDLK_1) {
            text_speed_no = 0;
            sentence_font.wait_time = -1;
        }
        else if (event->keysym.sym == SDLK_2) {
            text_speed_no = 1;
            sentence_font.wait_time = -1;
        }
        else if (event->keysym.sym == SDLK_3) {
            text_speed_no = 2;
            sentence_font.wait_time = -1;
        }
    }

    if (event_mode & WAIT_SLEEP_MODE) {
      if (event->keysym.sym == SDLK_RETURN ||
          event->keysym.sym == SDLK_KP_ENTER ||
          event->keysym.sym == SDLK_SPACE) {
        skip_to_wait = 1;
      }
    }
}
void PonscripterLabel::mousePressEvent(SDL_MouseButtonEvent* event)
{
    if (variable_edit_mode) return;

    if (automode_flag) {
        remaining_time = -1;
        setAutoMode(false);
        return;
    }

    if (event->button == SDL_BUTTON_RIGHT
        && trap_mode & TRAP_RIGHT_CLICK) {
        trapHandler();
        return;
    }
    else if (event->button == SDL_BUTTON_LEFT
             && trap_mode & TRAP_LEFT_CLICK) {
        trapHandler();
        return;
    }

    //Mouse didn't have a mouse-down event
    if(current_button_state.down_x == -1 && current_button_state.down_y == -1) {
        current_button_state.ignore_mouseup = true;
    }

    /* Use both = -1 to indicate we haven't received a mousedown yet */
    if(event->type == SDL_MOUSEBUTTONUP){
        current_button_state.down_x = -1;
        current_button_state.down_y = -1;
    }

    current_button_state.x = event->x;
    current_button_state.y = event->y;
    current_button_state.down_flag = false;
    setSkipMode(false);

    if (event->button == SDL_BUTTON_RIGHT
        && event->type == SDL_MOUSEBUTTONUP
        && !current_button_state.ignore_mouseup
        && ((rmode_flag && (event_mode & WAIT_TEXT_MODE))
            || (event_mode & WAIT_BUTTON_MODE))) {
        current_button_state.button  = -1;
        volatile_button_state.button = -1;
        if (event_mode & WAIT_TEXT_MODE) {
            if (!rmenu.empty())
                system_menu_mode = SYSTEM_MENU;
            else
                system_menu_mode = SYSTEM_WINDOWERASE;
        }
    }
    else if (event->button == SDL_BUTTON_LEFT
             && ((!current_button_state.ignore_mouseup && event->type == SDL_MOUSEBUTTONUP) || btndown_flag)) {
        current_button_state.button  = current_over_button;
        volatile_button_state.button = current_over_button;
//#ifdef SKIP_TO_WAIT
        if (event_mode & WAIT_SLEEP_MODE) skip_to_wait = 1;
//#endif

        if (event->type == SDL_MOUSEBUTTONDOWN) {
            current_button_state.down_flag = true;
        }
    } else {
      return;
    }

    if (event_mode & (WAIT_INPUT_MODE | WAIT_BUTTON_MODE)) {
        playClickVoice();
        stopAnimation(clickstr_state);
        advancePhase();
    }
}