void NES_mapper91::MemoryWriteSaveRAM(uint32 addr, uint8 data) { switch(addr & 0xF00F) { case 0x6000: { set_PPU_bank0(data*2+0); set_PPU_bank1(data*2+1); } break; case 0x6001: { set_PPU_bank2(data*2+0); set_PPU_bank3(data*2+1); } break; case 0x6002: { set_PPU_bank4(data*2+0); set_PPU_bank5(data*2+1); } break; case 0x6003: { set_PPU_bank6(data*2+0); set_PPU_bank7(data*2+1); } break; case 0x7000: { set_CPU_bank4(data); } break; case 0x7001: { set_CPU_bank5(data); } break; case 0x7002: { irq_counter = data; } break; case 0x7003: { irq_enabled = data; } break; } }
void NES_mapper101::MemoryWrite(uint32 addr, uint8 data) { data &= 0x03; set_PPU_bank0(data*8+0); set_PPU_bank1(data*8+1); set_PPU_bank2(data*8+2); set_PPU_bank3(data*8+3); set_PPU_bank4(data*8+4); set_PPU_bank5(data*8+5); set_PPU_bank6(data*8+6); set_PPU_bank7(data*8+7); }
void NES_mapper19::Reset() { patch = 0; if(parent_NES->crc32() == 0x761ccfb5 || // Digital Devil Story - Megami Tensei 2 parent_NES->crc32() == 0x1294ab5a) // Digital Devil Story - Megami Tensei 2 { patch = 1; } if(parent_NES->crc32() == 0x96533999 || // Dokuganryuu Masamune parent_NES->crc32() == 0x429fd177 || // Famista '90 parent_NES->crc32() == 0xdd454208 || // Hydlide 3 - Yami Kara no Houmonsha (J).nes parent_NES->crc32() == 0xb1b9e187 || // Kaijuu Monogatari parent_NES->crc32() == 0xaf15338f) // Mindseeker { patch = 2; } // Init ExSound parent_NES->apu->SelectExSound(NES_APU_EXSOUND_N106); if (parent_NES->crc32() == 0x14942c06 || // Wagyan Land 3 (j) parent_NES->crc32() == 0x02738c68) // Youkai Doutyu ki (j) { parent_NES->apu->SelectExSound(NES_APU_EXSOUND_NONE); } // set CPU bank pointers set_CPU_banks(0,1,num_8k_ROM_banks-2,num_8k_ROM_banks-1); // set PPU bank pointers if(num_1k_VROM_banks >= 8) { set_PPU_bank0(num_1k_VROM_banks-8); set_PPU_bank1(num_1k_VROM_banks-7); set_PPU_bank2(num_1k_VROM_banks-6); set_PPU_bank3(num_1k_VROM_banks-5); set_PPU_bank4(num_1k_VROM_banks-4); set_PPU_bank5(num_1k_VROM_banks-3); set_PPU_bank6(num_1k_VROM_banks-2); set_PPU_bank7(num_1k_VROM_banks-1); } regs[0] = 0; regs[1] = 0; regs[2] = 0; }
void NES_mapper66::MemoryWrite(uint32 addr, uint8 data) { uint8 chr_bank = data & 0x0F; uint8 prg_bank = (data & 0xF0) >> 4; set_CPU_bank4(prg_bank*4+0); set_CPU_bank5(prg_bank*4+1); set_CPU_bank6(prg_bank*4+2); set_CPU_bank7(prg_bank*4+3); set_PPU_bank0(chr_bank*8+0); set_PPU_bank1(chr_bank*8+1); set_PPU_bank2(chr_bank*8+2); set_PPU_bank3(chr_bank*8+3); set_PPU_bank4(chr_bank*8+4); set_PPU_bank5(chr_bank*8+5); set_PPU_bank6(chr_bank*8+6); set_PPU_bank7(chr_bank*8+7); }
void NES_mapper86::MemoryWriteSaveRAM(uint32 addr, uint8 data) { if(addr == 0x6000) { uint8 chr_bank = data & 0x03 | (data & 0x40) >> 4; uint8 prg_bank = (data & 0x30) >> 4; set_CPU_bank4(prg_bank*4+0); set_CPU_bank5(prg_bank*4+1); set_CPU_bank6(prg_bank*4+2); set_CPU_bank7(prg_bank*4+3); set_PPU_bank0(chr_bank*8+0); set_PPU_bank1(chr_bank*8+1); set_PPU_bank2(chr_bank*8+2); set_PPU_bank3(chr_bank*8+3); set_PPU_bank4(chr_bank*8+4); set_PPU_bank5(chr_bank*8+5); set_PPU_bank6(chr_bank*8+6); set_PPU_bank7(chr_bank*8+7); }
