/** * \brief Constructor. */ rp::pause_game::pause_game() : m_layer_name( RP_PAUSE_LAYER_DEFAULT_TARGET_NAME ) { set_phantom( true ); set_can_move_items( false ); set_artificial( true ); } // rp::pause_game::pause_game()
/** * \brief Constructor. */ bear::forced_movement_toggle::forced_movement_toggle() : m_apply_to_activator(false) { set_phantom(true); set_can_move_items(false); set_artificial(true); } // forced_movement_toggle::forced_movement_toggle()
/** * \brief Constructor. */ bear::mouse_over_manager::mouse_over_manager() : m_sample(NULL) { set_global(true); set_artificial(true); set_phantom(true); } // mouse_over_manager::mouse_over_manager()
/** * \brief Constructor. */ bear::explosion_effect_item::explosion_effect_item() : m_force(0), m_dust_count(100), m_splinter_count(10) { set_phantom(true); set_can_move_items(false); set_artificial(true); } // explosion_effect_item::explosion_effect_item()
/** * \brief Constructor. */ bear::decorative_item::decorative_item() : m_kill_when_finished(false), m_kill_on_contact(false), m_stop_on_bottom_contact(false), m_kill_when_leaving(false), m_shadow_x(0), m_shadow_y(0) { set_phantom(true); set_can_move_items(false); set_artificial(true); } // decorative_item::decorative_item()
/** * \brief Constructor. */ rp::zeppelin::zeppelin() : m_hit(false), m_item(NULL) { set_mass(100); set_density(0.001); set_system_angle_as_visual_angle(true); set_phantom(true); set_artificial(false); } // rp::zeppelin::zeppelin()
/** * \brief Contructor. */ ptb::power_effect::power_effect() : m_air(NULL), m_fire(NULL), m_water(NULL) { set_phantom(true); set_can_move_items(false); set_artificial(true); set_mass(1); } // power_effect::power_effect()
/** * \brief Copy constructor. * \param that The instance to copy from. */ rp::zeppelin::zeppelin( const zeppelin& that ) : super(that), m_hit(false), m_item( that.m_item == NULL ? NULL : that.m_item->clone() ) { set_mass(100); set_density(0.001); set_system_angle_as_visual_angle(true); set_phantom(true); set_artificial(false); } // rp::zeppelin::zeppelin()
/** * \brief Constructor. */ bear::reference_item::reference_item() { set_phantom(true); set_artificial(true); set_can_move_items(false); } // reference_item::reference_item()
/** * \brief Constructor. */ rp::cursor::cursor() { set_phantom(true); set_can_move_items(false); set_artificial(false); } // rp::cursor::cursor()
/** * \brief Constructor. */ rp::bird_support::bird_support() { set_artificial(false); } // rp::bird_support::bird_support()