void NES_mapper17::MemoryWriteLow(uint32 addr, uint8 data) { switch(addr) { case 0x42FE: { if((data & 0x10) == 0) { set_mirroring(0,0,0,0); } else { set_mirroring(1,1,1,1); } } break; case 0x42FF: { if((data & 0x10) == 0) { set_mirroring(NES_PPU::MIRROR_VERT); } else { set_mirroring(NES_PPU::MIRROR_HORIZ); } } break; case 0x4501: { irq_enabled = 0; } break; case 0x4502: { irq_latch = (irq_latch & 0xFF00) | data; } break; case 0x4503: { irq_latch = (irq_latch & 0x00FF) | ((uint32)data << 8); irq_counter = irq_latch; irq_enabled = 1; } break; case 0x4504: { set_CPU_bank4(data); } break; case 0x4505: { set_CPU_bank5(data); } break; case 0x4506: { set_CPU_bank6(data); } break; case 0x4507: { set_CPU_bank7(data); } break; case 0x4510: { set_PPU_bank0(data); } break; case 0x4511: { set_PPU_bank1(data); } break; case 0x4512: { set_PPU_bank2(data); } break; case 0x4513: { set_PPU_bank3(data); } break; case 0x4514: { set_PPU_bank4(data); } break; case 0x4515: { set_PPU_bank5(data); } break; case 0x4516: { set_PPU_bank6(data); } break; case 0x4517: { set_PPU_bank7(data); } break; } }
void NES_mapper24::MemoryWrite(uint32 addr, uint8 data) { switch(addr & 0xF003) { case 0x8000: { set_CPU_bank4(data*2+0); set_CPU_bank5(data*2+1); } break; //DCR case 0x9000: case 0x9001: case 0x9002: case 0xA000: case 0xA001: case 0xA002: case 0xB000: case 0xB001: case 0xB002: parent_NES->apu->Write(addr, data); break; case 0xB003: { data = data & 0x0C; if(data == 0x00) { set_mirroring(NES_PPU::MIRROR_VERT); } else if(data == 0x04) { set_mirroring(NES_PPU::MIRROR_HORIZ); } else if(data == 0x08) { set_mirroring(0,0,0,0); } else if(data == 0x0C) { set_mirroring(1,1,1,1); } } break; case 0xC000: { set_CPU_bank6(data); } break; case 0xD000: { set_PPU_bank0(data); } break; case 0xD001: { set_PPU_bank1(data); } break; case 0xD002: { set_PPU_bank2(data); } break; case 0xD003: { set_PPU_bank3(data); } break; case 0xE000: { set_PPU_bank4(data); } break; case 0xE001: { set_PPU_bank5(data); } break; case 0xE002: { set_PPU_bank6(data); } break; case 0xE003: { set_PPU_bank7(data); } break; case 0xF000: { irq_latch = data; } break; case 0xF001: { irq_enabled = data & 0x03; if(irq_enabled & 0x02) { irq_counter = irq_latch; } } break; case 0xF002: { if(irq_enabled & 0x01) { irq_enabled |= 0x02; } else { irq_enabled &= 0x01; } } break; } }
void NES_mapper69::MemoryWrite(uint32 addr, uint8 data) { switch(addr & 0xE000) { case 0x8000: { regs[0] = data; } break; case 0xA000: { switch(regs[0] & 0x0F) { case 0x00: { set_PPU_bank0(data); } break; case 0x01: { set_PPU_bank1(data); } break; case 0x02: { set_PPU_bank2(data); } break; case 0x03: { set_PPU_bank3(data); } break; case 0x04: { set_PPU_bank4(data); } break; case 0x05: { set_PPU_bank5(data); } break; case 0x06: { set_PPU_bank6(data); } break; case 0x07: { set_PPU_bank7(data); } break; case 0x08: { if(!patch) { if(!(data & 0x40)) { set_CPU_bank3(data); } } } break; case 0x09: { set_CPU_bank4(data); } break; case 0x0A: { set_CPU_bank5(data); } break; case 0x0B: { set_CPU_bank6(data); } break; case 0x0C: { data &= 0x03; if(data == 0) { set_mirroring(NES_PPU::MIRROR_VERT); } else if(data == 1) { set_mirroring(NES_PPU::MIRROR_HORIZ); } else if(data == 2) { set_mirroring(0,0,0,0); } else { set_mirroring(1,1,1,1); } } break; case 0x0D: { irq_enabled = data; } break; case 0x0E: { irq_counter = (irq_counter & 0xFF00) | data; } break; case 0x0F: { irq_counter = (irq_counter & 0x00FF) | (data << 8); } break; } } break; case 0xC000: case 0xE000: { parent_NES->apu->ExWrite(addr, data); } break; } }
void NES_mapper16::MemoryWrite2(uint32 addr, uint8 data) { switch(addr & 0x000F) { case 0x0000: { set_PPU_bank0(data); } break; case 0x0001: { set_PPU_bank1(data); } break; case 0x0002: { set_PPU_bank2(data); } break; case 0x0003: { set_PPU_bank3(data); } break; case 0x0004: { set_PPU_bank4(data); } break; case 0x0005: { set_PPU_bank5(data); } break; case 0x0006: { set_PPU_bank6(data); } break; case 0x0007: { set_PPU_bank7(data); } break; case 0x0008: { set_CPU_bank4(data*2+0); set_CPU_bank5(data*2+1); } break; case 0x0009: { data &= 0x03; if(data == 0) { set_mirroring(NES_PPU::MIRROR_VERT); } else if(data == 1) { set_mirroring(NES_PPU::MIRROR_HORIZ); } else if(data == 2) { set_mirroring(0,0,0,0); } else { set_mirroring(1,1,1,1); } } break; case 0x000A: { irq_enabled = data & 0x01; irq_counter = irq_latch; } break; case 0x000B: { irq_latch = (irq_latch & 0xFF00) | data; } break; case 0x000C: { irq_latch = ((uint32)data << 8) | (irq_latch & 0x00FF); } break; case 0x000D: { if(data == 0x80) { // reset eeprom_addr = 0x00; eeprom_mode = 0x00; eeprom_wbit = 0x00; eeprom_rbit = 0x00; } else if(eeprom_cmd[3] == 0x00 && eeprom_cmd[2] == 0x20 && eeprom_cmd[1] == 0x60 && eeprom_cmd[0] == 0x40 && data == 0x00) { // reset ? } else if(eeprom_cmd[3] == 0x00 && eeprom_cmd[2] == 0x40 && eeprom_cmd[1] == 0x60 && eeprom_cmd[0] == 0x20 && data == 0x00) { // start eeprom_wbit = 0x01; eeprom_rbit = 0x01; eeprom_data = 0; eeprom_mode = 0; } else if (eeprom_cmd[0] == 0x60 && data == 0xE0) { if(!eeprom_mode) { // sync eeprom_wbit = 0x01; eeprom_rbit = 0x01; eeprom_data = 0; eeprom_mode = 1; eeprom_status = 0x00; //memset(serial_out, eeprom_status | barcode_status, 0x2000); serial_out[0] = eeprom_status | barcode_status; } else { // read eeprom_data = parent_NES->ReadSaveRAM(eeprom_addr); if(eeprom_data & eeprom_rbit) { eeprom_status = 0x10; //memset(serial_out, eeprom_status | barcode_status, 0x2000); serial_out[0] = eeprom_status | barcode_status; } else { eeprom_status = 0x00; //memset(serial_out, eeprom_status | barcode_status, 0x2000); serial_out[0] = eeprom_status | barcode_status; } eeprom_rbit <<= 1; eeprom_wbit = 0x00; } } else if(eeprom_cmd[1] == 0x00 && eeprom_cmd[0] == 0x20 && data == 0x00) { // write 0 eeprom_data &= 0xFF - eeprom_wbit; if(eeprom_wbit == 0x80) { if(eeprom_mode) { parent_NES->WriteSaveRAM(eeprom_addr, eeprom_data); } else { eeprom_addr = eeprom_data & 0x7F; } eeprom_wbit = 0x00; } else { eeprom_wbit <<= 1; } eeprom_rbit = 0x00; } else if(eeprom_cmd[3] == 0x00 && eeprom_cmd[2] == 0x40 && eeprom_cmd[1] == 0x60 && eeprom_cmd[0] == 0x40 && data == 0x00) { // write 1 eeprom_data |= eeprom_wbit; if(eeprom_wbit == 0x80) { if(eeprom_mode) { parent_NES->WriteSaveRAM(eeprom_addr, eeprom_data); } else { eeprom_addr = eeprom_data & 0x7F; } eeprom_wbit = 0x00; } else { eeprom_wbit <<= 1; } eeprom_rbit = 0x00; } eeprom_cmd[3] = eeprom_cmd[2]; eeprom_cmd[2] = eeprom_cmd[1]; eeprom_cmd[1] = eeprom_cmd[0]; eeprom_cmd[0] = data; } break; } }
void NES_mapper65::MemoryWrite(uint32 addr, uint8 data) { switch(addr) { case 0x8000: { set_CPU_bank4(data); } break; case 0x9000: { if(!patch) { if(data & 0x40) { set_mirroring(NES_PPU::MIRROR_VERT); } else { set_mirroring(NES_PPU::MIRROR_HORIZ); } } } break; case 0x9001: { if(patch) { if(data & 0x80) { set_mirroring(NES_PPU::MIRROR_HORIZ); } else { set_mirroring(NES_PPU::MIRROR_VERT); } } } break; case 0x9003: { if(!patch) { irq_enabled = data & 0x80; } } break; case 0x9004: { if(!patch) { irq_counter = irq_latch; } } break; case 0x9005: { if(patch) { irq_counter = (uint8)(data << 1); irq_enabled = data; } else { irq_latch = (irq_latch & 0x00FF) | ((uint32)data << 8); } } break; case 0x9006: { if(patch) { irq_enabled = 1; } else { irq_latch = (irq_latch & 0xFF00) | data; } } break; case 0xB000: { set_PPU_bank0(data); } break; case 0xB001: { set_PPU_bank1(data); } break; case 0xB002: { set_PPU_bank2(data); } break; case 0xB003: { set_PPU_bank3(data); } break; case 0xB004: { set_PPU_bank4(data); } break; case 0xB005: { set_PPU_bank5(data); } break; case 0xB006: { set_PPU_bank6(data); } break; case 0xB007: { set_PPU_bank7(data); } break; case 0xA000: { set_CPU_bank5(data); } break; case 0xC000: { set_CPU_bank6(data); } break; } }
void NES_mapper21::MemoryWrite(uint32 addr, uint8 data) { // regs[0] ... 1K VROM bank at PPU $0000 // regs[1] ... 1K VROM bank at PPU $0400 // regs[2] ... 1K VROM bank at PPU $0800 // regs[3] ... 1K VROM bank at PPU $0C00 // regs[4] ... 1K VROM bank at PPU $1000 // regs[5] ... 1K VROM bank at PPU $1400 // regs[6] ... 1K VROM bank at PPU $1800 // regs[7] ... 1K VROM bank at PPU $1C00 // regs[8] ... $8000 Switching Mode switch (addr & 0xF0CF) { case 0x8000: { if(regs[8] & 0x02) { set_CPU_bank6(data); } else { set_CPU_bank4(data); } } break; case 0xA000: { set_CPU_bank5(data); } break; case 0x9000: { data &= 0x03; if(data == 0) { set_mirroring(NES_PPU::MIRROR_VERT); } else if(data == 1) { set_mirroring(NES_PPU::MIRROR_HORIZ); } else if(data == 2) { set_mirroring(0,0,0,0); } else { set_mirroring(1,1,1,1); } } break; case 0x9002: case 0x9080: { regs[8] = data; } break; case 0xB000: { regs[0] = (regs[0] & 0xF0) | (data & 0x0F); set_PPU_bank0(regs[0]); } break; case 0xB002: case 0xB040: { regs[0] = (regs[0] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank0(regs[0]); } break; case 0xB001: case 0xB004: case 0xB080: { regs[1] = (regs[1] & 0xF0) | (data & 0x0F); set_PPU_bank1(regs[1]); } break; case 0xB003: case 0xB006: case 0xB0C0: { regs[1] = (regs[1] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank1(regs[1]); } break; case 0xC000: { regs[2] = (regs[2] & 0xF0) | (data & 0x0F); set_PPU_bank2(regs[2]); } break; case 0xC002: case 0xC040: { regs[2] = (regs[2] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank2(regs[2]); } break; case 0xC001: case 0xC004: case 0xC080: { regs[3] = (regs[3] & 0xF0) | (data & 0x0F); set_PPU_bank3(regs[3]); } break; case 0xC003: case 0xC006: case 0xC0C0: { regs[3] = (regs[3] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank3(regs[3]); } break; case 0xD000: { regs[4] = (regs[4] & 0xF0) | (data & 0x0F); set_PPU_bank4(regs[4]); } break; case 0xD002: case 0xD040: { regs[4] = (regs[4] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank4(regs[4]); } break; case 0xD001: case 0xD004: case 0xD080: { regs[5] = (regs[5] & 0xF0) | (data & 0x0F); set_PPU_bank5(regs[5]); } break; case 0xD003: case 0xD006: case 0xD0C0: { regs[5] = (regs[5] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank5(regs[5]); } break; case 0xE000: { regs[6] = (regs[6] & 0xF0) | (data & 0x0F); set_PPU_bank6(regs[6]); } break; case 0xE002: case 0xE040: { regs[6] = (regs[6] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank6(regs[6]); } break; case 0xE001: case 0xE004: case 0xE080: { regs[7] = (regs[7] & 0xF0) | (data & 0x0F); set_PPU_bank7(regs[7]); } break; case 0xE003: case 0xE006: case 0xE0C0: { regs[7] = (regs[7] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank7(regs[7]); } break; case 0xF000: { irq_latch = (irq_latch & 0xF0) | (data & 0x0F); } break; case 0xF002: case 0xF040: { irq_latch = (irq_latch & 0x0F) | ((data & 0x0F) << 4); } break; case 0xF003: case 0xF0C0: { irq_enabled = (irq_enabled & 0x01) * 3; } break; case 0xF004: case 0xF080: { irq_enabled = data & 0x03; if(irq_enabled & 0x02) { irq_counter = irq_latch; } } break; } }
void NES_mapper64::MemoryWrite(uint32 addr, uint8 data) { switch(addr & 0xF003) { case 0x8000: { regs[0] = data & 0x0F; regs[1] = data & 0x40; regs[2] = data & 0x80; } break; case 0x8001: { switch(regs[0]) { case 0x00: { if(regs[2]) { set_PPU_bank4(data+0); set_PPU_bank5(data+1); } else { set_PPU_bank0(data+0); set_PPU_bank1(data+1); } } break; case 0x01: { if(regs[2]) { set_PPU_bank6(data+0); set_PPU_bank7(data+1); } else { set_PPU_bank2(data+0); set_PPU_bank3(data+1); } } break; case 0x02: { if(regs[2]) { set_PPU_bank0(data); } else { set_PPU_bank4(data); } } break; case 0x03: { if(regs[2]) { set_PPU_bank1(data); } else { set_PPU_bank5(data); } } break; case 0x04: { if(regs[2]) { set_PPU_bank2(data); } else { set_PPU_bank6(data); } } break; case 0x05: { if(regs[2]) { set_PPU_bank3(data); } else { set_PPU_bank7(data); } } break; case 0x06: { if(regs[1]) { set_CPU_bank5(data); } else { set_CPU_bank4(data); } } break; case 0x07: { if(regs[1]) { set_CPU_bank6(data); } else { set_CPU_bank5(data); } } break; case 0x08: { //if(regs[2]) //{ // set_PPU_bank5(data); //} //else { set_PPU_bank1(data); } } break; case 0x09: { //if(regs[2]) //{ // set_PPU_bank7(data); //} //else { set_PPU_bank3(data); } } break; case 0x0F: { if(regs[1]) { set_CPU_bank4(data); } else { set_CPU_bank6(data); } } break; } } break; case 0xA000: { if(!(data & 0x01)) { set_mirroring(NES_PPU::MIRROR_VERT); } else { set_mirroring(NES_PPU::MIRROR_HORIZ); } } break; case 0xC000: { irq_latch = data; irq_counter = irq_latch; } break; case 0xC001: { irq_counter = irq_latch; } break; case 0xE000: { irq_enabled = 0; irq_counter = irq_latch; } break; case 0xE001: { irq_enabled = 1; irq_counter = irq_latch; } break; } }
void NES_mapper237::MemoryWrite(uint32 addr, uint8 data) { if(addr & 0x4000) { if((addr & 0x0030) == 0x00) { set_CPU_bank4((addr&0x07)*2+0); set_CPU_bank5((addr&0x07)*2+1); set_CPU_bank6(num_8k_ROM_banks-2); set_CPU_bank7(num_8k_ROM_banks-1); } else if((addr & 0x0030) == 0x10) { for(uint32 i = 0; i < 0x2000; i++) { wram[i+0x0000] = ROM_banks[((addr&0x07)*2+0)*0x2000+(i&0x1ff0)+0x0d]; // 0x0b? wram[i+0x2000] = ROM_banks[((addr&0x07)*2+1)*0x2000+(i&0x1ff0)+0x0d]; // 0x0b? wram[i+0x4000] = ROM_banks[(num_8k_ROM_banks-2)*0x2000+(i&0x1ff0)+0x0d]; // 0x0b? wram[i+0x6000] = ROM_banks[(num_8k_ROM_banks-1)*0x2000+(i&0x1ff0)+0x0d]; // 0x0b? } nes6502_context *context; context = nes6502_get_current_context (); context->mem_page[4] = wram + 0x0000; context->mem_page[5] = wram + 0x2000; context->mem_page[6] = wram + 0x4000; context->mem_page[7] = wram + 0x6000; nes6502_setcontext(); } else if((addr & 0x0030) == 0x20) { set_CPU_bank4((addr&0x06)*2+0); set_CPU_bank5((addr&0x06)*2+1); set_CPU_bank6((addr&0x06)*2+2); set_CPU_bank7((addr&0x06)*2+3); } else if((addr & 0x0030) == 0x30) { set_CPU_bank4((addr&0x07)*2+0); set_CPU_bank5((addr&0x07)*2+1); set_CPU_bank6((addr&0x07)*2+0); set_CPU_bank7((addr&0x07)*2+1); } } else { if(addr & 0x0020) { set_mirroring(NES_PPU::MIRROR_VERT); } else { set_mirroring(NES_PPU::MIRROR_HORIZ); } set_PPU_bank0((addr&0x07)*8+0); set_PPU_bank1((addr&0x07)*8+1); set_PPU_bank2((addr&0x07)*8+2); set_PPU_bank3((addr&0x07)*8+3); set_PPU_bank4((addr&0x07)*8+4); set_PPU_bank5((addr&0x07)*8+5); set_PPU_bank6((addr&0x07)*8+6); set_PPU_bank7((addr&0x07)*8+7); } }
void NES_mapper25::MemoryWrite(uint32 addr, uint8 data) { // regs[0] ... 1K VROM bank at PPU $0000 // regs[1] ... 1K VROM bank at PPU $0400 // regs[2] ... 1K VROM bank at PPU $0800 // regs[3] ... 1K VROM bank at PPU $0C00 // regs[4] ... 1K VROM bank at PPU $1000 // regs[5] ... 1K VROM bank at PPU $1400 // regs[6] ... 1K VROM bank at PPU $1800 // regs[7] ... 1K VROM bank at PPU $1C00 // regs[8] ... 8K ROM bank at CPU $8000 // regs[9] ... 8K ROM bank at CPU $C000 // regs[10] .. ROM Swap flag switch(addr & 0xF000) { case 0x8000: { if(regs[10] & 0x02) { regs[9] = data; set_CPU_bank6(data); } else { regs[8] = data; set_CPU_bank4(data); } } break; case 0xA000: { set_CPU_bank5(data); } break; } switch(addr & 0xF00F) { case 0x9000: { data &= 0x03; if(data == 0) { set_mirroring(NES_PPU::MIRROR_VERT); } else if(data == 1) { set_mirroring(NES_PPU::MIRROR_HORIZ); } else if(data == 2) { set_mirroring(0,0,0,0); } else { set_mirroring(1,1,1,1); } } break; case 0x9001: case 0x9004: { if((regs[10] & 0x02) != (data & 0x02)) { uint8 swap = regs[8]; regs[8] = regs[9]; regs[9] = swap; set_CPU_bank4(regs[8]); set_CPU_bank6(regs[9]); } regs[10] = data; } break; case 0xB000: { regs[0] = (regs[0] & 0xF0) | (data & 0x0F); set_PPU_bank0(regs[0]); } break; case 0xB001: case 0xB004: { regs[1] = (regs[1] & 0xF0) | (data & 0x0F); set_PPU_bank1(regs[1]); } break; case 0xB002: case 0xB008: { regs[0] = (regs[0] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank0(regs[0]); } break; case 0xB003: case 0xB00C: { regs[1] = (regs[1] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank1(regs[1]); } break; case 0xC000: { regs[2] = (regs[2] & 0xF0) | (data & 0x0F); set_PPU_bank2(regs[2]); } break; case 0xC001: case 0xC004: { regs[3] = (regs[3] & 0xF0) | (data & 0x0F); set_PPU_bank3(regs[3]); } break; case 0xC002: case 0xC008: { regs[2] = (regs[2] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank2(regs[2]); } break; case 0xC003: case 0xC00C: { regs[3] = (regs[3] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank3(regs[3]); } break; case 0xD000: { regs[4] = (regs[4] & 0xF0) | (data & 0x0F); set_PPU_bank4(regs[4]); } break; case 0xD001: case 0xD004: { regs[5] = (regs[5] & 0xF0) | (data & 0x0F); set_PPU_bank5(regs[5]); } break; case 0xD002: case 0xD008: { regs[4] = (regs[4] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank4(regs[4]); } break; case 0xD003: case 0xD00C: { regs[5] = (regs[5] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank5(regs[5]); } break; case 0xE000: { regs[6] = (regs[6] & 0xF0) | (data & 0x0F); set_PPU_bank6(regs[6]); } break; case 0xE001: case 0xE004: { regs[7] = (regs[7] & 0xF0) | (data & 0x0F); set_PPU_bank7(regs[7]); } break; case 0xE002: case 0xE008: { regs[6] = (regs[6] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank6(regs[6]); } break; case 0xE003: case 0xE00C: { regs[7] = (regs[7] & 0x0F) | ((data & 0x0F) << 4); set_PPU_bank7(regs[7]); } break; case 0xF000: { irq_latch = (irq_latch & 0xF0) | (data & 0x0F); } break; case 0xF001: case 0xF004: { irq_enabled = data & 0x03; if(irq_enabled & 0x02) { irq_counter = irq_latch; } } break; case 0xF002: case 0xF008: { irq_latch = (irq_latch & 0x0F) | ((data & 0x0F) << 4); } break; case 0xF003: case 0xF00C: { irq_enabled = (irq_enabled & 0x01) * 3; } break; } }